38 Commits
glowy ... 1.1.0

Author SHA1 Message Date
e696ea7389 Merge pull request #850 from PorktoberRevolution/master
Release 1.1.0
2020-04-29 07:49:40 -07:00
a566a55435 Change target version 2020-04-29 07:39:11 -07:00
fd68fe9b10 Cache generated girder meshes for later use
Should help with vessels that have large numbers of launch clamps
2020-04-28 17:21:52 -07:00
1ce483f36b Update RS & RS+ Readme files for v1.1.0 2020-04-28 22:43:34 +01:00
9a2edc59b1 Add nodes to spherical tanks 2020-04-28 10:54:11 -07:00
d274576fa3 Updated blacklist. Mainsail_v2, Skipper_v2, GrapplingDevice and alphabetized the list. 2020-04-28 00:20:51 +01:00
461639daf4 Update changelog to account for launch clamp instancing/fallback change 2020-04-27 21:13:42 +01:00
6153434179 Always use fallback launch clamp implementation in flight
Instanced rendering doesnt work with lighting correctly in Unity, so we cant use it in the flight scene.
2020-04-26 18:30:10 -07:00
b4d446a9b8 at least i have chicken 2020-04-26 15:07:16 -07:00
61553f5029 i don't like this game anymore 2020-04-26 14:52:09 -07:00
3c58876a4f Center transform i guess 2020-04-26 14:38:30 -07:00
f1d01c3a60 Resolve changelog conflicts
# Conflicts:
#	Distribution/Restock/changelog.txt
#	Distribution/RestockPlus/changelog.txt
2020-04-26 13:50:50 -07:00
7cdb73d0a3 Blarg HONK HONK Blurg...fixes
- #847
- #846
- #845
- #843
- #808
2020-04-26 13:48:13 -07:00
108ecd7692 - Add localization descriptions for the 5m RS+ fuel tanks. 2020-04-25 21:31:41 +01:00
ecf2952496 - Fixed RS+ variant LOC tags for Structural Tubes and Engine Plates 2020-04-25 18:34:24 +01:00
4b902bb335 Merge branch 'master' of https://github.com/PorktoberRevolution/ReStocked 2020-04-25 09:24:18 -07:00
179a8847b6 Correct common endcap mesh 2020-04-25 09:24:14 -07:00
7c345cf851 - The big COVID-19-Isolation-time config clean-up. 2020-04-25 16:53:46 +01:00
1d5ae52fed - Standardize EP-18 Boattail bottom nodes & add in Modular Launch Pads patch for Titan Base. 2020-04-25 13:04:22 +01:00
8cb7a68181 - Fixed top nodes for Mastodon/Galleon 3.75m Boattail variants. 2020-04-24 21:10:45 +01:00
c0fbc1d996 Changes and fixes
- 2.5 m fuel tank again (#810)
- Mastodon issues(#839, #841, #840)
2020-04-24 10:16:59 -07:00
0675bcd976 - Migrated RS+ Galleon & Caravel (not Mastodon or Skiff) back to 1.875m as per progression intent. 2020-04-24 17:35:26 +01:00
e3535ee01c - Dropped Mastodon/Galleon 3.75m Boattail lower node slightly. 2020-04-24 15:40:20 +01:00
cf4ae24c2e - Migrate Mastodon/Galleon and Skiff/Caravel from 1.875m to 2.5m label as per Making History default size.
- Reorganized Mainsail, Skipper variant ordering to follow ReStock convention of: default size truss, boattail, decreasing size trusses, compact
- Reorganized Mastodon/Galleon and Skiff/Caravel variant ordering to follow ReStock convention (as above) whilst following MH's ordering a little more closely.
- Corrected localization bug where Skiff/Caravel tankbutt variant tag specified a size1p5 diameter rather than size2 and remedied the relevant dictionaries.
2020-04-24 14:07:29 +01:00
d1942672e0 Merge pull request #781 from PorktoberRevolution/master
Release 1.0.3
2020-01-12 15:15:19 -08:00
967851b650 Merge pull request #768 from PorktoberRevolution/master
Release 1.0.2
2020-01-02 21:09:03 -08:00
d3ba149ea9 Merge pull request #760 from PorktoberRevolution/master
Hotfix version
2019-11-19 15:38:40 +08:00
745bcaa376 Merge pull request #759 from PorktoberRevolution/master
Release 1.0.1
2019-11-19 15:29:34 +08:00
f8667a8e7a Merge pull request #749 from PorktoberRevolution/master
Release 1.0.0
2019-11-05 12:25:32 -08:00
6161095581 Merge pull request #596 from PorktoberRevolution/master
fix max version
2019-05-11 10:02:00 -07:00
f3a6970a36 Merge pull request #594 from PorktoberRevolution/master
Release 0.1.4
2019-05-10 13:32:52 -07:00
b1cc1f4e1a Merge pull request #556 from PorktoberRevolution/master
Release 0.1.3
2019-03-15 20:42:12 -07:00
d24f1e7768 Merge pull request #543 from PorktoberRevolution/master
Release 0.1.2
2019-03-10 14:46:02 -07:00
1ebf86d3e5 Merge pull request #525 from PorktoberRevolution/master
Release 0.1.1
2019-03-06 20:49:08 -08:00
778779c9d2 Merge pull request #497 from PorktoberRevolution/master
Release 0.1.0
2019-03-05 13:18:06 -08:00
896d4fe3d0 Merge pull request #494 from PorktoberRevolution/master
Fix version files
2019-03-04 14:55:36 -08:00
20e48cccf1 Merge pull request #493 from PorktoberRevolution/master
Fix branch spec
2019-03-04 14:45:09 -08:00
e2eb2ac725 Release Test 1
Release PR test
2019-03-04 14:10:55 -08:00
192 changed files with 5394 additions and 6507 deletions

View File

@ -2,5 +2,5 @@
@PART[GrapplingDevice]:AFTER[Konstruction]
{
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
}

View File

@ -0,0 +1,45 @@
// Modular Launch Pads patch for the 1.875m Engine Plate Boattail variants to move the lower node to fit the Titan launch stand.
// EP-18 Engine Plate (Making History)
@PART[EnginePlate1p5]:HAS[~RestockIgnore[*]]:NEEDS[ModularLaunchPads]:AFTER[ReStock]
{
@MODULE[ModulePartVariants]
{
@VARIANT[Boattail-White]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2175, 0.0, 0.0, -1.0, 0.0, 2
}
}
@VARIANT[Boattail-Orange]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2175, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
}
// EP-18 Engine Plate (ReStock+)
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStockPlus]
{
@MODULE[ModulePartVariants]
{
@VARIANT[Boattail-White]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2675, 0.0, 0.0, -1.0, 0.0, 2
}
}
@VARIANT[Boattail-Orange]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2675, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
}

View File

@ -8,7 +8,6 @@ Localization
{
en-us
{
// Actions and buttons
#LOC_Restock_scanner_screen_on = Screen On
#LOC_Restock_scanner_screen_off = Screen Off
@ -43,8 +42,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size2_white = Boattail (2.5m, White)
#LOC_Restock_variant-engine_boattail_size2_grey-orange = Boattail (2.5m, Orange/Grey)
@ -89,7 +88,7 @@ Localization
#LOC_Restock_variant-surface_basic = Basic
#LOC_Restock_variant-surface_truss = Truss
#LOC_Restock_variant-surface_thermalblankets = Insulated
#LOC_Restock_variant-decoupler_metal = Metal
#LOC_Restock_variant-decoupler_grey-orange = Orange/Grey

View File

@ -43,8 +43,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Cola (1.875m, Blanca)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Cola (1.25m, Naranja/Gris)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Cola (1.875m, Naranja/Gris)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Protector (2.5m, Blanca)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Protector (2.5m, Naranja/Gris)
#LOC_Restock_variant-engine_tankbutt_size2_white = Protector (2.5m, Blanca)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Protector (2.5m, Naranja/Gris)
#LOC_Restock_variant-engine_boattail_size2_white = Cola (2.5m, Blanca)
#LOC_Restock_variant-engine_boattail_size2_grey-orange = Cola (2.5m, Naranja/Gris)

View File

@ -40,8 +40,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = 艇尾型(1.875m,白色)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = 艇尾型(1.25m,灰色和橙色)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = 艇尾型(1.875m,灰色和橙色)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = 箱尾型(2.5m,白色)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = 箱尾型(2.5m,灰色和橙色)
#LOC_Restock_variant-engine_tankbutt_size2_white = 箱尾型(2.5m,白色)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = 箱尾型(2.5m,灰色和橙色)
#LOC_Restock_variant-engine_shroud_white = 白色外壳
#LOC_Restock_variant-engine_shroud_grey-orange = 金属外壳

View File

@ -2,6 +2,7 @@
// Contents:
// - Small Nose Cone (standardNoseCone)
// Small Nose Cone
@PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -4,6 +4,7 @@
// - Advanced Nose Cone - Type A (pointyNoseConeA)
// - Advanced Nose Cone - Type B (pointyNoseConeB)
// Aerodynamic Nose Cone
@PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -82,6 +83,7 @@
}
}
// Advanced Nose Cone - Type A
@PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -161,6 +163,7 @@
!MODULE[ModuleAnimateHeat] {}
}
// Advanced Nose Cone - Type B
@PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2)
// Protective Rocket Nose Cone Mk7
@PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3)
// Protective Rocket Nose Cone Mk12A
@PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -5,6 +5,7 @@
// - AV-T1 Winglet (winglet)
// - Delta-Deluxe Winglet (winglet3)
//Basic Fin
@PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -20,6 +21,8 @@
cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625
}
}
// AV-R8 Winglet
@PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -37,6 +40,8 @@
cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866
}
}
// AV-T1 Winglet
@PART[winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -52,6 +57,8 @@
cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696
}
}
// Delta-Deluxe Winglet
@PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,28 +1,25 @@
// Patches adding depth masks to air intakes
// Contents:
// Circular Intake (CircularIntake)
// Small Circular Intake (miniIntake)
// Shock Cone Intake (shockConeIntake)
// Adjustable Ramp Intake (ramAirIntake)
// Adjustable Ramp Intake Radial (IntakeRadialLong)
// XM-G50 Radial Air Intake (airScoop)
// Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// - Circular Intake (CircularIntake)
// - Small Circular Intake (miniIntake)
// - Shock Cone Intake (shockConeIntake)
// - Adjustable Ramp Intake (ramAirIntake)
// - Adjustable Ramp Intake Radial (IntakeRadialLong)
// - XM-G50 Radial Air Intake (airScoop)
// - Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// Circular Intake
@PART[CircularIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/circularIntake/CircularIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-fanintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -34,17 +31,14 @@
@PART[miniIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/miniIntake/SmallIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-miniintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -59,7 +53,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-coneintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -71,17 +64,14 @@
@PART[ramAirIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/ramAirIntake/RampIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-rampintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -93,17 +83,14 @@
@PART[IntakeRadialLong]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/intakeRadialLong/IntakeRadial
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-longintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -115,17 +102,14 @@
@PART[airScoop]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-radialintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -141,7 +125,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-inlineintake-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -109,7 +109,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!EFFECTS {}
EFFECTS
{

