41 Commits
glowy ... 1.1.1

Author SHA1 Message Date
05c95e8ae8 Merge pull request #851 from PorktoberRevolution/master
Release 1.1.1
2020-05-02 21:10:57 -07:00
becf643a8f Include DeployableMeshHider in compile target 2020-05-02 13:58:46 -07:00
b5abd22b3c Fixes
- Skipper UV issue
- Cherenkov running sound is now same as LV-N, not Spark
- Cherenkov tech node is now nuclear Propulsion
- Torch, Cherenkov manufacturers corrected to Rockomax
2020-04-29 15:03:01 -07:00
e696ea7389 Merge pull request #850 from PorktoberRevolution/master
Release 1.1.0
2020-04-29 07:49:40 -07:00
a566a55435 Change target version 2020-04-29 07:39:11 -07:00
fd68fe9b10 Cache generated girder meshes for later use
Should help with vessels that have large numbers of launch clamps
2020-04-28 17:21:52 -07:00
1ce483f36b Update RS & RS+ Readme files for v1.1.0 2020-04-28 22:43:34 +01:00
9a2edc59b1 Add nodes to spherical tanks 2020-04-28 10:54:11 -07:00
d274576fa3 Updated blacklist. Mainsail_v2, Skipper_v2, GrapplingDevice and alphabetized the list. 2020-04-28 00:20:51 +01:00
461639daf4 Update changelog to account for launch clamp instancing/fallback change 2020-04-27 21:13:42 +01:00
6153434179 Always use fallback launch clamp implementation in flight
Instanced rendering doesnt work with lighting correctly in Unity, so we cant use it in the flight scene.
2020-04-26 18:30:10 -07:00
b4d446a9b8 at least i have chicken 2020-04-26 15:07:16 -07:00
61553f5029 i don't like this game anymore 2020-04-26 14:52:09 -07:00
3c58876a4f Center transform i guess 2020-04-26 14:38:30 -07:00
f1d01c3a60 Resolve changelog conflicts
# Conflicts:
#	Distribution/Restock/changelog.txt
#	Distribution/RestockPlus/changelog.txt
2020-04-26 13:50:50 -07:00
7cdb73d0a3 Blarg HONK HONK Blurg...fixes
- #847
- #846
- #845
- #843
- #808
2020-04-26 13:48:13 -07:00
108ecd7692 - Add localization descriptions for the 5m RS+ fuel tanks. 2020-04-25 21:31:41 +01:00
ecf2952496 - Fixed RS+ variant LOC tags for Structural Tubes and Engine Plates 2020-04-25 18:34:24 +01:00
4b902bb335 Merge branch 'master' of https://github.com/PorktoberRevolution/ReStocked 2020-04-25 09:24:18 -07:00
179a8847b6 Correct common endcap mesh 2020-04-25 09:24:14 -07:00
7c345cf851 - The big COVID-19-Isolation-time config clean-up. 2020-04-25 16:53:46 +01:00
1d5ae52fed - Standardize EP-18 Boattail bottom nodes & add in Modular Launch Pads patch for Titan Base. 2020-04-25 13:04:22 +01:00
8cb7a68181 - Fixed top nodes for Mastodon/Galleon 3.75m Boattail variants. 2020-04-24 21:10:45 +01:00
c0fbc1d996 Changes and fixes
- 2.5 m fuel tank again (#810)
- Mastodon issues(#839, #841, #840)
2020-04-24 10:16:59 -07:00
0675bcd976 - Migrated RS+ Galleon & Caravel (not Mastodon or Skiff) back to 1.875m as per progression intent. 2020-04-24 17:35:26 +01:00
e3535ee01c - Dropped Mastodon/Galleon 3.75m Boattail lower node slightly. 2020-04-24 15:40:20 +01:00
cf4ae24c2e - Migrate Mastodon/Galleon and Skiff/Caravel from 1.875m to 2.5m label as per Making History default size.
- Reorganized Mainsail, Skipper variant ordering to follow ReStock convention of: default size truss, boattail, decreasing size trusses, compact
- Reorganized Mastodon/Galleon and Skiff/Caravel variant ordering to follow ReStock convention (as above) whilst following MH's ordering a little more closely.
- Corrected localization bug where Skiff/Caravel tankbutt variant tag specified a size1p5 diameter rather than size2 and remedied the relevant dictionaries.
2020-04-24 14:07:29 +01:00
d1942672e0 Merge pull request #781 from PorktoberRevolution/master
Release 1.0.3
2020-01-12 15:15:19 -08:00
967851b650 Merge pull request #768 from PorktoberRevolution/master
Release 1.0.2
2020-01-02 21:09:03 -08:00
d3ba149ea9 Merge pull request #760 from PorktoberRevolution/master
Hotfix version
2019-11-19 15:38:40 +08:00
745bcaa376 Merge pull request #759 from PorktoberRevolution/master
Release 1.0.1
2019-11-19 15:29:34 +08:00
f8667a8e7a Merge pull request #749 from PorktoberRevolution/master
Release 1.0.0
2019-11-05 12:25:32 -08:00
6161095581 Merge pull request #596 from PorktoberRevolution/master
fix max version
2019-05-11 10:02:00 -07:00
f3a6970a36 Merge pull request #594 from PorktoberRevolution/master
Release 0.1.4
2019-05-10 13:32:52 -07:00
b1cc1f4e1a Merge pull request #556 from PorktoberRevolution/master
Release 0.1.3
2019-03-15 20:42:12 -07:00
d24f1e7768 Merge pull request #543 from PorktoberRevolution/master
Release 0.1.2
2019-03-10 14:46:02 -07:00
1ebf86d3e5 Merge pull request #525 from PorktoberRevolution/master
Release 0.1.1
2019-03-06 20:49:08 -08:00
778779c9d2 Merge pull request #497 from PorktoberRevolution/master
Release 0.1.0
2019-03-05 13:18:06 -08:00
896d4fe3d0 Merge pull request #494 from PorktoberRevolution/master
Fix version files
2019-03-04 14:55:36 -08:00
20e48cccf1 Merge pull request #493 from PorktoberRevolution/master
Fix branch spec
2019-03-04 14:45:09 -08:00
e2eb2ac725 Release Test 1
Release PR test
2019-03-04 14:10:55 -08:00
233 changed files with 5415 additions and 6933 deletions

