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7487d3fb04
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Fix color parsing
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2020-06-19 21:55:05 -07:00 |
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533b1f1cf4
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Consolidate config parsing and parse layer value
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2020-06-19 21:44:43 -07:00 |
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7980ef4791
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Fix infinitely scaled decals with zero scale and depth
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2020-06-19 17:03:17 -07:00 |
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4d2623a1c6
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Layer Test module
idk man
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2020-06-19 16:37:35 -07:00 |
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35381fae65
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Rename MaterialModifiers namespace
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2020-06-19 16:35:10 -07:00 |
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96c625f6f2
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changes
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2020-06-19 10:36:13 -07:00 |
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0a77ef57b7
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Play around more with text rendering
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2020-06-19 01:01:46 -07:00 |
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6360d222b0
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Merge pull request #18 from drewcassidy/master
Release v0.1.2
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2020-06-18 14:19:05 -07:00 |
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00acb45e18
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Fix zbuffer writing in bounds shader
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2020-06-18 14:15:59 -07:00 |
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2c8773ce61
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Update gitignore
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2020-06-17 21:24:10 -07:00 |
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b3c050be26
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Fix rebase
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2020-06-17 21:22:16 -07:00 |
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2122b6a0a7
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Working font!
thank you sarbian!
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2020-06-17 16:53:51 -07:00 |
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f9d9c228ae
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Various dead-end attempts at font loading and rendering
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2020-06-17 16:53:50 -07:00 |
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ecb3eccfe5
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Add blit functions
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2020-06-17 16:52:33 -07:00 |
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8acf17f189
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Shader formatting
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2020-06-17 16:43:14 -07:00 |
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4ed4676488
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Update README.md
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2020-06-17 15:32:42 -07:00 |
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6d33d6e524
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Merge pull request #17 from drewcassidy/master
Release v0.1.1
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2020-06-17 14:22:25 -07:00 |
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2e32de00e7
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Fix deploy config
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2020-06-17 14:19:19 -07:00 |
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e9f593cb0e
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Merge pull request #16 from drewcassidy/master
Release v0.1.1
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2020-06-17 14:07:36 -07:00 |
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32097e8baf
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Add spacedock deployment
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2020-06-17 14:04:57 -07:00 |
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ccd71208dc
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Update version and add SpaceDock deployment
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2020-06-17 14:04:42 -07:00 |
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fae34be358
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Multiple fixes
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2020-06-17 13:57:36 -07:00 |
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26b59400e9
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Update README.md
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2020-06-16 22:42:07 -07:00 |
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682c831c7c
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Merge pull request #15 from drewcassidy/master
v0.1.0: take 3
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2020-06-16 21:35:19 -07:00 |
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4817d7ccae
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ugh
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2020-06-16 21:34:03 -07:00 |
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82f1e8904e
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Use changelog that the deploy script likes
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2020-06-16 21:30:28 -07:00 |
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6ab699fb23
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Merge pull request #14 from drewcassidy/master
Version 0.1.0: take 2
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2020-06-16 21:27:19 -07:00 |
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d33f434720
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spell "git" correctly
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2020-06-16 21:26:01 -07:00 |
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1603df4939
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git lfs patch before script runs
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2020-06-16 21:24:17 -07:00 |
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443df8170e
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Merge pull request #13 from drewcassidy/master
Version 0.1.0
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2020-06-16 21:14:08 -07:00 |
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3963438e2a
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Dont use s3 assets which apparently require authentication
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2020-06-16 21:12:22 -07:00 |
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5bc9dcdeae
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Fix mod name
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2020-06-16 21:04:26 -07:00 |
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ee9a53079e
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fix yaml typo
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2020-06-16 21:01:52 -07:00 |
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0c07629951
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add CI configuration and reorganize
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2020-06-16 20:50:43 -07:00 |
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742a8f0f30
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Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
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2020-06-12 17:29:29 -07:00 |
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9814685e67
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Disable drag on decals
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2020-06-12 13:23:20 -07:00 |
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4afc8c5527
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Add license and readme
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2020-06-11 22:32:25 -07:00 |
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2af192966f
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fix cutoff value on shaders
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2020-06-11 22:02:13 -07:00 |
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38ce1184ea
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Remove broken culling code and fix flag switching
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2020-06-11 21:58:04 -07:00 |
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b09695d602
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Use bounds to choose projection targets
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2020-06-11 21:01:01 -07:00 |
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23c309fa9a
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Add culling for offscreen decals
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2020-06-11 20:49:13 -07:00 |
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3c5fcedca4
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Add visible bounding boxes around projection area
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2020-06-11 19:59:53 -07:00 |
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a42084bf1c
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Add glow shader for bounding cube
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2020-06-11 18:57:43 -07:00 |
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e27267c862
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Add size calculation modes
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2020-06-11 17:30:31 -07:00 |
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a386281fb2
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Add slider for edge wear
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2020-06-11 16:52:12 -07:00 |
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d52cf6725d
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Fix colors and localization
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2020-06-11 15:20:50 -07:00 |
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1bead566fa
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Add generic decals set
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2020-06-11 14:19:31 -07:00 |
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3ab1414a19
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Better normal map handling for parts with no normals
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2020-06-11 14:15:37 -07:00 |
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b24a2c1bbe
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Add SDF shaders
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2020-06-11 14:14:59 -07:00 |
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e2f54cb4f7
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Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
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2020-06-10 12:20:47 -07:00 |
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