dddb7f09f3
make log message make a bit more sense
2022-03-13 18:43:00 -07:00
3cd229bc23
Fix decals not projecting when loading prefabs
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• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2022-03-13 14:02:39 -07:00
981a167864
Revert "Add fallbacks to all fonts, even squad ones"
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This reverts commit ac1289a46e
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2020-11-13 01:55:42 -08:00
ea8c069d68
Fix issues with fallback fonts
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Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
closes #24
2020-11-12 20:10:40 -08:00
ac1289a46e
Add fallbacks to all fonts, even squad ones
2020-11-12 14:55:04 -08:00
885dfb3397
Logging refactor
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dll update
2020-09-28 01:07:33 -07:00
da3bcf7819
text input changes
2020-07-26 19:30:19 -07:00
1c776c0969
Allow fonts to disable certain unsupported styles
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Also clean up some stuff
2020-07-25 01:36:19 -07:00
e87fc48edf
Decal text input UI
2020-07-19 21:12:48 -07:00
be641272ad
Shader fixes and legacy shader code
2020-07-02 19:40:00 -07:00
4cdfac8ccd
Global override for selectability and kill part on detach
2020-06-19 23:54:32 -07:00
5fc9394908
Enable selection for decal colliders in flight, change layer
2020-06-19 22:45:29 -07:00
533b1f1cf4
Consolidate config parsing and parse layer value
2020-06-19 21:44:43 -07:00
e2f54cb4f7
Fix tile parsing and decal rotation
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• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00
da1fbf0f2a
Fix scaling issues when part is created
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• KSP rescales the model object back to 1,1,1 on start, so don't use that for the model that gets scaled
• Some refactoring to consolidate property IDs
• rename some classes because I am indecisive
• Add and Get methods for MaterialPropertyCollection
• Make an attempt at a scale culling fix
2020-06-05 21:29:57 -07:00