View File

@ -2,5 +2,5 @@
@PART[GrapplingDevice]:AFTER[Konstruction]
{
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
}

View File

@ -0,0 +1,45 @@
// Modular Launch Pads patch for the 1.875m Engine Plate Boattail variants to move the lower node to fit the Titan launch stand.
// EP-18 Engine Plate (Making History)
@PART[EnginePlate1p5]:HAS[~RestockIgnore[*]]:NEEDS[ModularLaunchPads]:AFTER[ReStock]
{
@MODULE[ModulePartVariants]
{
@VARIANT[Boattail-White]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2175, 0.0, 0.0, -1.0, 0.0, 2
}
}
@VARIANT[Boattail-Orange]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2175, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
}
// EP-18 Engine Plate (ReStock+)
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStockPlus]
{
@MODULE[ModulePartVariants]
{
@VARIANT[Boattail-White]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2675, 0.0, 0.0, -1.0, 0.0, 2
}
}
@VARIANT[Boattail-Orange]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2675, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
}

View File

@ -8,7 +8,6 @@ Localization
{
en-us
{
// Actions and buttons
#LOC_Restock_scanner_screen_on = Screen On
#LOC_Restock_scanner_screen_off = Screen Off
@ -43,8 +42,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size2_white = Boattail (2.5m, White)
#LOC_Restock_variant-engine_boattail_size2_grey-orange = Boattail (2.5m, Orange/Grey)

View File

@ -43,8 +43,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Cola (1.875m, Blanca)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Cola (1.25m, Naranja/Gris)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Cola (1.875m, Naranja/Gris)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Protector (2.5m, Blanca)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Protector (2.5m, Naranja/Gris)
#LOC_Restock_variant-engine_tankbutt_size2_white = Protector (2.5m, Blanca)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Protector (2.5m, Naranja/Gris)
#LOC_Restock_variant-engine_boattail_size2_white = Cola (2.5m, Blanca)
#LOC_Restock_variant-engine_boattail_size2_grey-orange = Cola (2.5m, Naranja/Gris)