View File

@ -10,7 +10,7 @@
// - RC-L01 Remote Guidance Unit (probeStackLarge)
// - RC-001S Remote Guidance Unit (probeStackSmall)
// QBE
// QBE
@PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,7 +79,7 @@
}
}
// Stayputnik
// Stayputnik
@PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -121,7 +121,7 @@
}
}
// HECS
// HECS
@PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -190,7 +190,7 @@
}
}
// OKTO
// OKTO
@PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -259,7 +259,7 @@
}
}
// OKTO2
// OKTO2
@PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -328,7 +328,7 @@
}
}
// HECS2
// HECS2
@PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -398,7 +398,7 @@
}
}
// Rover
// Rover
@PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -477,7 +477,7 @@
}
}
// 1.25m Stack Core
// 1.25m Stack Core
@PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -494,7 +494,7 @@
}
}
// 2.5m Stack Core
// 2.5m Stack Core
@PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,9 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// Science Mobile Processing Lab MPL-LG-2
@PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley
@ -31,7 +32,7 @@
}
}
// Hitchhiker
// PPD-10 Hitchhiker Storage Container
@PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley

View File

@ -120,7 +120,7 @@
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS
{
{
dish_small_625 = false
dish_small_truss = true
}

View File

@ -6,7 +6,6 @@
@PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
line_sofi = false
}
}
VARIANT
{
name = Black
@ -65,7 +61,6 @@
line_sofi = false
}
}
VARIANT
{
name = Metal // 🤘
@ -81,7 +76,6 @@
line_sofi = false
}
}
VARIANT
{
name = Orange

View File

@ -6,7 +6,6 @@
@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
strut_target_body_compact = false
}
}
VARIANT
{
name = Compact

View File

@ -4,7 +4,7 @@
// - Place-Anywhere 7 Linear RCS Port (linearRcs)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -58,7 +58,6 @@
}
}
}
!MODULE[FXModuleAnimateRCS] {}
MODULE
{
@ -67,7 +66,7 @@
}
}
// Linear RCS port
// Place-Anywhere 7 Linear RCS Port
@PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -204,7 +203,6 @@
}
}
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -4,31 +4,27 @@
// - Advanced Inline Stabilizer (advSasModule)
// - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel
// Small Inline Reaction Wheel
@PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-625-1
}
DRAG_CUBE
{
cube = Default, 0.1161,0.7598,0.4096, 0.1161,0.7598,0.4096, 0.3074,0.9436,0.1761, 0.3074,0.9435,0.1761, 0.1161,0.7576,0.4096, 0.1161,0.7616,0.4096, 0,0,0, 0.629,0.185,0.629
}
%manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
%rescaleFactor = 1
%node_stack_bottom = 0.0, -0.0911109, 0.0, 0.0, -1.0, 0.0, 0
%node_stack_top = 0.0, 0.0911109, 0.0, 0.0, 1.0, 0.0, 0
}
// 1.25m reaction wheel
// Advanced Inline Stabilizer
@PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -45,7 +41,7 @@
%rescaleFactor = 1
}
// 2.5m reaction wheel
// Advanced Reaction Wheel Module, Large
@PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,37 +6,29 @@
@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Coupling/restock-claw-125
}
%rescaleFactor = 1
%node_stack_top = 0.0, -0.14082675, 0.00, 0.0, -1.0, 0.0, 1
@MODULE[ModuleGrappleNode]
{
nodeTransformName = Pivot
}
@MODULE[ModuleAnimateGeneric]
{
animationName = Deploy
}
@MODULE[FlagDecal]
{
textureQuadName = flagTransform
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
rotatorsName = act_cylU.001
@ -118,7 +110,6 @@
targetName = act_cylU.008
}
}
MODULE
{
name = ModuleLight

View File

@ -76,7 +76,6 @@
themeName = Dark
primaryColor = #4c4f47
secondaryColor = #4c4f47
GAMEOBJECTS
{
Decoupler125White = false
@ -138,7 +137,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler25White = false

View File

@ -6,7 +6,21 @@
// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron Jr. Docking Port
@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -54,23 +68,9 @@
}
}
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron
// Clamp-O-Tron Docking Port
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -123,7 +123,62 @@
}
}
// Clamp-O-Tron Shielded
// Clamp-O-Tron Sr. Docking Port
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Clamp-O-Tron Shielded Docking Port
@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,58 +332,3 @@
}
}
}
// Clamp-O-Tron Sr
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -134,7 +134,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator25White = false

View File

@ -6,7 +6,7 @@
// - Z-100 Rechargeable Battery Pack (batteryPack)
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
// 0.625m battery bank
// Z-200 Rechargeable Battery Bank
@PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -26,7 +26,7 @@
}
}
// 1.25m battery bank
// Z-1K Rechargeable Battery Bank
@PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -46,7 +46,7 @@
}
}
// 2.5m battery bank
// Z-4K Rechargeable Battery Bank
@PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -66,7 +66,7 @@
}
}
// Small radial battery
// Z-100 Rechargeable Battery Pack
@PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -81,7 +81,7 @@
}
}
// Large radial battery
// Z-400 Rechargeable Battery
@PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -7,7 +7,6 @@
@PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
@ -20,7 +19,6 @@
{
@author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {}
MODEL
{

View File

@ -3,7 +3,7 @@
// - Illuminator Mk1 (spotLight1)
// - Illuminator Mk2 (spotLight2)
// Spotlight
// Illuminator Mk1
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -23,7 +23,7 @@
}
}
// Floodlight
// Illuminator Mk2
@PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -2,13 +2,14 @@
// Contents:
// - PB-NUK Radioisotope Thermoelectric Generator (rtg)
// PB-NUK Radioisotope Thermoelectric Generator
@PART[rtg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
}

View File

@ -8,7 +8,7 @@
// - OX-STAT Photovoltaic Panels (solarPanels5)
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6
// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -27,7 +27,7 @@
}
}
// 1x6 shielded
// SP-L 1x6 Photovoltaic Panels
@PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -44,7 +44,6 @@
{
@secondaryTransformName = panel6
}
MODULE
{
name = ModuleRestockDepthMask
@ -52,7 +51,7 @@
}
}
// 3x2
// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -71,7 +70,7 @@
}
}
// 2x3 shroud
// SP-W 3x2 Photovoltaic Panels
@PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -88,7 +87,6 @@
{
@secondaryTransformName = solar6
}
MODULE
{
name = ModuleRestockDepthMask
@ -96,7 +94,7 @@
}
}
// Gigantor
// Gigantor XL Solar Array
@PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -111,7 +109,7 @@
}
}
// Static Small
// OX-STAT Photovoltaic Panels
@PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -126,7 +124,7 @@
}
}
// Gigantor
// OX-STAT-XL Photovoltaic Panels
@PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,8 @@
// Patches applying art changes to ion engines
// Contents:
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// Dawn
// IX-6315 "Dawn" Electric Propulsion System
@PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -5,7 +5,6 @@
// J-X4 "Whiplash" Turbo Ramjet Engine (turboFanEngine)
// J-20 "Juno" Basic Jet Engine (miniJetEngine)
// J-33 "Wheesley" Turbofan Engine
@PART[JetEngine]
{
@ -13,7 +12,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-basicjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -28,7 +26,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-turbojet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -43,7 +40,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-ramjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -58,7 +54,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-minijet-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -2,7 +2,7 @@
// Contents:
// - CR-7 R.A.P.I.E.R. Engine (RAPIER)
// Rapier
// CR-7 R.A.P.I.E.R. Engine
@PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,7 +6,7 @@
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine_v2)
// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -76,12 +75,11 @@
@fxOffset = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Metallic
VARIANT
{
name = Metallic
@ -93,7 +91,6 @@
{
ShroudAntWhite = false
ShroudAntMetal = true
}
}
VARIANT
@ -107,7 +104,6 @@
{
ShroudAntWhite = true
ShroudAntMetal = false
}
}
}
@ -200,7 +196,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -226,8 +222,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -379,7 +373,7 @@
}
}
// Spark
// 48-7S "Spark" Liquid Fuel Engine
@PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -422,7 +416,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -567,7 +560,6 @@
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -594,7 +586,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = false
625BoattailOrange = true
ShroudWhite = false
@ -659,7 +650,7 @@
ShroudSparkOrange = true
}
}
VARIANT
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0_white
@ -679,7 +670,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = true
625BoattailOrange = false
ShroudWhite = true
@ -834,14 +824,14 @@
// You might work with remodeling but not yet
//MODULE
//{
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
//}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -874,7 +864,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -948,9 +937,7 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -979,7 +966,6 @@
EnginePod = false
EngineBare = true
}
}
VARIANT
{
@ -1080,7 +1066,6 @@
targetName = CylTopBare002
rotatorsName = CylBotBare002
}
// Podded
CONSTRAINLOOKFX
{
@ -1202,7 +1187,7 @@
}
}
// Puff
// O-10 "Puff" MonoPropellant Fuel Engine
@PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -3,12 +3,12 @@
// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3_v2)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - Mk-55 "Thud" Liquid Fuel Engine (radialLiquidEngine1-2) - FX only
// - T-1 Toroidal "Aerospike" Liquid Fuel Engine (toroidalAerospike) - FX only
// LV-N
// LV-N "Nerv" Atomic Rocket Motor
@PART[nuclearEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -202,7 +202,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -236,7 +235,7 @@
}
}
// Vector
// S3 KS-25 "Vector" Liquid Fuel Engine
@PART[SSME]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -573,7 +572,7 @@
}
}
// Terrier
// LV-909 "Terrier" Liquid Fuel Engine
@PART[liquidEngine3_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -695,7 +694,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -717,7 +715,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -739,7 +736,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -761,7 +757,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -783,7 +778,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -805,7 +799,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -815,7 +808,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -911,7 +903,7 @@
}
}
// Reliant
// LV-T30 "Reliant" Liquid Fuel Engine
@PART[liquidEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -955,7 +947,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1050,7 +1041,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1072,7 +1062,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1094,7 +1083,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1116,7 +1104,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1138,7 +1125,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1160,7 +1146,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1170,7 +1155,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -1260,7 +1244,7 @@
}
}
// Swivel
// LV-T45 "Swivel" Liquid Fuel Engine
@PART[liquidEngine2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -1306,7 +1290,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1396,7 +1379,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1424,7 +1406,6 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1452,7 +1433,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1480,7 +1460,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1508,14 +1487,12 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
fairingOrange = true
ShroudT45_CompactOrange = true
Frame_BoatOrange = true
}
}
VARIANT
@ -1537,7 +1514,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1547,7 +1523,6 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing,ShroudT45_Compact
@ -1683,7 +1658,7 @@
}
}
// Thud (FX only)
// Mk-55 "Thud" Liquid Fuel Engine (FX only)
@PART[radialLiquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue_small = DELETE
@ -1707,7 +1682,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1764,7 +1738,7 @@
}
}
// Dart (FX only)
// T-1 Toroidal "Aerospike" Liquid Fuel Engine (FX only)
@PART[toroidalAerospike]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue = DELETE

