f545e4c5ab
Fix lightingKSP for standard/standard specular
2024-08-23 22:05:05 -07:00
cb98e78a3f
New LightingKSP to solve some issues with Deferred
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Deferred moves the ambient calculation to the lighting pass for very good reasons, but Unity shaders still try to do it in the base pass. Easy solution is make the GI function a no-op in deferred mode.
2024-07-30 22:40:23 -07:00
946975249d
More decal shader reorganization
2024-07-29 22:32:11 -07:00
ce55f07150
Add templatized text decal shader
2024-07-26 00:03:42 -07:00
7286202be9
Reorganize assets folder and tweak shaders
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Moved rim shading and underwater fog to the common cginc
2024-07-25 23:29:42 -07:00
14640c1dca
Templatize decal shader
2024-07-25 00:31:16 -07:00
321b2a49a4
Reorganize UI shaders
2024-07-23 22:44:41 -07:00
f1115ef188
Tweaks to clean up shader multi-compiles and formatting
2024-07-23 21:54:39 -07:00
92818edfaa
Enable debugging
2024-07-21 22:20:11 -07:00
dd40e54ef3
More aggressive shader cleanup
2024-07-17 23:32:23 -07:00
c19a0c2889
Cleaned up deferred support
2024-07-17 22:48:58 -07:00
ded36f457d
Add LightingKSP.cginc dropin replacement that works with Deferred
2024-07-16 19:40:34 -07:00
1be7a98835
Mostly fix VAB decal issues
2024-06-26 22:28:41 -07:00
a3a9ad9674
Improved support for deferred rendering
2024-06-26 01:04:00 -07:00
89a1f0d872
I have a very shiny tortilla
2024-06-24 23:07:44 -07:00
6db2d6b82a
Release 0.2.14
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### Fixed
- Fixed parts showing as all black with the Deferred Rendering mod
2024-06-24 19:12:41 -07:00
37715a46ab
Fix for Deferred support
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very basic, can be improved later
2024-06-24 19:12:27 -07:00
60cc0d76bb
KSP 0.12.5
2024-05-17 21:02:33 -07:00
e7307f95e9
Fix title
2024-05-17 21:01:21 -07:00
88da55123b
Fix syntax error in deploy script
2024-05-17 21:00:02 -07:00
eda04235c3
I hate bash
2024-05-17 20:52:00 -07:00
65031be081
Fix missing env variables and make it error if they don't exist
2024-05-17 20:42:01 -07:00
0c7f6dd628
Update KSP version in README.md
2024-05-16 19:32:11 -07:00
883c027a1a
Upload bundle in release
2024-05-16 19:23:25 -07:00
d51b240c6c
Use download-artifact@v4
2024-05-16 19:17:36 -07:00
91b5e584a6
Release 0.2.13
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### Fixed
- Fixed flag decals sometimes not respecting image aspect ratio
2024-05-16 19:12:10 -07:00
44a5aec21e
Update github actions workflow
2024-05-15 20:49:41 -07:00
8e0a26f17c
Use self-hosted shabby
2024-05-15 20:35:48 -07:00
b48db63a27
Fix flag decals not respecting aspect ratio
2024-05-15 20:25:50 -07:00
c0d20f847d
Update targets on an undo
2022-11-24 14:22:38 -08:00
36732ed4d4
Release 0.2.12
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### Changed
- Updated bundled Shabby to 0.3.0. Does not affect CKAN users
- Made flag aspect ratio overrides configurable with `ASPECTRATIO` nodes in the config. User flags added to Squad/Flags should now be the correct aspect ratio
- All decal aspect ratios can now be overriden with the `aspectRatio` field
### Fixed
- Reverted some changes from last version that were causing issues on launch
2022-10-31 00:15:36 -07:00
d3388a4dad
better null checking
2022-10-31 00:05:31 -07:00
ece9d959fd
flag aspect ratio overrides are now configurable
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no longer hard coded to Squad/Flags
2022-10-30 23:58:55 -07:00
dfdf280564
Fix OnDestroy not being called
2022-10-30 21:03:27 -07:00
2cca6c37bb
Update bundled Shabby to 0.3.0
2022-10-30 17:26:55 -07:00
c653c9efc8
Release 0.2.11
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### Fixed
- PR by LinuxGuruGamer:
- Fixed nullref caused when an entry in `_targets` was null
- Fixed memory leak caused by the OnDestroy() methods not being called due to them being virtual
2022-10-29 18:15:13 -07:00
374fc8b753
Format changelog
2022-10-29 18:13:46 -07:00
88b2b4841a
Merge pull request #38 from linuxgurugamer/main
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Nullref fix and memory leak fix
2022-10-05 22:53:10 -07:00
Jonathan Bayer
b2da56b1ca
A few more edits
2022-09-03 18:03:01 -04:00
Jonathan Bayer
14bc694588
Fixed nullref caused when an entry in _targets was null
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Fixed memory leak caused by the OnDestroy() methods not being called
due to them being virtual
2022-09-03 18:01:15 -04:00
7e1b993d20
Update README.md
2022-03-19 20:34:33 -07:00
f8d692352d
Remove leftover files from old deploy system
2022-03-14 21:52:43 -07:00
fa4b799788
Run on create
2022-03-13 19:12:18 -07:00
970a69be11
Release 0.2.10
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### Fixed
- Fixed decals not projecting on loading prefabs
### Changed
- Re-enabled projecting onto TransparentFX layer
### Added
- Allowed for regular expressions to be used when blacklisting shaders
- Added all Waterfall shaders to the shader blacklist when Waterfall is present
2022-03-13 18:45:14 -07:00
dddb7f09f3
make log message make a bit more sense
2022-03-13 18:43:00 -07:00
3cd229bc23
Fix decals not projecting when loading prefabs
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• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2022-03-13 14:02:39 -07:00
4948818065
Remove Travis badge
2022-03-11 23:10:20 -08:00
036b084d34
Fix remote version file url
2022-03-11 22:49:03 -08:00
1e3addeb4d
Include Harmony in build
2022-03-11 22:42:31 -08:00
47c70d3071
Fix actions
2022-03-11 22:36:19 -08:00