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0b15a3125c
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Fix bounds antialiasing on text
Previously the gradient was being calculated before taking the boundaries into account, resulting in the edges being too hard or too soft
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2020-09-26 19:39:44 -07:00 |
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7495a6f509
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Fix blit shader
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2020-09-24 23:31:42 -07:00 |
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f3aea02da7
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Better UI and shaders
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2020-08-21 23:45:10 -07:00 |
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53f8e74836
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Fix repeating on text shader and add outline-only support
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2020-08-15 23:24:39 -07:00 |
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30870b263a
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Add text decal shader
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2020-07-25 00:54:21 -07:00 |
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dbb3281e95
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First working text rendering
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2020-07-24 14:39:35 -07:00 |
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10da3dd402
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Working color picker UI
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2020-07-22 22:37:16 -07:00 |
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be641272ad
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Shader fixes and legacy shader code
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2020-07-02 19:40:00 -07:00 |
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0aaf0088d8
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Tweak and compile shaders
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2020-07-01 22:54:30 -07:00 |
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1ad6a1fa50
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Disable projection onto decal shaders
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2020-06-29 19:13:51 -07:00 |
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00acb45e18
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Fix zbuffer writing in bounds shader
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2020-06-18 14:15:59 -07:00 |
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0c07629951
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add CI configuration and reorganize
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2020-06-16 20:50:43 -07:00 |
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