View File

@ -40,8 +40,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = 艇尾型(1.875m,白色)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = 艇尾型(1.25m,灰色和橙色)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = 艇尾型(1.875m,灰色和橙色)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = 箱尾型(2.5m,白色)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = 箱尾型(2.5m,灰色和橙色)
#LOC_Restock_variant-engine_tankbutt_size2_white = 箱尾型(2.5m,白色)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = 箱尾型(2.5m,灰色和橙色)
#LOC_Restock_variant-engine_shroud_white = 白色外壳
#LOC_Restock_variant-engine_shroud_grey-orange = 金属外壳

View File

@ -2,6 +2,7 @@
// Contents:
// - Small Nose Cone (standardNoseCone)
// Small Nose Cone
@PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -4,6 +4,7 @@
// - Advanced Nose Cone - Type A (pointyNoseConeA)
// - Advanced Nose Cone - Type B (pointyNoseConeB)
// Aerodynamic Nose Cone
@PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -82,6 +83,7 @@
}
}
// Advanced Nose Cone - Type A
@PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -161,6 +163,7 @@
!MODULE[ModuleAnimateHeat] {}
}
// Advanced Nose Cone - Type B
@PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2)
// Protective Rocket Nose Cone Mk7
@PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3)
// Protective Rocket Nose Cone Mk12A
@PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -5,6 +5,7 @@
// - AV-T1 Winglet (winglet)
// - Delta-Deluxe Winglet (winglet3)
//Basic Fin
@PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -20,6 +21,8 @@
cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625
}
}
// AV-R8 Winglet
@PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -37,6 +40,8 @@
cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866
}
}
// AV-T1 Winglet
@PART[winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -52,6 +57,8 @@
cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696
}
}
// Delta-Deluxe Winglet
@PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,28 +1,25 @@
// Patches adding depth masks to air intakes
// Contents:
// Circular Intake (CircularIntake)
// Small Circular Intake (miniIntake)
// Shock Cone Intake (shockConeIntake)
// Adjustable Ramp Intake (ramAirIntake)
// Adjustable Ramp Intake Radial (IntakeRadialLong)
// XM-G50 Radial Air Intake (airScoop)
// Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// - Circular Intake (CircularIntake)
// - Small Circular Intake (miniIntake)
// - Shock Cone Intake (shockConeIntake)
// - Adjustable Ramp Intake (ramAirIntake)
// - Adjustable Ramp Intake Radial (IntakeRadialLong)
// - XM-G50 Radial Air Intake (airScoop)
// - Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// Circular Intake
@PART[CircularIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/circularIntake/CircularIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-fanintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -34,17 +31,14 @@
@PART[miniIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/miniIntake/SmallIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-miniintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -59,7 +53,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-coneintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -71,17 +64,14 @@
@PART[ramAirIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/ramAirIntake/RampIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-rampintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -93,17 +83,14 @@
@PART[IntakeRadialLong]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/intakeRadialLong/IntakeRadial
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-longintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -115,17 +102,14 @@
@PART[airScoop]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-radialintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -141,7 +125,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-inlineintake-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -1,60 +0,0 @@
// Patches applying art changes to crewed command parts
// Contents:
// -
@PART[mk3Cockpit_Shuttle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = Squad/Parts/Command/mk3CockpitShuttle/model
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/Command/restock-mk3-cockpit-windows-1
position = 0.0, 0.0, 0.0
rotation = 0, 0, 0
texture = restock-dummy-1, Squad/Parts/Command/mk3CockpitShuttle/Mk3CockpitShuttle
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -27,44 +27,6 @@
scale = 1,-1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk1 Pod
@ -130,44 +92,6 @@
}
}
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk1-3 Pod
@ -185,7 +109,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!EFFECTS {}
EFFECTS
{
@ -230,44 +153,6 @@
}
}
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 1.6
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 0.95 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.62 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk1 Lander Can
@ -284,44 +169,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk2 Lander Can
@ -362,42 +209,4 @@
}
}
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -10,7 +10,7 @@
// - RC-L01 Remote Guidance Unit (probeStackLarge)
// - RC-001S Remote Guidance Unit (probeStackSmall)
// QBE
// QBE
@PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,7 +79,7 @@
}
}
// Stayputnik
// Stayputnik
@PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -121,7 +121,7 @@
}
}
// HECS
// HECS
@PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -190,7 +190,7 @@
}
}
// OKTO
// OKTO
@PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -259,7 +259,7 @@
}
}
// OKTO2
// OKTO2
@PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -328,7 +328,7 @@
}
}
// HECS2
// HECS2
@PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -398,7 +398,7 @@
}
}
// Rover
// Rover
@PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -477,7 +477,7 @@
}
}
// 1.25m Stack Core
// 1.25m Stack Core
@PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -494,7 +494,7 @@
}
}
// 2.5m Stack Core
// 2.5m Stack Core
@PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,9 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// Science Mobile Processing Lab MPL-LG-2
@PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley
@ -29,48 +30,9 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Hitchhiker
// PPD-10 Hitchhiker Storage Container
@PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley
@ -97,42 +59,4 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -120,7 +120,7 @@
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS
{
{
dish_small_625 = false
dish_small_truss = true
}

