Commit Graph

146 Commits

Author SHA1 Message Date
ff590ed6b1
Move decal bounds to transparent FX layer 2020-06-29 19:14:16 -07:00
26129a8354
Disable projection onto decal shaders 2020-06-29 19:13:51 -07:00
ac08818a59
Fix projecting onto parts using B9PS 2020-06-29 18:41:46 -07:00
e993b8a407
Update version and changelog 2020-06-20 00:10:03 -07:00
8db139c3ac
Merge branch 'develop' 2020-06-19 23:55:04 -07:00
0bdb712839
Global override for selectability and kill part on detach 2020-06-19 23:54:32 -07:00
e10ea7af5a
Allow selectability in flight to be disabled 2020-06-19 23:24:01 -07:00
e04d5dc39a
Enable selection for decal colliders in flight, change layer 2020-06-19 22:45:29 -07:00
b74ee61dd9
Disable collision in flight scene 2020-06-19 22:09:25 -07:00
e1a027d312
Fix color parsing 2020-06-19 21:55:05 -07:00
f053fcc667
Consolidate config parsing and parse layer value 2020-06-19 21:44:43 -07:00
63b98a9a9a
Fix infinitely scaled decals with zero scale and depth 2020-06-19 17:03:17 -07:00
d9e0bbefda
Layer Test module
idk man
2020-06-19 16:37:35 -07:00
b6601153bd
Rename MaterialModifiers namespace 2020-06-19 16:35:10 -07:00
9c8d48d42c
Fix zbuffer writing in bounds shader 2020-06-18 14:15:59 -07:00
bbbaedfa6c
Shader formatting 2020-06-17 16:43:14 -07:00
b84bbcdfd5
Update README.md 2020-06-17 15:32:42 -07:00
a71d6a2337
Fix deploy config 2020-06-17 14:19:19 -07:00
b61a28c632
Add spacedock deployment 2020-06-17 14:04:57 -07:00
a78a6c5d86
Update version and add SpaceDock deployment 2020-06-17 14:04:42 -07:00
3311e9ff41
Multiple fixes 2020-06-17 13:57:36 -07:00
0560adf5fe
Update README.md 2020-06-16 22:42:07 -07:00
74dabd3389
ugh 2020-06-16 21:34:03 -07:00
2b211779b8
Use changelog that the deploy script likes 2020-06-16 21:30:28 -07:00
2910d708c2
spell "git" correctly 2020-06-16 21:26:01 -07:00
2c3d802258
git lfs patch before script runs 2020-06-16 21:24:17 -07:00
53d008c8a0
Dont use s3 assets which apparently require authentication 2020-06-16 21:12:22 -07:00
5404babfd7
Fix mod name 2020-06-16 21:04:26 -07:00
807525cc56
fix yaml typo 2020-06-16 21:01:52 -07:00
4f46bed083
add CI configuration and reorganize 2020-06-16 20:50:43 -07:00
136daddf66
Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
2020-06-12 17:29:29 -07:00
c06e19274c
Disable drag on decals 2020-06-12 13:23:20 -07:00
7e02cbdddb
Add license and readme 2020-06-11 22:32:25 -07:00
d80d5158f1
fix cutoff value on shaders 2020-06-11 22:02:13 -07:00
f0c5a112fe
Remove broken culling code and fix flag switching 2020-06-11 21:58:04 -07:00
4ed65bdf4a
Use bounds to choose projection targets 2020-06-11 21:01:01 -07:00
f195fc4c19
Add culling for offscreen decals 2020-06-11 20:49:13 -07:00
b247e9af4e
Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
da1b241677
Add glow shader for bounding cube 2020-06-11 18:57:43 -07:00
090277ecd9
Add size calculation modes 2020-06-11 17:30:31 -07:00
7cc59acb7b
Add slider for edge wear 2020-06-11 16:52:12 -07:00
65f8d9f380
Fix colors and localization 2020-06-11 15:20:50 -07:00
ce580f8a41
Add generic decals set 2020-06-11 14:19:31 -07:00
af72c28046
Better normal map handling for parts with no normals 2020-06-11 14:15:37 -07:00
f335aec8ba
Add SDF shaders 2020-06-11 14:14:59 -07:00
0d291da580
Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00
93196d5b65
Hopefully fix decals when used with certain parts 2020-06-09 21:13:36 -07:00
76b01e9d18
Disable physics for decals 2020-06-09 20:40:32 -07:00
704cc7d2fe
Reduce decal mass 2020-06-09 20:38:44 -07:00
2756617a3d
Fix icon color when disabled in VAB menu 2020-06-09 13:23:34 -07:00