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 2.5m engines
// Contents:
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-L10 "Poodle" Liquid Fuel Engine (liquidEngine2-2_v2)
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngineMainsail_v2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper_v2)
// Poodle
// RE-L10 "Poodle" Liquid Fuel Engine
@PART[liquidEngine2-2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -390,7 +391,7 @@
}
}
// Twin Boar
// LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine
@PART[Size2LFB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -636,23 +637,20 @@
}
}
// Mainsail [1.9]
// RE-M3 "Mainsail" Liquid Fuel Engine [1.9]
@PART[liquidEngineMainsail_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.01359, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_yellow_medium = 20, -20, 20, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2, 0.0, 0.0, 1.0, 0.0, flameout
!fx_exhaustFlame_yellow_mini = 0.041, -1.01, 2.292, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = 0.041, -1.01, 2.292, 0.0, 0.0, 1.0, running, true
!fx_exhaustFlame_yellow_mini = -0.041, 1.01, 2.395, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = -0.041, 1.01, 2.292, 0.0, 0.0, 1.0, running, true
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -794,7 +792,6 @@
{
@thrustProviderModuleIndex = 0
}
@MODULE[ModuleGimbal]
{
@gimbalTransformName = B_Gimbal
@ -806,7 +803,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-mainsail-running
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
@ -910,41 +906,11 @@
key = 1 1
}
}
!MODULE[ModulePartVariants]{}
MODULE
{
name = ModulePartVariants
baseVariant = Full
VARIANT
{
name = Full
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffffff
sizeGroup = GroupA
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = false
Mainsail_BoattailWhite = true
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
baseVariant = Mid
VARIANT
{
name = Mid
@ -966,12 +932,36 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
name = Full
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffffff
sizeGroup = GroupA
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = false
Mainsail_BoattailWhite = true
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -994,12 +984,10 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = true
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = true
}
}
VARIANT
{
@ -1022,7 +1010,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1034,36 +1021,6 @@
node_stack_bottom = 0.0, -1.945, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = FullAlt
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #666666
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = true
Mainsail_BoattailWhite = false
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
name = MidAlt
@ -1084,12 +1041,35 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
name = FullAlt
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #666666
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = true
Mainsail_BoattailWhite = false
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -1111,12 +1091,10 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = true
fairing = false
fairingSmall = false
fairingNewSmall = true
}
}
VARIANT
{
@ -1139,7 +1117,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1159,20 +1136,16 @@
}
}
// Skipper [1.9]
// RE-I5 "Skipper" Liquid Fuel Engine [1.9]
@PART[engineLargeSkipper_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.013, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -1297,7 +1270,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-skipper-running
}
MODULE
{
name = FXModuleLookAtConstraint
@ -1322,9 +1294,6 @@
targetName = B_SK_ActuatorTopCpt_002
rotatorsName = B_SK_ActuatorBotCpt_002
}
CONSTRAINLOOKFX
{
targetName = B_SK_ActuatorBotLrg_001
@ -1443,13 +1412,40 @@
key = 1 1
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
baseVariant = Full
baseVariant = TrussMount
VARIANT
{
name = TrussMount
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = true
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = Shroud
@ -1464,60 +1460,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = false
Skipper_BoattailWhite = true
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = TrussMount
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = true
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
@ -1532,26 +1489,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = true
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
}
}
VARIANT
{
@ -1567,21 +1519,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = true
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1594,6 +1542,35 @@
}
}
VARIANT
{
name = TrussMountAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = false
Skipper_ShroudOrange = true
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = ShroudAlt
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
@ -1607,60 +1584,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = true
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = TrussMountAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = false
Skipper_ShroudOrange = true
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
@ -1675,26 +1613,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = true
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
}
}
VARIANT
{
@ -1710,21 +1643,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = true
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1736,9 +1665,7 @@
node_stack_bottom = 0.0, -1.362, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing1,fairing2,Skipper_ShroudSmall

View File

@ -3,6 +3,7 @@
// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
// Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine
@PART[Size3AdvancedEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -266,6 +267,7 @@
}
}
// S3 KS-25x4 "Mammoth" Liquid Fuel Engine
@PART[Size3EngineCluster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -14,7 +14,6 @@
model = ReStock/Assets/Engine/restock-engine-srb-mite-1
}
%rescaleFactor = 1
!fx_exhaustFlame_yellow_thin = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_medium_thin = DELETE

View File

@ -7,7 +7,7 @@
// - Separatron I (sepMotor1)
// - Launch Escape System (LaunchEscapeSystem)
// Kickback
// S1 SRB-KD25k "Kickback" Solid Fuel Booster
@PART[MassiveBooster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -144,7 +144,7 @@
}
}
// Thumper
// BACC "Thumper" Solid Fuel Booster
@PART[solidBooster1-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -288,7 +288,7 @@
}
}
// Hammer
// RT-10 "Hammer" Solid Fuel Booster
@PART[solidBooster_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -449,7 +449,7 @@
}
}
// Flea
// RT-5 "Flea" Solid Fuel Booster
@PART[solidBooster_sm_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -609,7 +609,7 @@
}
}
// Separatron
// Separatron I
@PART[sepMotor1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -713,12 +713,10 @@
{
model = ReStock/Assets/Engine/restock-engine-les-1
}
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!EFFECTS {}
EFFECTS
{
@ -735,7 +733,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -797,12 +794,10 @@
}
}
}
@MODULE[ModuleEnginesFX]
{
%runningEffectName = fx-les-running
}
MODULE
{
name = FXModuleAnimateThrottle
@ -811,7 +806,6 @@
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModulePartVariants
@ -833,7 +827,6 @@
node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short

View File

@ -210,14 +210,12 @@
model = ReStock/Assets/Engine/restock-engine-srb-clydesdale-1
}
%rescaleFactor = 1
!fx_exhaustFlame_white = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_large = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
EFFECTS
{
engage
@ -287,7 +285,6 @@
{
@name = ModuleEnginesFX
@runningEffectName = fx-clydesdale-running
!directThrottleEffectName = DELETE
}
@MODULE[ModuleGimbal]

View File

@ -2,6 +2,7 @@
// Contents:
// - Oscar-B Fuel Tank (miniFuelTank)
// Oscar-B Fuel Tank
@PART[miniFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 1.25m fuel tanks
// Contents:
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// - FL-T200 Fuel Tank (fuelTankSmall)
// - FL-T400 Fuel Tank (fuelTank)
// - FL-T800 Fuel Tank (fuelTank_long)
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// FL-T100 Fuel Tank
@PART[fuelTankSmallFlat]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -79,6 +80,7 @@
}
}
// FL-T200 Fuel Tank
@PART[fuelTankSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -157,9 +159,13 @@
}
}
// FL-T400 Fuel Tank
@PART[fuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!mesh = DELETE
!MODEL {}
MODEL
@ -230,11 +236,9 @@
}
}
}
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
}
// FL-T800 Fuel Tank
@PART[fuelTank_long]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -247,6 +251,7 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-125-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -310,5 +315,4 @@
}
}
}
%rescaleFactor = 1
}

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 2.5m fuel tanks
// Contents:
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax X200-16 Fuel Tank (Rockomax16BW)
// - Rockomax X200-32 Fuel Tank (Rockomax32_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// Rockomax X200-8 Fuel Tank
@PART[Rockomax8BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,6 +80,82 @@
}
}
// Rockomax X200-16 Fuel Tank
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
// Rockomax X200-32 Fuel Tank
@PART[Rockomax32_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -153,80 +230,7 @@
}
}
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
// Rockomax Jumbo-64 Fuel Tank
@PART[Rockomax64_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -4,6 +4,7 @@
// - Kerbodyne S3-7200 Tank (Size3MediumTank)
// - Kerbodyne S3-14400 Tank (Size3LargeTank)
// Kerbodyne S3-3600 Tank
@PART[Size3SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +29,6 @@
rotation = 0, 0, 0
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -64,6 +64,7 @@
}
}
// Kerbodyne S3-7200 Tank
@PART[Size3MediumTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -123,6 +124,7 @@
}
}
// Kerbodyne S3-14400 Tank
@PART[Size3LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -9,6 +9,7 @@
// - Mk2 to 1.25m Adapter Long (mk2_1m_AdapterLong)
// - Mk2 to 1.25m Adapter (mk2SpacePlaneAdapter)
// Mk2 Liquid Fuel Fuselage Short, Mk2 Rocket Fuel Fuselage Short & Mk2 Monopropellant Tank
@PART[mk2FuselageShortLiquid|mk2FuselageShortLFO|mk2FuselageShortMono]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -28,6 +29,7 @@
}
}
// Mk2 Liquid Fuel Fuselage Long & Mk2 Rocket Fuel Fuselage Long
@PART[mk2Fuselage|mk2FuselageLongLFO]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -47,6 +49,7 @@
}
}
// Mk2 Bicoupler, Mk2 to 1.25m Adapter Long & Mk2 to 1.25m Adapter
@PART[mk2_1m_Bicoupler|mk2_1m_AdapterLong|mk2SpacePlaneAdapter]:FOR[Restock]
{
@author = Porkjet and blowfish

View File

@ -4,8 +4,7 @@
// - R-11 'Baguette' External Tank (externalTankCapsule)
// - R-12 'Doughnut' External Tank (externalTankToroid)
// Spherical Radial Tank
// R-4 'Dumpling' External Tank
@PART[externalTankRound]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -87,6 +86,7 @@
}
}
// R-11 'Baguette' External Tank
@PART[externalTankCapsule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -168,6 +168,7 @@
}
}
// R-12 'Doughnut' External Tank
@PART[externalTankToroid]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,63 +6,63 @@
// - FL-R25 RCS Fuel Tank (RCSFuelTank)
// - FL-R1 RCS Fuel Tank (RCSTank1-2)
// Spherical Radial Tank
// Stratus-V Roundified Monopropellant Tank
@PART[radialRCSTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
}
// Capsule Radial Tank
// Stratus-V Cylindrified Monopropellant Tank
@PART[rcsTankRadialLong]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
}
// 0.625m Tank
// FL-R10 RCS Fuel Tank
@PART[rcsTankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
}
// 1.25m Tank
// FL-R25 RCS Fuel Tank
@PART[RCSFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
}
// 2.5m Tank
// FL-R1 RCS Fuel Tank
@PART[RCSTank1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
}

View File

@ -4,7 +4,7 @@
// - PB-X750 Xenon Container (xenonTankLarge)
// - PB-X50R Xenon Container (xenonTankRadial)
// Tiny Xenon tank
// PB-X150 Xenon Container
@PART[xenonTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -16,7 +16,7 @@
}
}
// Small Xenon tank
// PB-X750 Xenon Container
@PART[xenonTankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +28,7 @@
}
}
// Radial Xenon tank
// PB-X50R Xenon Container
@PART[xenonTankRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -8,28 +8,26 @@
@PART[miniLandingLeg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-1
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg1_piston
@suspensionColliderName = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg1
@animationStateName = restock-leg-1-deploy
@retractTransformName = leg1_piston
}
MODULE
{
name = ModulePartVariants
@ -41,7 +39,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -63,7 +60,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = true
@ -85,7 +81,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -107,29 +102,28 @@
@PART[landingLeg1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-2
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg2_piston
@suspensionColliderName = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg2
@animationStateName = restock-leg-2-deploy
@retractTransformName = leg2_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg2_foot
}
}
@ -138,29 +132,28 @@
@PART[landingLeg1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-3
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg3_piston
@suspensionColliderName = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg3
@animationStateName = restock-leg-3-deploy
@retractTransformName = leg3_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg3_foot
}
}

View File

@ -8,45 +8,39 @@
@PART[roverWheel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-1
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Suspension1
targetName = Suspension2
}
LOOKATCONSTRAINT
{
rotatorsName = Suspension2
targetName = Suspension1
}
}
MODULE
{
name = ModulePartVariants
@ -58,7 +52,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -74,7 +67,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = true
@ -90,7 +82,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -106,92 +97,78 @@
@PART[roverWheel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-2
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = Base
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYROTATIONCONSTRAINT
{
rotatorsName = WheelPivotFollower
targetName = WheelPivot
}
LOOKATCONSTRAINT
{
rotatorsName = ShockCylinder
targetName = ShockPiston
}
LOOKATCONSTRAINT
{
rotatorsName = ShockPiston
targetName = ShockCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1
targetName = SteeringCylinder1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston2
targetName = SteeringCylinder2
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder2
@ -204,50 +181,43 @@
@PART[wheelMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-3
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = DamperCylinder
targetName = DamperPiston
}
LOOKATCONSTRAINT
{
rotatorsName = DamperPiston
targetName = DamperCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1