View File

@ -6,7 +6,6 @@
@PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
line_sofi = false
}
}
VARIANT
{
name = Black
@ -65,7 +61,6 @@
line_sofi = false
}
}
VARIANT
{
name = Metal // 🤘
@ -81,7 +76,6 @@
line_sofi = false
}
}
VARIANT
{
name = Orange

View File

@ -6,7 +6,6 @@
@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
strut_target_body_compact = false
}
}
VARIANT
{
name = Compact

View File

@ -4,7 +4,7 @@
// - Place-Anywhere 7 Linear RCS Port (linearRcs)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -58,7 +58,6 @@
}
}
}
!MODULE[FXModuleAnimateRCS] {}
MODULE
{
@ -67,7 +66,7 @@
}
}
// Linear RCS port
// Place-Anywhere 7 Linear RCS Port
@PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -204,7 +203,6 @@
}
}
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -4,31 +4,27 @@
// - Advanced Inline Stabilizer (advSasModule)
// - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel
// Small Inline Reaction Wheel
@PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-625-1
}
DRAG_CUBE
{
cube = Default, 0.1161,0.7598,0.4096, 0.1161,0.7598,0.4096, 0.3074,0.9436,0.1761, 0.3074,0.9435,0.1761, 0.1161,0.7576,0.4096, 0.1161,0.7616,0.4096, 0,0,0, 0.629,0.185,0.629
}
%manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
%rescaleFactor = 1
%node_stack_bottom = 0.0, -0.0911109, 0.0, 0.0, -1.0, 0.0, 0
%node_stack_top = 0.0, 0.0911109, 0.0, 0.0, 1.0, 0.0, 0
}
// 1.25m reaction wheel
// Advanced Inline Stabilizer
@PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -45,7 +41,7 @@
%rescaleFactor = 1
}
// 2.5m reaction wheel
// Advanced Reaction Wheel Module, Large
@PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,37 +6,29 @@
@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Coupling/restock-claw-125
}
%rescaleFactor = 1
%node_stack_top = 0.0, -0.14082675, 0.00, 0.0, -1.0, 0.0, 1
@MODULE[ModuleGrappleNode]
{
nodeTransformName = Pivot
}
@MODULE[ModuleAnimateGeneric]
{
animationName = Deploy
}
@MODULE[FlagDecal]
{
textureQuadName = flagTransform
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
rotatorsName = act_cylU.001
@ -118,7 +110,6 @@
targetName = act_cylU.008
}
}
MODULE
{
name = ModuleLight

View File

@ -76,7 +76,6 @@
themeName = Dark
primaryColor = #4c4f47
secondaryColor = #4c4f47
GAMEOBJECTS
{
Decoupler125White = false
@ -138,7 +137,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler25White = false

View File

@ -6,7 +6,21 @@
// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron Jr. Docking Port
@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -54,23 +68,9 @@
}
}
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron
// Clamp-O-Tron Docking Port
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -123,7 +123,62 @@
}
}
// Clamp-O-Tron Shielded
// Clamp-O-Tron Sr. Docking Port
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Clamp-O-Tron Shielded Docking Port
@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,58 +332,3 @@
}
}
}
// Clamp-O-Tron Sr
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -134,7 +134,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator25White = false

