Commit Graph

206 Commits

Author SHA1 Message Date
eb7bb211ab
Fix bounds antialiasing on text
Previously the gradient was being calculated before taking the boundaries into account, resulting in the edges being too hard or too soft
2020-09-26 19:39:44 -07:00
d705a92b0d
More minor tweaks 2020-09-26 19:33:12 -07:00
d4f9d074cd
Remove nonfunctioning builtin font 2020-09-26 11:33:50 -07:00
b8d728342c
Fix text rendering user counter for new renders 2020-09-26 11:32:41 -07:00
e4adf28c4f
Fix localization and material updates 2020-09-26 00:02:34 -07:00
436c56e6eb
Fix text rendering yet again 2020-09-25 22:03:59 -07:00
5f23ce2a31
Fix blit shader 2020-09-24 23:31:42 -07:00
ae14eb813c
Better UI and shaders 2020-08-21 23:45:10 -07:00
93b004ab36
Fix text rendering more 2020-08-21 23:44:58 -07:00
52ebda2c0c
Fix text rendering again, but break bold text again 2020-08-17 13:50:36 -07:00
bd2e0c93bd
Fix repeating on text shader and add outline-only support 2020-08-15 23:24:39 -07:00
bb965580db
Handle bold text and several events, wondering whats up with Actions[] 2020-08-06 22:54:51 -07:00
8d73541a42
Non-async text rendering integration 2020-07-27 16:16:15 -07:00
f3bda0feb6
Various text rendering changes 2020-07-26 19:32:58 -07:00
aee4a256c5
text input changes 2020-07-26 19:30:19 -07:00
2d3590961a
Prefab updates 2020-07-26 19:21:36 -07:00
b9813f9f2f
Unity serialization rules are stupid 2020-07-25 23:49:47 -07:00
b1044527b9
Text rendering job system 2020-07-25 20:01:41 -07:00
04a213a65d
Allow fonts to disable certain unsupported styles
Also clean up some stuff
2020-07-25 01:36:19 -07:00
e0806a73b0
Add text decal shader 2020-07-25 00:54:21 -07:00
34946348b7
Fix fitting algorithm for text rendering 2020-07-25 00:47:36 -07:00
c262355004
First working text rendering 2020-07-24 14:39:35 -07:00
f9b7c7e1b0
More text rendering tests 2020-07-24 01:53:10 -07:00
9651955b38
UI loading cleanup 2020-07-23 17:49:42 -07:00
0dbc21bfd0
dll update 2020-07-22 22:37:28 -07:00
c40ce2cb55
Working color picker UI 2020-07-22 22:37:16 -07:00
acc8bd556a
Add rounded rectangle shaders and remove masks 2020-07-21 16:41:26 -07:00
6f6c220c23
Color picker UI integration 2020-07-21 00:52:23 -07:00
7e3ac2c933
Color picker UI code 2020-07-21 00:07:18 -07:00
d4c9cd6b19
Add ColorHSL struct 2020-07-20 17:10:39 -07:00
18643bae14
Box slider script 2020-07-20 00:46:44 -07:00
ef30c79950
Add start of color picker and reorganize 2020-07-19 23:56:38 -07:00
d7f21300e6
Decal text input UI 2020-07-19 21:12:48 -07:00
5e76fd7cd4
Add basic ui controller 2020-07-15 18:12:50 -07:00
f26dd38a04
Name MODCAT node for ease of patching 2020-07-13 17:33:48 -07:00
499c84e843
Fix some gui issues 2020-07-12 22:38:37 -07:00
4bc41eb2f1
UI experiments 2020-07-12 20:27:19 -07:00
497da5ca92
Merge branch 'develop' into feature-text 2020-07-02 20:13:46 -07:00
198df83e16
Shader fixes and legacy shader code 2020-07-02 19:40:00 -07:00
a074257314
Tweak and compile shaders 2020-07-01 22:54:30 -07:00
8fe2756213
idk 2020-07-01 01:30:46 -07:00
5a637977a0
Major shader overhaul
• All shaders merged into one using shader variants
• new SDF-based antialiasing engine
• Smoothness on SDFs is now disabled
2020-07-01 01:28:45 -07:00
eb42058a63
Merge branch 'master' into develop 2020-06-29 22:19:31 -07:00
41d688f3a2
Version bump 2020-06-29 19:22:50 -07:00
ff590ed6b1
Move decal bounds to transparent FX layer 2020-06-29 19:14:16 -07:00
26129a8354
Disable projection onto decal shaders 2020-06-29 19:13:51 -07:00
ac08818a59
Fix projecting onto parts using B9PS 2020-06-29 18:41:46 -07:00
6144e10d79
update csproj 2020-06-28 18:18:19 -07:00
b59673207b
Add shader keyword support 2020-06-28 18:18:04 -07:00
63b577c779
Comment changes 2020-06-22 14:54:39 -07:00