View File

@ -1,9 +1,10 @@
// Patches applying art changes to fairings
// Contents:
- AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
- AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
- AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// - AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
// - AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
// - AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// AE-FF1 Airstream Protective Shell (1.25m)
@PART[fairingSize1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -132,7 +133,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -141,6 +141,7 @@
}
}
// AE-FF2 Airstream Protective Shell (2.5m)
@PART[fairingSize2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,7 +249,7 @@
}
}
// 3.75m fairing
// AE-FF3 Airstream Protective Shell (3.75m)
@PART[fairingSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,9 @@
// Patches applying art changes to service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125_v2)
- Service Bay (2.5m) (ServiceBay_250)
// - Service Bay (1.25m) (ServiceBay_125_v2)
// - Service Bay (2.5m) (ServiceBay_250_v2)
// Service Bay (1.25m)
@PART[ServiceBay_125_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -25,7 +26,6 @@
leadModuleIndex = 0
leadModuleTgtValue = 0
}
MOD
MODULE
{
name = ModulePartVariants
@ -76,6 +76,7 @@
}
}
// Service Bay (2.5m)
@PART[ServiceBay_250_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -7,13 +7,11 @@
@PART[RadialDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-drill-radial-2
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
@ -23,7 +21,6 @@
retractEffectName = Retract
stopActiveAnimIfDisabled = true
}
EFFECTS
{
drill
@ -45,14 +42,16 @@
speed = 1.0 1.0
}
}
Deploy {
Deploy
{
AUDIO
{
channel = Ship
clip = ReStock/Sounds/drill-start
}
}
Active {
Active
{
AUDIO
{
channel = Ship
@ -61,7 +60,8 @@
volume = 1.0 1.0
}
}
Retract {
Retract
{
AUDIO
{
channel = Ship
@ -75,19 +75,16 @@
@PART[MiniDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-drill-radial-1
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
@activeAnimationName = Drill
}
EFFECTS
{
drill

View File

@ -7,21 +7,18 @@
@PART[MiniISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-isru-125-1
scale = 1.0, 1.0, 1.0
}
MODULE
{
name = ModuleRestockISRUAnimation
deployAnimationName = heater
needsEC = true
}
MODULE
{
name = ModuleRestockHeatEffects
@ -58,16 +55,13 @@
@PART[ISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-isru-25-1
scale = 1.0, 1.0, 1.0
}
!MODULE[ModuleAnimationGroup] {}
MODULE
{
name = ModuleRestockISRUAnimation
@ -77,7 +71,6 @@
needsEC = true
waitForComplete = true
}
MODULE
{
name = ModuleRestockHeatEffects

View File

@ -8,7 +8,6 @@
@PART[RadialOreTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -20,7 +19,6 @@
@PART[SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -32,7 +30,6 @@
@PART[LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{

View File

@ -8,13 +8,11 @@
@PART[SurfaceScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-surfacescanner-1
}
MODULE
{
name = ModuleAnimateGeneric
@ -30,24 +28,22 @@
@PART[SurveyScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-surveyscanner-1
scale = 1.0, 1.0, 1.0
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
deployEffectName = Deploy
retractEffectName = Retract
}
EFFECTS
{
Deploy {
Deploy
{
AUDIO
{
channel = Ship
@ -55,7 +51,8 @@
volume = 0.3
}
}
Retract {
Retract
{
AUDIO
{
channel = Ship
@ -64,12 +61,10 @@
}
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Size0
VARIANT
{
name = Size0
@ -84,7 +79,6 @@
Body_125 = false
}
}
VARIANT
{
name = Size1
@ -99,7 +93,6 @@
Body_125 = true
}
}
VARIANT
{
name = Compact
@ -121,22 +114,20 @@
@PART[OrbitalScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-orbitalscanner-1
}
@MODULE[ModuleAnimationGroup]
{
@activeAnimationName = Spin
activeEffectName = Active
}
EFFECTS
{
Active {
Active
{
AUDIO
{
channel = Ship
@ -145,12 +136,10 @@
}
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Size0
VARIANT
{
name = Size0
@ -164,7 +153,6 @@
Base_625 = true
}
}
VARIANT
{
name = Compact

View File

@ -145,18 +145,15 @@
{
model = ReStock/Assets/Science/restock-sentinel-1
}
@MODULE[FlagDecal]
{
textureQuadName = FlagTransform
}
MODULE
{
name = ModuleRestockDepthMask
maskTransform = depthmask
}
MODULE
{
name = ModulePartVariants
@ -187,6 +184,5 @@
Telescope_Shielded = false
}
}
}
}

View File

@ -8,6 +8,7 @@
// - TVR-1180C Mk1 Stack Tri-Coupler (stackTriCoupler_v2)
// - TVR-2160C Mk2 Stack Quad-Coupler (stackQuadCoupler)
// FL-A10 Adapter
@PART[adapterSmallMiniTall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -68,6 +69,7 @@
}
}
// FL-A5 Adapter
@PART[adapterSmallMiniShort]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -146,7 +148,7 @@
}
}
// 1.25m station hub
// Rockomax HubMax Multi-Point Connector
@PART[stationHub]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -236,7 +238,7 @@
}
}
// 1.25m radial attach point
// BZ-52 Radial Attachment Point
@PART[stackPoint1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,22 +250,19 @@
}
}
// 1.25m Bicoupler
// TVR-200 Stack Bi-Coupler
@PART[stackBiCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x2
}
// stock nodes are slightly off center and don't match the model
// this shouldn't affect too much since nodes are saved for existing craft
@node_stack_bottom1 = 0.625, -0.33838, 0.0, 0.0, -1.0, 0.0
@node_stack_bottom2 = -0.625, -0.33838, 0.0, 0.0, -1.0, 0.0
!MODULE[ModulePartVariants] {}
MODULE
{
@ -333,17 +332,15 @@
}
}
// 1.25m Tricoupler
// TVR-1180C Mk1 Stack Tri-Coupler
@PART[stackTriCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x3
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -413,17 +410,15 @@
}
}
// 1.25m Quadcoupler
// TVR-2160C Mk2 Stack Quad-Coupler
@PART[stackQuadCoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x4
}
!MODULE[ModulePartVariants] {}
MODULE
{

View File

@ -6,6 +6,7 @@
// - TVR-300L Stack Tri-Adapter (adapterLargeSmallTri)
// - TVR-400L Stack Quad-Adapter (adapterLargeSmallQuad)
// Rockomax Brand Adapter
@PART[largeAdapter]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -56,6 +57,7 @@
}
}
// Rockomax Brand Adapter 02
@PART[largeAdapter2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -117,17 +119,15 @@
}
}
// 2.5m Bicoupler
// TVR-200L Stack Bi-Adapter
@PART[adapterLargeSmallBi]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x2
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -197,17 +197,15 @@
}
}
// 2.5m Tricoupler
// TVR-300L Stack Tri-Adapter
@PART[adapterLargeSmallTri]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x3
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -277,17 +275,15 @@
}
}
// 2.5m Quadcoupler
// TVR-400L Stack Quad-Adapter
@PART[adapterLargeSmallQuad]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x4
}
!MODULE[ModulePartVariants] {}
MODULE
{

View File

@ -2,6 +2,7 @@
// Contents:
// - Kerbodyne ADTP-2-3 (Size3to2Adapter_v2)
// Kerbodyne ADTP-2-3
@PART[Size3To2Adapter_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,7 +1,6 @@
// Patches applying art changes to
// Contents:
// TT18-A Launch Stability Enhancer (launchClamp1)
// - TT18-A Launch Stability Enhancer (launchClamp1)
// TT18-A Launch Stability Enhancer
@PART[launchClamp1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@ -12,10 +11,9 @@
{
model = ReStock/Assets/Structural/restock-launchclamp-1
}
!MODULE[LaunchClamp] {}
MODULE {
MODULE
{
name = ModuleRestockLaunchClamp
trf_towerPivot_name = obj_girdercap
trf_towerStretch_name = obj_stretch

View File

@ -1,7 +1,7 @@
// Patches applying art changes to structural truss parts
// Contents:
// - The Not-Rockomax Micronode (structuralMiniNode)
// - Cubic Octagonal Strut (strutCube)
// - The Not-Rockomax Micronode (structuralMiniNode)
// - Octagonal Strut (strutOcto)
// - Modular Girder Segment (trussPiece1x)
// - Modular Girder Segment XL (trussPiece3x)
@ -12,7 +12,7 @@
// - M-1x1 Structural Panel (structuralPanel1)
// - M-2x2 Structural Panel (structuralPanel2)
// Cubic strut
// Cubic Octagonal Strut
@PART[strutCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -27,7 +27,7 @@
}
}
// Micronode
// The Not-Rockomax Micronode
@PART[structuralMiniNode]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -42,7 +42,7 @@
}
}
// Octo-Strut
// Octagonal Strut
@PART[strutOcto]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -57,7 +57,7 @@
}
}
// Modular Girder
// Modular Girder Segment
@PART[trussPiece1x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -100,7 +100,7 @@
}
}
// Modular Girder XL
// Modular Girder Segment XL
@PART[trussPiece3x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -158,123 +158,7 @@
}
}
// I beam
@PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeam = true
IBeamTruss = false
IBeamBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeam = false
IBeamTruss = true
IBeamBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeam = false
IBeamTruss = false
IBeamBlankets = true
}
}
}
}
// Short I beam
@PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-2
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeamShort = true
IBeamShortTruss = false
IBeamShortBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = true
IBeamShortBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = false
IBeamShortBlankets = true
}
}
}
}
// Wide I beam
// M-Beam 650 I-Beam
@PART[structuralIBeam1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -332,7 +216,123 @@
}
}
// Small structural panel
// M-Beam 200 I-Beam
@PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeam = true
IBeamTruss = false
IBeamBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeam = false
IBeamTruss = true
IBeamBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeam = false
IBeamTruss = false
IBeamBlankets = true
}
}
}
}
// M-Beam 200 I-Beam Pocket Edition
@PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-2
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeamShort = true
IBeamShortTruss = false
IBeamShortBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = true
IBeamShortBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = false
IBeamShortBlankets = true
}
}
}
}
// M-1x1 Structural Panel
@PART[structuralPanel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -448,7 +448,7 @@
}
}
// large structural panel
// M-2x2 Structural Panel
@PART[structuralPanel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,11 +1,12 @@
// Patches applying art changes to heat shields
// Contents:
- Heat Shield (0.625m) (HeatShield0)
- Heat Shield (1.25m) (HeatShield1)
- Heat Shield (2.5m) (HeatShield2)
- Heat Shield (3.75m) (HeatShield3)
- Heat Shield (10m) (InflatableHeatShield)
// - Heat Shield (0.625m) (HeatShield0)
// - Heat Shield (1.25m) (HeatShield1)
// - Heat Shield (2.5m) (HeatShield2)
// - Heat Shield (3.75m) (HeatShield3)
// - Heat Shield (10m) (InflatableHeatShield)
// Heat Shield (0.625m)
@PART[HeatShield0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -84,6 +85,7 @@
}
}
// Heat Shield (1.25m)
@PART[HeatShield1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -152,6 +154,7 @@
}
}
// Heat Shield (2.5m)
@PART[HeatShield2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -220,6 +223,7 @@
}
}
// Heat Shield (3.75m)
@PART[HeatShield3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -287,6 +291,7 @@
}
}
// Heat Shield (10m)
@PART[InflatableHeatShield]
{
@author = Chris Adderley (Nertea)
@ -297,7 +302,7 @@
model = ReStock/Assets/Aero/restock-heatshield-inflatable-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = Inflate
}
{
@animationName = Inflate
}
}