View File

@ -6,7 +6,7 @@
// - Z-100 Rechargeable Battery Pack (batteryPack)
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
// 0.625m battery bank
// Z-200 Rechargeable Battery Bank
@PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -26,7 +26,7 @@
}
}
// 1.25m battery bank
// Z-1K Rechargeable Battery Bank
@PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -46,7 +46,7 @@
}
}
// 2.5m battery bank
// Z-4K Rechargeable Battery Bank
@PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -66,7 +66,7 @@
}
}
// Small radial battery
// Z-100 Rechargeable Battery Pack
@PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -81,7 +81,7 @@
}
}
// Large radial battery
// Z-400 Rechargeable Battery
@PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -7,7 +7,6 @@
@PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
@ -20,7 +19,6 @@
{
@author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {}
MODEL
{

View File

@ -3,7 +3,7 @@
// - Illuminator Mk1 (spotLight1)
// - Illuminator Mk2 (spotLight2)
// Spotlight
// Illuminator Mk1
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -23,7 +23,7 @@
}
}
// Floodlight
// Illuminator Mk2
@PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -2,13 +2,14 @@
// Contents:
// - PB-NUK Radioisotope Thermoelectric Generator (rtg)
// PB-NUK Radioisotope Thermoelectric Generator
@PART[rtg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
}

View File

@ -8,7 +8,7 @@
// - OX-STAT Photovoltaic Panels (solarPanels5)
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6
// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -27,7 +27,7 @@
}
}
// 1x6 shielded
// SP-L 1x6 Photovoltaic Panels
@PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -44,7 +44,6 @@
{
@secondaryTransformName = panel6
}
MODULE
{
name = ModuleRestockDepthMask
@ -52,7 +51,7 @@
}
}
// 3x2
// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -71,7 +70,7 @@
}
}
// 2x3 shroud
// SP-W 3x2 Photovoltaic Panels
@PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -88,7 +87,6 @@
{
@secondaryTransformName = solar6
}
MODULE
{
name = ModuleRestockDepthMask
@ -96,7 +94,7 @@
}
}
// Gigantor
// Gigantor XL Solar Array
@PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -111,7 +109,7 @@
}
}
// Static Small
// OX-STAT Photovoltaic Panels
@PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -126,7 +124,7 @@
}
}
// Gigantor
// OX-STAT-XL Photovoltaic Panels
@PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,8 @@
// Patches applying art changes to ion engines
// Contents:
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// Dawn
// IX-6315 "Dawn" Electric Propulsion System
@PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -5,7 +5,6 @@
// J-X4 "Whiplash" Turbo Ramjet Engine (turboFanEngine)
// J-20 "Juno" Basic Jet Engine (miniJetEngine)
// J-33 "Wheesley" Turbofan Engine
@PART[JetEngine]
{
@ -13,7 +12,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-basicjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -28,7 +26,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-turbojet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -43,7 +40,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-ramjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -58,7 +54,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-minijet-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -2,7 +2,7 @@
// Contents:
// - CR-7 R.A.P.I.E.R. Engine (RAPIER)
// Rapier
// CR-7 R.A.P.I.E.R. Engine
@PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,7 +6,7 @@
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine_v2)
// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -76,12 +75,11 @@
@fxOffset = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Metallic
VARIANT
{
name = Metallic
@ -93,7 +91,6 @@
{
ShroudAntWhite = false
ShroudAntMetal = true
}
}
VARIANT
@ -107,7 +104,6 @@
{
ShroudAntWhite = true
ShroudAntMetal = false
}
}
}
@ -200,7 +196,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -226,8 +222,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -379,7 +373,7 @@
}
}
// Spark
// 48-7S "Spark" Liquid Fuel Engine
@PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -422,7 +416,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -567,7 +560,6 @@
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -594,7 +586,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = false
625BoattailOrange = true
ShroudWhite = false
@ -659,7 +650,7 @@
ShroudSparkOrange = true
}
}
VARIANT
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0_white
@ -679,7 +670,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = true
625BoattailOrange = false
ShroudWhite = true
@ -834,14 +824,14 @@
// You might work with remodeling but not yet
//MODULE
//{
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
//}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -874,7 +864,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -948,9 +937,7 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -979,7 +966,6 @@
EnginePod = false
EngineBare = true
}
}
VARIANT
{
@ -1080,7 +1066,6 @@
targetName = CylTopBare002
rotatorsName = CylBotBare002
}
// Podded
CONSTRAINLOOKFX
{
@ -1202,7 +1187,7 @@
}
}
// Puff
// O-10 "Puff" MonoPropellant Fuel Engine
@PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -3,12 +3,12 @@
// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3_v2)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - Mk-55 "Thud" Liquid Fuel Engine (radialLiquidEngine1-2) - FX only
// - T-1 Toroidal "Aerospike" Liquid Fuel Engine (toroidalAerospike) - FX only
// LV-N
// LV-N "Nerv" Atomic Rocket Motor
@PART[nuclearEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -202,7 +202,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -236,7 +235,7 @@
}
}
// Vector
// S3 KS-25 "Vector" Liquid Fuel Engine
@PART[SSME]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -573,7 +572,7 @@
}
}
// Terrier
// LV-909 "Terrier" Liquid Fuel Engine
@PART[liquidEngine3_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -695,7 +694,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -717,7 +715,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -739,7 +736,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -761,7 +757,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -783,7 +778,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -805,7 +799,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -815,7 +808,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -911,7 +903,7 @@
}
}
// Reliant
// LV-T30 "Reliant" Liquid Fuel Engine
@PART[liquidEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -955,7 +947,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1050,7 +1041,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1072,7 +1062,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1094,7 +1083,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1116,7 +1104,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1138,7 +1125,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1160,7 +1146,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1170,7 +1155,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -1260,7 +1244,7 @@
}
}
// Swivel
// LV-T45 "Swivel" Liquid Fuel Engine
@PART[liquidEngine2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -1306,7 +1290,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1396,7 +1379,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1424,7 +1406,6 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1452,7 +1433,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1480,7 +1460,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1508,14 +1487,12 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
fairingOrange = true
ShroudT45_CompactOrange = true
Frame_BoatOrange = true
}
}
VARIANT
@ -1537,7 +1514,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1547,7 +1523,6 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing,ShroudT45_Compact
@ -1683,7 +1658,7 @@
}
}
// Thud (FX only)
// Mk-55 "Thud" Liquid Fuel Engine (FX only)
@PART[radialLiquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue_small = DELETE
@ -1707,7 +1682,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1764,7 +1738,7 @@
}
}
// Dart (FX only)
// T-1 Toroidal "Aerospike" Liquid Fuel Engine (FX only)
@PART[toroidalAerospike]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue = DELETE