View File

@ -7,7 +7,7 @@
// - Thermal Control System (medium) (foldingRadMed)
// - Thermal Control System (large) (foldingRadLarge)
// Edge radiator
// Radiator Panel (edge)
@PART[radPanelEdge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -17,7 +17,6 @@
{
model = ReStock/Assets/Thermal/restock-radiator-static-edge-1
}
MODULE
{
name = ModuleRestockHeatEffects
@ -49,7 +48,7 @@
}
}
// Small Static radiator
// Radiator Panel (small)
@PART[radPanelSm]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -102,7 +101,7 @@
}
}
}
MODULE
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -131,10 +130,9 @@
}
disableBlackbody = true
}
}
// Large static radiator
// Radiator Panel (large)
@PART[radPanelLg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -187,7 +185,7 @@
}
}
}
MODULE
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -218,7 +216,7 @@
}
}
// Small deployable radiator
// Thermal Control System (small)
@PART[foldingRadSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -228,15 +226,18 @@
{
model = ReStock/Assets/Thermal/restock-radiator-deploying-small-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_TinyRadPivot001
@raycastTransformName = Panel_006
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_TinyRadPivot001
@raycastTransformName = Panel_006
}
MODULE
{
name = ModuleRestockDeployableMeshHider
transformName = TinyRadDeform
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -267,25 +268,28 @@
}
}
// Medium deployable radiator
// Thermal Control System (medium)
@PART[foldingRadMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Thermal/restock-radiator-deploying-medium-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_MedRad_PanelPivot
@raycastTransformName = B_MedRad_Raycast
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_MedRad_PanelPivot
@raycastTransformName = B_MedRad_Raycast
}
MODULE
{
name = ModuleRestockDeployableMeshHider
transformName = RadMed_DeformablePipes
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -316,7 +320,7 @@
}
}
// Large deployable radiator
// Thermal Control System (large)
@PART[foldingRadLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -327,13 +331,19 @@
model = ReStock/Assets/Thermal/restock-radiator-deploying-large-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_LargeRad_PanelPivot
@raycastTransformName = B_LargeRad_Raycast
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_LargeRad_PanelPivot
@raycastTransformName = B_LargeRad_Raycast
}
MODULE
{
name = ModuleRestockDeployableMeshHider
transformName = RadLrg_Deform01
transformName = RadLrg_Deform02
transformName = RadLrg_Deform03
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true

View File

@ -4,7 +4,7 @@
// - Kelus Mobility Enhancer (telescopicLadder)
// - Kelus-LV Bay Mobility Enhancer (telescopicLadderBay)
// Static Ladder
// Pegasus I Mobility Enhancer
@PART[ladder1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -19,7 +19,7 @@
}
}
// Small ladder
// Kelus Mobility Enhancer
@PART[telescopicLadder]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[RetractableLadder]
{
@ladderAnimationRootName = animationRoot
@ -46,7 +45,7 @@
}
}
// Big ladder
// Kelus-LV Bay Mobility Enhancer
@PART[telescopicLadderBay]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,66 +6,7 @@
// - Mk2-R Radial-Mount Parachute (parachuteRadial)
// - Mk12-R Radial-Mount Drogue Chute (radialDrogue)
// Large chute
@PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.6256,0.6346,0.7139, 0.6256,0.6346,0.7139, 1.108,0.7327,0.6962, 1.108,0.9453,0.1664, 0.6256,0.6357,0.7139, 0.6256,0.6335,0.7139, 0,0.2645,0, 1.233,0.6659,1.233
cube = SEMIDEPLOYED, 15.34,0.2139,1.823, 15.34,0.2139,1.823, 9.335,0.6554,18.06, 9.335,0.6494,18.5, 15.35,0.2155,1.823, 15.35,0.2123,1.823, 0,9.231,-1.073E-06, 3.459,18.6,3.459
cube = DEPLOYED, 52.6,13.17,6.153, 52.6,13.17,6.153, 115,22.3,18.44, 115,22.05,18.73, 52.6,13.22,6.153, 52.6,13.12,6.153, 0,9.235,-9.537E-07, 12.15,18.61,12.15
}
}
// Large drogue chute
@PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-drogue-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.587,0.6252,0.7139, 0.587,0.6252,0.7139, 1.108,0.7806,0.6187, 1.108,0.9453,0.164, 0.587,0.6262,0.7139, 0.587,0.6241,0.7139, 0,0.226,0, 1.233,0.5889,1.233
cube = SEMIDEPLOYED, 2.169,0.2638,0.7139, 2.169,0.2638,0.7139, 1.108,0.6242,10.57, 1.108,0.6334,0.1685, 2.169,0.2652,0.7139, 2.169,0.2625,0.7139, 0,5.201,0, 1.233,10.54,1.233
cube = DEPLOYED, 6.079,1.869,2.071, 6.079,1.869,2.071, 12.23,3.13,10.07, 12.23,3.079,10.58, 6.079,1.875,2.071, 6.079,1.863,2.071, 0,5.203,-5.96E-07, 3.958,10.54,3.958
}
}
// 0.625m chute
// Mk16 Parachute
@PART[parachuteSingle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@ -98,7 +39,65 @@
}
}
// Radial chute
// Mk16-XL Parachute
@PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.6256,0.6346,0.7139, 0.6256,0.6346,0.7139, 1.108,0.7327,0.6962, 1.108,0.9453,0.1664, 0.6256,0.6357,0.7139, 0.6256,0.6335,0.7139, 0,0.2645,0, 1.233,0.6659,1.233
cube = SEMIDEPLOYED, 15.34,0.2139,1.823, 15.34,0.2139,1.823, 9.335,0.6554,18.06, 9.335,0.6494,18.5, 15.35,0.2155,1.823, 15.35,0.2123,1.823, 0,9.231,-1.073E-06, 3.459,18.6,3.459
cube = DEPLOYED, 52.6,13.17,6.153, 52.6,13.17,6.153, 115,22.3,18.44, 115,22.05,18.73, 52.6,13.22,6.153, 52.6,13.12,6.153, 0,9.235,-9.537E-07, 12.15,18.61,12.15
}
}
// Mk25 Parachute
@PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-drogue-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.587,0.6252,0.7139, 0.587,0.6252,0.7139, 1.108,0.7806,0.6187, 1.108,0.9453,0.164, 0.587,0.6262,0.7139, 0.587,0.6241,0.7139, 0,0.226,0, 1.233,0.5889,1.233
cube = SEMIDEPLOYED, 2.169,0.2638,0.7139, 2.169,0.2638,0.7139, 1.108,0.6242,10.57, 1.108,0.6334,0.1685, 2.169,0.2652,0.7139, 2.169,0.2625,0.7139, 0,5.201,0, 1.233,10.54,1.233
cube = DEPLOYED, 6.079,1.869,2.071, 6.079,1.869,2.071, 12.23,3.13,10.07, 12.23,3.079,10.58, 6.079,1.875,2.071, 6.079,1.863,2.071, 0,5.203,-5.96E-07, 3.958,10.54,3.958
}
}
// Mk2-R Radial-Mount Parachute
@PART[parachuteRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -125,10 +124,9 @@
cube = SEMIDEPLOYED, 4.283,0.3263,1.015, 4.283,0.3262,1.015, 2.625,0.9762,9.545, 2.625,0.9686,10.19, 4.537,0.3698,1.015, 4.537,0.3471,1.142, 6.557E-07,4.612,-0.09567, 1.837,10.07,1.837
cube = DEPLOYED, 14.88,30.65,3.314, 14.88,30.65,3.314, 32.22,51.8,9.75, 32.22,51.1,10.19, 15.11,31.28,3.314, 15.11,30.72,3.445, 7.153E-07,4.614,-0.09567, 6.454,10.07,6.454
}
}
// Radial drogue chute
// Mk12-R Radial-Mount Drogue Chute
@PART[radialDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@ -157,5 +155,4 @@
cube = SEMIDEPLOYED, 1.071,0.8158,0.5571, 1.071,0.8155,0.5571, 0.6563,2.44,4.824, 0.6563,2.421,5.132, 1.134,0.9246,0.5571, 1.134,0.8677,0.6185, 3.278E-07,2.306,-0.04783, 0.9185,5.035,0.9185
cube = DEPLOYED, 3.719,4.228,1.707, 3.719,4.227,1.707, 8.056,7.146,4.929, 8.056,7.048,5.134, 3.779,4.314,1.707, 3.779,4.237,1.774, 3.576E-07,2.307,-0.04783, 3.227,5.037,3.227
}
}

View File

@ -3,7 +3,7 @@
// - RV-105 RCS Thruster Block (RCSBlock)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,10 +1,10 @@
// Patches applying art changes to LEGACY 0.625m engines
// Patches applying art changes to Legacy 0.625m engines
// Contents:
// - LV-1 "Ant" Liquid Fuel Engine (microEngine)
// - LV-1R "Spider" Liquid Fuel Engine (radialEngineMini)
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine]
{
@author = Chris Adderley (Nertea)
@ -30,7 +30,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -162,7 +161,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini]
{
@author = Chris Adderley (Nertea)
@ -188,8 +187,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -340,9 +337,9 @@
}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -375,7 +372,6 @@
}
flameout
{
AUDIO
{
channel = Ship

View File

@ -1,9 +1,9 @@
// Patches applying art changes to legacy 2.5m engines
// Patches applying art changes to Legacy 2.5m engines
// Contents:
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngine1-2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper)
// Mainsail
// RE-M3 "Mainsail" Liquid Fuel Engine
@PART[liquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -389,8 +389,7 @@
}
}
// Skipper
// RE-I5 "Skipper" Liquid Fuel Engine
@PART[engineLargeSkipper]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite

View File

@ -1,8 +1,9 @@
// Patches applying art changes to service bays
// Patches applying art changes to Legacy service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125)
- Service Bay (2.5m) (ServiceBay_250)
// - Service Bay (1.25m) (ServiceBay_125)
// - Service Bay (2.5m) (ServiceBay_250)
// Service Bay (1.25m)
@PART[ServiceBay_125]
{
@author = Chris Adderley (Nertea)
@ -70,6 +71,7 @@
}
}
// Service Bay (2.5m)
@PART[ServiceBay_250]
{
@author = Chris Adderley (Nertea)

View File

@ -1,7 +1,8 @@
// Patches applying art changes to Making History heat shields
// Contents:
- Heat Shield (1.875m) (HeatShield1p5)
// - Heat Shield (1.875m) (HeatShield1p5)
// Heat Shield (1.875m)
@PART[HeatShield1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -57,8 +58,6 @@
{
@jettisonName = HeatShield1875Fairing
}
@MODULE[ModuleColorChanger]
{
excludedRenderer = HeatShield1875Fairing

View File

@ -1,8 +1,9 @@
// Patches applying art changes to Making History nose cones
// Contents:
- Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
- Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
// - Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
// - Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
// Protective Rocket Nosecone Mk5A
@PART[Size_1_5_Cone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -18,7 +19,7 @@
name = ModulePartVariants
baseVariant = BlackAndWhite
useMultipleDragCubes = false
VARIANT
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
@ -63,7 +64,7 @@
}
}
// Protective Rocket Nosecone mk16
@PART[rocketNoseConeSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -27,7 +27,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler1875White = false
@ -66,7 +65,7 @@
}
}
// Truss Decoupler
// Size 1.5 Decoupler
@PART[Size1p5_Strut_Decoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -77,12 +76,10 @@
model = ReStock/Assets/Coupling/restock-decoupler-1875-truss-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Gray
VARIANT
@ -114,7 +111,6 @@
}
}
// TD-50 Decoupler
@PART[Decoupler_4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@ -138,7 +134,6 @@
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mDecoupler = true
@ -158,6 +153,5 @@
5mDecouplerOrange = true
}
}
}
}
}

View File

@ -1,7 +1,7 @@
// Patches applying art changes to Making History separators
// Contents:
- TS-18 Separator (Separator_1p5)
- TS-50 Separator (Separator_4)
// - TS-18 Separator (Separator_1p5)
// - TS-50 Separator (Separator_4)
// TS-18 Separator
@PART[Separator_1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@ -26,7 +26,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator1875White = false
@ -65,7 +64,6 @@
}
}
// TS-50 Decoupler
@PART[Separator_4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@ -89,7 +87,6 @@
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSeparator = true
@ -109,6 +106,5 @@
5mSeparatorOrange = true
}
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@
// Contents:
// - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1)
// Cub
// RV-1 "Cub" Vernier Engine
@PART[LiquidEngineRV-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -12,7 +12,6 @@
{
model = ReStock/Assets/Engine/restock-engine-panda-1
}
!EFFECTS {}
EFFECTS
{
@ -39,14 +38,14 @@
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
fx-cub-running
{
AUDIO
@ -63,7 +62,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-cub-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -75,7 +74,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-cub-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -96,48 +95,47 @@
@gimbalTransformName = B_GimbalCub
}
MODULE
{
name = ModulePartVariants
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-engine_shroud
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
CubBasic = true
CubBare = false
CubWide = false
}
}
{
name = ModulePartVariants
baseVariant = Basic
VARIANT
{
name = Wide
displayName = #LOC_Restock_variant-engine_shroud_wide
primaryColor = #ffffff
GAMEOBJECTS
{
CubBasic = false
CubBare = false
CubWide = true
}
}
{
name = Basic
displayName = #LOC_Restock_variant-engine_shroud
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
CubBasic = true
CubBare = false
CubWide = false
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
GAMEOBJECTS
{
CubBasic = false
CubBare = true
CubWide = false
}
}
}
{
name = Wide
displayName = #LOC_Restock_variant-engine_shroud_wide
primaryColor = #ffffff
GAMEOBJECTS
{
CubBasic = false
CubBare = false
CubWide = true
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
GAMEOBJECTS
{
CubBasic = false
CubBare = true
CubWide = false
}
}
}
MODULE
{
name = FXModuleThrottleEffects
@ -214,7 +212,6 @@
key = 1 1
}
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -10,191 +10,7 @@
// - FL-A150 Fuel Tank Adapter (Size1p5_Size0_Adapter_01)
// - FL-A215 Fuel Tank Adapter (Size1p5_Size2_Adapter_01)
// Long 1.875m tank
@PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-1
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Long = true
Tank1875LongGrey = false
Tank1875LongOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = true
Tank1875LongOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = false
Tank1875LongOrange = true
}
}
}
}
// Med 1.875m tank
@PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Med = true
Tank1875MedGrey = false
Tank1875MedOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = true
Tank1875MedOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = false
Tank1875MedOrange = true
}
}
}
}
// Small 1.875m tank
@PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-3
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Small =true
Tank1875SmallGrey = false
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Small = false
Tank1875SmallGrey = true
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Small =false
Tank1875SmallGrey = false
Tank1875SmallOrange = true
}
}
}
}
// Tiny 1.875m tank
// FL-TX220 Fuel Tank
@PART[Size1p5_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -219,9 +35,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Tiny = true
Tank1875TinyGrey = false
Tank1875TinyOrange = false
Tank1875Tiny = true
Tank1875TinyGrey = false
Tank1875TinyOrange = false
}
}
VARIANT
@ -233,9 +49,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Tiny =false
Tank1875TinyGrey = true
Tank1875TinyOrange = false
Tank1875Tiny =false
Tank1875TinyGrey = true
Tank1875TinyOrange = false
}
}
VARIANT
@ -247,15 +63,198 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Tiny =false
Tank1875TinyGrey = false
Tank1875TinyOrange = true
Tank1875Tiny =false
Tank1875TinyGrey = false
Tank1875TinyOrange = true
}
}
}
}
// Soyuz 1.875m tank
// FL-TX440 Fuel Tank
@PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-3
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Small =true
Tank1875SmallGrey = false
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Small = false
Tank1875SmallGrey = true
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Small =false
Tank1875SmallGrey = false
Tank1875SmallOrange = true
}
}
}
}
// FL-TX900 Fuel Tank
@PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Med = true
Tank1875MedGrey = false
Tank1875MedOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = true
Tank1875MedOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = false
Tank1875MedOrange = true
}
}
}
}
// FL-TX1800 Fuel Tank
@PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-1
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Long = true
Tank1875LongGrey = false
Tank1875LongOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = true
Tank1875LongOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = false
Tank1875LongOrange = true
}
}
}
}
// FL-C1000 Fuel Tank (Soyuz)
@PART[Size1p5_Tank_05]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -265,16 +264,15 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-soyuz-1
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-separatron-running
}
!fx_exhaustFlame_white_tiny = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, running
!sound_vent_medium = engage
!sound_rocket_mini = running
!sound_vent_soft = disengage
!sound_vent_medium = engage
!sound_rocket_mini = running
!sound_vent_soft = disengage
EFFECTS
{
engage
@ -290,7 +288,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -328,7 +325,6 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -344,9 +340,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Soyuz = true
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = false
Tank1875Soyuz = true
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = false
}
}
VARIANT
@ -358,9 +354,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Soyuz = false
Tank1875SoyuzGrey = true
Tank1875SoyuzOrange = false
Tank1875Soyuz = false
Tank1875SoyuzGrey = true
Tank1875SoyuzOrange = false
}
}
VARIANT
@ -372,77 +368,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Soyuz = false
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = true
Tank1875Soyuz = false
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = true
}
}
}
}
// Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Short = true
1875-125ShortGrey = false
1875-125ShortOrange= false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = true
1875-125ShortOrange= false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = false
1875-125ShortOrange= true
}
}
}
}
// Adapter - 1.875 to 1.25m Long
// FL-A151L Fuel Tank Adapter - 1.875 to 1.25m Long
@PART[Size1p5_Size1_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -467,9 +401,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Long = true
1875-125LongGrey = false
1875-125LongOrange = false
1875-125Long = true
1875-125LongGrey = false
1875-125LongOrange = false
}
}
VARIANT
@ -481,9 +415,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Long = false
1875-125LongGrey = true
1875-125LongOrange = false
1875-125Long = false
1875-125LongGrey = true
1875-125LongOrange = false
}
}
VARIANT
@ -495,16 +429,76 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Long = false
1875-125Long = false
1875-125LongGrey = false
1875-125LongOrange = true
1875-125LongOrange = true
}
}
}
}
// FL-A151S Fuel Tank Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Short = true
1875-125ShortGrey = false
1875-125ShortOrange= false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = true
1875-125ShortOrange= false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = false
1875-125ShortOrange= true
}
}
}
}
// Adapter - 1.875 to 0.625m
// FL-A150 Fuel Tank Adapter - 1.875 to 0.625m
@PART[Size1p5_Size0_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -529,9 +523,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-0625= true
1875-0625Grey = false
1875-0625Orange = false
1875-0625= true
1875-0625Grey = false
1875-0625Orange = false
}
}
VARIANT
@ -543,9 +537,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-0625= false
1875-0625Grey = true
1875-0625Orange = false
1875-0625= false
1875-0625Grey = true
1875-0625Orange = false
}
}
VARIANT
@ -557,16 +551,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-0625 = false
1875-0625Grey = false
1875-0625Orange = true
1875-0625 = false
1875-0625Grey = false
1875-0625Orange = true
}
}
}
}
// Adapter - 2.5 to 1.875m
// FL-A215 Fuel Tank Adapter - 2.5 to 1.875m
@PART[Size1p5_Size2_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -591,9 +584,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
25-1875 = true
25-1875Grey = false
25-1875Orange = false
25-1875 = true
25-1875Grey = false
25-1875Orange = false
}
}
VARIANT
@ -605,9 +598,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
25-1875 = false
25-1875Grey = true
25-1875Orange = false
25-1875 = false
25-1875Grey = true
25-1875Orange = false
}
}
VARIANT
@ -619,9 +612,9 @@
secondaryColor = #f49841
GAMEOBJECTS
{
25-1875 = false
25-1875Grey = false
25-1875Orange = true
25-1875 = false
25-1875Grey = false
25-1875Orange = true
}
}
}

View File

@ -4,190 +4,10 @@
// - Kerbodyne S4-128 Fuel Tank (Size4_Tank_02)
// - Kerbodyne S4-256 Fuel Tank (Size4_Tank_03)
// - Kerbodyne S4-512 Fuel Tank (Size4_Tank_04)
// - Kerbodyne S3-S4 Adapter Tank(Size3_Size4_Adapter_01)
// - Kerbodyne Engine Cluster Adapter Tank (Size4_EngineAdapter_01)
// - Kerbodyne S3-S4 Adapter Tank (Size3_Size4_Adapter_01)
// - Kerbodyne Engine Cluster Adapter Tank (Size4_EngineAdapter_01)
// Long 5m tank
@PART[Size4_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-1
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 7.5, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -7.5, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mLongBlackWhite = true
5mLongOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mLongBlackWhite = false
5mLongOrange = true
}
}
}
}
// Medium 5m tank
@PART[Size4_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-2
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 3.75, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -3.75, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mMediumBlackWhite = true
5mMediumOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mMediumBlackWhite = false
5mMediumOrange = true
}
}
}
}
// Small 5m tank
@PART[Size4_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 1.875, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -1.875, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSmallBlackWhite = true
5mSmallOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mSmallBlackWhite = false
5mSmallOrange = true
}
}
}
}
// Tiny 5m tank
// Kerbodyne S4-64 Fuel Tank
@PART[Size4_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -217,7 +37,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -247,7 +66,184 @@
}
}
// Adapter
// Kerbodyne S4-128 Fuel Tank
@PART[Size4_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 1.875, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -1.875, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSmallBlackWhite = true
5mSmallOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mSmallBlackWhite = false
5mSmallOrange = true
}
}
}
}
// Kerbodyne S4-256 Fuel Tank
@PART[Size4_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-2
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 3.75, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -3.75, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mMediumBlackWhite = true
5mMediumOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mMediumBlackWhite = false
5mMediumOrange = true
}
}
}
}
// Kerbodyne S4-512 Fuel Tank
@PART[Size4_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-1
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 7.5, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -7.5, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mLongBlackWhite = true
5mLongOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mLongBlackWhite = false
5mLongOrange = true
}
}
}
}
// Kerbodyne S3-S4 Adapter Tank
@PART[Size3_Size4_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,7 +273,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -307,7 +302,7 @@
}
}
// Adapter cluster thing
// Kerbodyne Engine Cluster Adapter Tank
@PART[Size4_EngineAdapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -324,12 +319,10 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!node_stack_A = DELETE //-1.76777, -1.3, 1.76777, 0.0, -1.0, 0.0, 2
!node_stack_B = DELETE //-1.76777, -1.3, -1.76777, 0.0, -1.0, 0.0, 2
!node_stack_C = DELETE //1.76777, -1.3, 1.76777, 0.0, -1.0, 0.0, 2
!node_stack_D = DELETE //1.767770, -1.3, -1.76777, 0.0, -1.0, 0.0, 2
// 2 cones
NODE
{
@ -405,7 +398,6 @@
method=FIXED_JOINT
rigid = true
}
// 6 cones
NODE
{
@ -455,9 +447,7 @@
method=FIXED_JOINT
rigid = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModuleDynamicNodes
@ -470,7 +460,6 @@
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = Three
@ -479,7 +468,6 @@
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = Two

View File

@ -1,9 +1,9 @@
// Patches applying art changes to Making History RCS tanks
// Contents:
// -Stratus-V Minified Monopropellant Tank (MonoPropMini)
// - Stratus-V Minified Monopropellant Tank (MonoPropMini)
// - FL-R5 RCS Fuel Tank (Size1p5_Monoprop)
// Spherical Radial Tiny Tank
// Stratus-V Minified Monopropellant Tank
@PART[monopropMiniSphere]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -14,7 +14,8 @@
model = ReStock/Assets/FuelTank/restock-fuel-tank-rcs-radial-tiny-1
}
}
// FL-R5 RCS Fuel Tank
// FL-R5 RCS Fuel Tank
@PART[Size1p5_Monoprop]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,34 +6,30 @@
@PART[roverWheelM1-F]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-4
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = restock-wheel-4
@animationStateName = restock-wheel-4-deploy
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -52,7 +48,6 @@
Fender_cernan = false
}
}
VARIANT
{
name = Grey
@ -67,7 +62,6 @@
Fender_cernan = false
}
}
VARIANT
{
name = Cernan
@ -82,7 +76,6 @@
Fender_cernan = true
}
}
VARIANT
{
name = Bare
@ -98,59 +91,49 @@
}
}
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
LOOKATCONSTRAINT
{
rotatorsName = SuspensionPiston
targetName = SuspensionPistonTarget
}
LOOKATCONSTRAINT
{
rotatorsName = SuspensionCylinder
targetName = SuspensionCylinderTarget
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = UpperBracket
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYPOSITIONCONSTRAINT
{
moversName = WheelMesh
targetName = WheelPivotFollower
}
COPYPOSITIONCONSTRAINT
{
moversName = WheelMeshBusted
targetName = WheelPivotFollower
}
}
}
}

View File

@ -1,8 +1,9 @@
// Patches applying art changes to Making History fairings
// Contents:
- AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
- AE-FF4 Airstream Protective Shell (5m) (fairingSize4)
// - AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
// - AE-FF4 Airstream Protective Shell (5m) (fairingSize4)
// AE-FF1.5 Airstream Protective Shell (1.875m)
@PART[fairingSize1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -101,7 +102,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -110,12 +110,12 @@
}
}
// AE-FF4 Airstream Protective Shell (5m)
@PART[fairingSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL:HAS[#model[*fairingSize3]] {}
MODEL
{
model = ReStock/Assets/Payload/restock-fairing-base-5-1
@ -213,7 +213,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess

View File

@ -1,13 +1,17 @@
// Patches applying art changes to structural tubes
// Contents:
// - T-12 Structural Tube (Tube1)
// - T-18 Structural Tube (Tube1p5)
// - T-25 Structural Tube (Tube2)
// - T-37 Structural Tube (Tube3)
// - T-50 Structural Tube (Tube4)
// T-12 Structural Tube
@PART[Tube1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-125-1
@ -37,7 +41,6 @@
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 1.25,1,1.25
}
%DRAG_CUBE
{
cube = 0, 0.78,0.78,0.71, 0.78,0.78,0.71, 1.21,0.96,0.10, 1.21,0.96,0.10, 0.78,0.78,0.71, 0.78,0.78,0.71, 0,-0.3125,0, 1.25,0.625,1.25
@ -51,7 +54,6 @@
cube = 8, 3.12,0.78,0.69, 3.12,0.78,0.69, 1.21,0.96,0.10, 1.21,0.96,0.10, 3.12,0.78,0.69, 3.12,0.78,0.69, 0,-1.25,0, 1.25,2.5,1.25
cube = 9, 4.72,0.77,0.60, 4.72,0.77,0.60, 1.21,0.96,0.10, 1.21,0.96,0.10, 4.72,0.77,0.60, 4.72,0.77,0.60, 0,-1.875,0, 1.25,3.75,1.25
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
@ -176,7 +178,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -254,7 +255,6 @@
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -314,12 +314,12 @@
}
}
// T-18 Structural Tube
@PART[Tube1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-1875-1
@ -407,7 +407,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -431,7 +430,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -455,7 +453,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -479,8 +476,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
@ -490,7 +485,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -510,7 +504,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -539,7 +532,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -568,10 +560,8 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -598,7 +588,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -627,23 +616,21 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
// T-25 Structural Tube
@PART[Tube2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-25-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider0
@ -727,7 +714,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -751,7 +737,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -775,7 +760,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -799,8 +783,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
@ -810,7 +792,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -830,7 +811,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -859,7 +839,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -888,10 +867,8 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -918,7 +895,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -947,23 +923,21 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
// T-37 Structural Tube
@PART[Tube3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-375-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
@ -995,7 +969,7 @@
cube = 2, 9.44,0.77,1.92, 9.44,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 9.44,0.77,1.92, 9.44,0.77,1.92, 0,-1.25,0, 3.75,2.5,3.75
cube = 3, 14.06,0.77,1.92, 14.06,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 14.06,0.77,1.92, 14.06,0.77,1.92, 0,-1.875,0, 3.75,3.75,3.75
cube = 4, 18.75,0.77,1.90, 18.75,0.77,1.90, 11.00,0.96,0.10, 11.00,0.96,0.10, 18.75,0.77,1.90, 18.75,0.77,1.90, 0,-2.5,0, 3.75,5,3.75
cube = 5, 4.72,0.76,1.92, 4.72,0.76,1.92, 11.00,0.96,0.10, 11.00,0.96,0.10, 4.72,0.76,1.92, 4.72,0.76,1.92, 0,-0.625,0, 3.75,1.25,3.75
cube = 5, 4.72,0.76,1.92, 4.72,0.76,1.92, 11.00,0.96,0.10, 11.00,0.96,0.10, 4.72,0.76,1.92, 4.72,0.76,1.92, 0,-0.625,0, 3.75,1.25,3.75
cube = 6, 7.03,0.77,1.92, 7.03,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 7.03,0.77,1.92, 7.03,0.77,1.92, 0,-0.9375,0, 3.75,1.875,3.75
cube = 7, 9.44,0.77,1.92, 9.44,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 9.44,0.77,1.92, 9.44,0.77,1.92, 0,-1.25,0, 3.75,2.5,3.75
cube = 8, 14.06,0.77,1.92, 14.06,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 14.06,0.77,1.92, 14.06,0.77,1.92, 0,-1.875,0, 3.75,3.75,3.75
@ -1024,7 +998,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
@ -1048,7 +1021,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -1072,7 +1044,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -1096,7 +1067,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -1120,8 +1090,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
@ -1131,7 +1099,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -1151,7 +1118,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -1180,7 +1146,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -1209,10 +1174,8 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -1239,7 +1202,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -1268,19 +1230,17 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
// T-50 Structural Tube
@PART[Tube4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-5-1
@ -1345,7 +1305,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
@ -1369,7 +1328,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -1393,7 +1351,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -1417,7 +1374,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -1441,8 +1397,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
@ -1452,7 +1406,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -1472,7 +1425,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -1501,7 +1453,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -1530,10 +1481,8 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -1560,7 +1509,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -1589,8 +1537,7 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
}

View File

@ -2,9 +2,9 @@ Squad/Parts/Aero/aerodynamicNoseCone/
Squad/Parts/Aero/basicFin/
Squad/Parts/Aero/cones/Assets/ConeA.mu
Squad/Parts/Aero/cones/Assets/ConeB.mu
Squad/Parts/Aero/cones/Assets/TinyCone.mu
Squad/Parts/Aero/cones/Assets/ConesDiffuse*.dds
Squad/Parts/Aero/cones/Assets/ConesHeat*.dds
Squad/Parts/Aero/cones/Assets/TinyCone.mu
Squad/Parts/Aero/fairings/fairingSize2.mu
Squad/Parts/Aero/HeatShield/
Squad/Parts/Aero/InflatableHeatShield/
@ -18,29 +18,29 @@ Squad/Parts/Command/inlineAdvancedStabilizer/
Squad/Parts/Command/inlineReactionWheel/
Squad/Parts/Command/Mk1-3Pod/
Squad/Parts/Command/mk1LanderCan/
Squad/Parts/Command/mk2LanderCan_v2/
Squad/Parts/Command/mk1pod_v2/
Squad/Parts/Command/mk2LanderCan_v2/
Squad/Parts/Command/probeCoreCube/
Squad/Parts/Command/probeCoreHex_v2/
Squad/Parts/Command/probeCoreOcto2_v2/
Squad/Parts/Command/probeCoreOcto_v2/
Squad/Parts/Command/probeCoreOcto2_v2/
Squad/Parts/Command/probeRoverBody_v2/
Squad/Parts/Command/probeStackLarge/
Squad/Parts/Command/probeStackSmall/
Squad/Parts/Command/probeStackSphere_v2/
Squad/Parts/Command/probeRoverBody_v2/
Squad/Parts/CompoundParts/
Squad/Parts/Electrical/RTG/
Squad/Parts/Electrical/z-100Battery/
Squad/Parts/Electrical/z-1kBattery/
Squad/Parts/Electrical/z-200Battery/
Squad/Parts/Electrical/z-400Battery/
Squad/Parts/Electrical/z-4kBattery/
Squad/Parts/Electrical/1x6ShroudSolarPanels/
Squad/Parts/Electrical/1x6SolarPanels/
Squad/Parts/Electrical/3x2ShroudSolarPanels/
Squad/Parts/Electrical/3x2SolarPanels/
Squad/Parts/Electrical/gigantorXlSolarArray/
Squad/Parts/Electrical/radialFlatSolarPanel/
Squad/Parts/Electrical/RTG/
Squad/Parts/Electrical/z-100Battery/
Squad/Parts/Electrical/z-1kBattery/
Squad/Parts/Electrical/z-200Battery/
Squad/Parts/Electrical/z-400Battery/
Squad/Parts/Electrical/z-4kBattery/
Squad/Parts/Engine/ionEngine/
Squad/Parts/Engine/liquidEngine24-77/
Squad/Parts/Engine/liquidEngine24-77_v2/
@ -52,9 +52,9 @@ Squad/Parts/Engine/liquidEngineLV-909_v2/
Squad/Parts/Engine/liquidEngineLV-N/
Squad/Parts/Engine/liquidEngineLV-T30/
Squad/Parts/Engine/liquidEngineLV-T45/
Squad/Parts/Engine/liquidEngineMainsail/
Squad/Parts/Engine/liquidEngineMainsail_v2/
Squad/Parts/Engine/liquidEnginePoodle_v2/
Squad/Parts/Engine/liquidEngineSkipper/
Squad/Parts/Engine/liquidEngineSkipper_v2/
Squad/Parts/Engine/liquidEngineSSME/
Squad/Parts/Engine/MassiveSRB/
Squad/Parts/Engine/OMSEngine/
@ -64,10 +64,10 @@ Squad/Parts/Engine/Size2LFB/
Squad/Parts/Engine/Size3AdvancedEngine/
Squad/Parts/Engine/Size3EngineCluster/
Squad/Parts/Engine/solidBoosterBACC/
Squad/Parts/Engine/solidBoosterSep/
Squad/Parts/Engine/SolidBoostersF/Assets/
Squad/Parts/Engine/solidBoosterS2-17/
Squad/Parts/Engine/solidBoosterS2-33/
Squad/Parts/Engine/solidBoosterSep/
Squad/Parts/Engine/SolidBoostersF/Assets/
Squad/Parts/FuelTank/FoilTanks/
Squad/Parts/FuelTank/fuelTankOscarB/
Squad/Parts/FuelTank/RCSFuelTankR1/
@ -82,45 +82,61 @@ Squad/Parts/FuelTank/xenonTank/
Squad/Parts/FuelTank/xenonTankLarge/
Squad/Parts/FuelTank/xenonTankRadial/
Squad/Parts/Misc/AsteroidDay/
Squad/Parts/Resources/FuelCell/
Squad/Parts/Resources/ISRU/
Squad/Parts/Resources/LargeTank/
Squad/Parts/Resources/MiniDrill/
Squad/Parts/Resources/MiniISRU/
Squad/Parts/Resources/OrbitalScanner/
Squad/Parts/Resources/RadialDrill/
Squad/Parts/Resources/RadialTank/
Squad/Parts/Resources/SmallTank/
Squad/Parts/Resources/SurfaceScanner/
Squad/Parts/Resources/SurveyScanner/
Squad/Parts/Science/
Squad/Parts/Structural/FLAdapters/
Squad/Parts/Structural/Size3To2Adapter_v2/
Squad/Parts/Structural/stationHub/
Squad/Parts/Structural/structuralMicronode/
Squad/Parts/Structural/strutCubicOcto/
Squad/Parts/Structural/strutOcto/
Squad/Parts/Structural/stackAdapters/
Squad/Parts/Structural/stationHub/
Squad/Parts/Structural/structuralIBeam200/
Squad/Parts/Structural/structuralIBeam200Pocket/
Squad/Parts/Structural/structuralIBeam650/
Squad/Parts/Structural/structuralMicronode/
Squad/Parts/Structural/structuralPanel1x1/
Squad/Parts/Structural/structuralPanel2x2/
Squad/Parts/Structural/strutCubicOcto/
Squad/Parts/Structural/strutOcto/
Squad/Parts/Structural/trussGirderAdapter/
Squad/Parts/Structural/trussGirderL/
Squad/Parts/Structural/trussGirderXL/
Squad/Parts/Thermal/
Squad/Parts/Utility/stackCouplers/
Squad/Parts/Utility/DirectAntennas/
Squad/Parts/Utility/commDish88-88/
Squad/Parts/Utility/commsAntennaDTS-M1/
Squad/Parts/Utility/commsDish16/
Squad/Parts/Utility/decouplerRadialHDM/
Squad/Parts/Utility/decouplerRadialTT-38K/
Squad/Parts/Utility/decouplerRadialTT-70/
Squad/Parts/Utility/DirectAntennas/
Squad/Parts/Utility/dockingPort/
Squad/Parts/Utility/dockingPortInline/
Squad/Parts/Utility/dockingPortJr/
Squad/Parts/Utility/dockingPortShielded/
Squad/Parts/Utility/dockingPortSr/
Squad/Parts/Utility/decouplerRadialHDM/
Squad/Parts/Utility/decouplerRadialTT-38K/
Squad/Parts/Utility/decouplerRadialTT-70/
Squad/Parts/Utility/GrapplingDevice/
Squad/Parts/Utility/ladderRadial/
Squad/Parts/Utility/ladderTelescopicBay/
Squad/Parts/Utility/ladderTelescopic/
Squad/Parts/Utility/ladderTelescopicBay/
Squad/Parts/Utility/landingLegLT-1/
Squad/Parts/Utility/landingLegLT-2/
Squad/Parts/Utility/landingLegLT-5/
Squad/Parts/Utility/launchClamp1/
Squad/Parts/Utility/launchEscapeSystem/
Squad/Parts/Utility/linearVernorRCS/
Squad/Parts/Utility/parachuteMk1/
Squad/Parts/Utility/parachuteMk12-R/
Squad/Parts/Utility/parachuteMk16-XL/
Squad/Parts/Utility/parachuteMk2-R/
Squad/Parts/Utility/parachuteMk25/
Squad/Parts/Utility/parachuteMk2-R/
Squad/Parts/Utility/radialAttachmentPoint/
Squad/Parts/Utility/rcsBlockRV-105/
Squad/Parts/Utility/rcsBlockRV-105_v2/
@ -130,22 +146,7 @@ Squad/Parts/Utility/ServiceBay/
Squad/Parts/Utility/ServiceBay_v2/
Squad/Parts/Utility/spotLightMk1/
Squad/Parts/Utility/spotLightMk2/
Squad/Parts/Utility/launchEscapeSystem/
Squad/Parts/Utility/launchClamp1/
Squad/Parts/Utility/landingLegLT-1/
Squad/Parts/Utility/landingLegLT-2/
Squad/Parts/Utility/landingLegLT-5/
Squad/Parts/Utility/stackCouplers/
Squad/Parts/Wheel/roverWheelM1/
Squad/Parts/Wheel/roverWheelS2/
Squad/Parts/Wheel/roverWheelTR-2L/
Squad/Parts/Resources/RadialTank/
Squad/Parts/Resources/SmallTank/
Squad/Parts/Resources/LargeTank/
Squad/Parts/Resources/FuelCell/
Squad/Parts/Resources/MiniDrill/
Squad/Parts/Resources/RadialDrill/
Squad/Parts/Resources/SurfaceScanner/
Squad/Parts/Resources/OrbitalScanner/
Squad/Parts/Resources/SurveyScanner/
Squad/Parts/Resources/MiniISRU/
Squad/Parts/Resources/ISRU/

View File

@ -1,7 +1,7 @@
// Disables Restock patches for stock parts.
// IMPORTANT NOTE: YOU WILL ALSO NEED TO WHITELIST THE PARTS' ART ASSETS
// To use, uncomment the follwing @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// To use, uncomment the following @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// Make a copy with an appropriate value for yourPartName
// @PART[yourPartName]:BEFORE[ReStock]

View File

@ -13,7 +13,7 @@
{
"MAJOR":1,
"MINOR":9,
"PATCH":0
"PATCH":1
},
"KSP_VERSION_MIN":{
"MAJOR":1,

View File

@ -39,7 +39,7 @@ v1.1.0
- Wheels
- Rovemax Model M1-F (Andrew Cassidy)
- Bugfixes and tweaks
- RE-J10 "Wolfhound" Liquid Fuel Engine and RE-I2 "Skiff" Liquid Fuel Engine have had their manufacturer colours changed to Green-Grey/White (no gameplay effect) to match with the Saturn V parts and Mastodon better.
- RE-J10 "Wolfhound" Liquid Fuel Engine and RE-I2 "Skiff" Liquid Fuel Engine have had their manufacturer colours changed to Green-Grey/White (no gameplay effect) to match with the Saturn V parts and Mastodon better
- Re-added missing stock smoke plumes to Skiff, Wolfhound, Kodiak
- Adjusted configs for patched Skiff, Wolfhound to account for a bug Squad fixed in KSP 1.9
- Adjusted Rhino's surface attach node so that it adjusts for variants correctly in KSP 1.9
@ -50,7 +50,10 @@ v1.1.0
- Fixed the Pollux SRB using FX from RestockPlus - flames would not show if RS+ was not installed
- Fixed the centering of the Rovemate probe core
- Fixed some smoothing groups on the white variant of the Rockomax X-32 Fuel Tank
- Fixed an issue where radiators would freak out when destroyed.
- Fixed localization tag for Skiff's Tankbutt variant
- Changed launch clamps to always use fallback implementation in flight as instanced rendering doesn't work with KSP's lighting correctly in flight scene
- Added compatibility patch for Modular Launch Pads to allow for RS & RS+ 1.875m Engine Plate Boattail variant to align with MLP's Titan II Launch Pad base
v1.0.3
-----

View File

@ -2,7 +2,7 @@
RESTOCK 1.1.0
=============
Restock is a project to improve the art of the Kerbal Space Program part set. Some of the revisions are based on the cancelled Part Overhaul project by Porkjet.
Restock is a project to improve the art of the Kerbal Space Program part set. Some of the revisions are based on the canceled Part Overhaul project by Porkjet.
Parts should behave almost exactly the same as they do in stock KSP - there are no gameplay or collider changes except as indicated in the NOTES section below.
@ -42,7 +42,7 @@ Lead Testing
INSTALLATION
============
To install, drag the ReStock folder and ModuleManager DLL from the GameData folder you downloaded into your Kerbal Space Program Gamedata folder. If installed correctly, you should see:
To install, drag the ReStock folder and ModuleManager DLL from the GameData folder you downloaded into your Kerbal Space Program GameData folder. If installed correctly, you should see:
- Kerbal Space Program
- GameData
- Squad
@ -90,4 +90,4 @@ LICENSING
See the license.txt file for more information.
Any bundled mods are distributed under their own license:
- ModuleManager by blowfish and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: http://forum.kerbalspaceprogram.com/threads/31342-0-20-ModuleManager-1-3-for-all-your-stock-modding-needs?p=528607&viewfull=1#post528607
- ModuleManager by blowfish and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: https://forum.kerbalspaceprogram.com/index.php?/topic/50533-*

View File

@ -10,33 +10,31 @@ Localization
{
// ACTIONS AND BUTTONS
// ===================
#LOC_RestockRigidLegs_extend = Extend
#LOC_RestockRigidLegs_retract = Retract
#LOC_RestockRigidLegs_toggle = Toggle Leg
// PHYSICS MATERIALS
// ===================
#LOC_RestockRigidLegs_restock-low-grip = Low Grip
#LOC_RestockRigidLegs_restock-medium-grip = Medium Grip
#LOC_RestockRigidLegs_restock-high-grip = High Grip
#LOC_RestockRigidLegs_restock-extreme-grip = Extreme Grip
// LANDING LEGS
// ===================
#LOC_RestockRigidLegs_restock-leg-1-rigid_title = LTR-05 Micro Landing Strut
#LOC_RestockRigidLegs_restock-leg-1-rigid_description = After frustration with the recycled pogo sticks, erm, space-grade suspensions on the standard LT-05 landing struts, we developed this alternate version with the leg firmly superglued into place
#LOC_RestockRigidLegs_restock-leg-2-rigid_title = LTR-1 Landing Strut
#LOC_RestockRigidLegs_restock-leg-2-rigid_description = A larger rigid landing leg for medium sized craft, this landing leg is perfect for bounce-free landers or even small surface bases.
#LOC_RestockRigidLegs_restock-leg-3-rigid_title = LTR-2 Landing Strut
#LOC_RestockRigidLegs_restock-leg-3-rigid_description = While it appears similar to the LT-2 landing strut, this is actually a re-purposed outrigger from a mobile crane our engineers found next door. It was probably not needed.
#autoLOC_6011081 = Traction
}
}
}

Some files were not shown because too many files have changed in this diff Show More