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 2.5m engines
// Contents:
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-L10 "Poodle" Liquid Fuel Engine (liquidEngine2-2_v2)
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngineMainsail_v2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper_v2)
// Poodle
// RE-L10 "Poodle" Liquid Fuel Engine
@PART[liquidEngine2-2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -390,7 +391,7 @@
}
}
// Twin Boar
// LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine
@PART[Size2LFB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -636,23 +637,20 @@
}
}
// Mainsail [1.9]
// RE-M3 "Mainsail" Liquid Fuel Engine [1.9]
@PART[liquidEngineMainsail_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.01359, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_yellow_medium = 20, -20, 20, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2, 0.0, 0.0, 1.0, 0.0, flameout
!fx_exhaustFlame_yellow_mini = 0.041, -1.01, 2.292, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = 0.041, -1.01, 2.292, 0.0, 0.0, 1.0, running, true
!fx_exhaustFlame_yellow_mini = -0.041, 1.01, 2.395, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = -0.041, 1.01, 2.292, 0.0, 0.0, 1.0, running, true
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -794,7 +792,6 @@
{
@thrustProviderModuleIndex = 0
}
@MODULE[ModuleGimbal]
{
@gimbalTransformName = B_Gimbal
@ -806,7 +803,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-mainsail-running
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
@ -910,41 +906,11 @@
key = 1 1
}
}
!MODULE[ModulePartVariants]{}
MODULE
{
name = ModulePartVariants
baseVariant = Full
VARIANT
{
name = Full
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffffff
sizeGroup = GroupA
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = false
Mainsail_BoattailWhite = true
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
baseVariant = Mid
VARIANT
{
name = Mid
@ -966,12 +932,36 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
name = Full
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffffff
sizeGroup = GroupA
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = false
Mainsail_BoattailWhite = true
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -994,12 +984,10 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = true
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = true
}
}
VARIANT
{
@ -1022,7 +1010,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1034,36 +1021,6 @@
node_stack_bottom = 0.0, -1.945, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = FullAlt
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #666666
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = true
Mainsail_BoattailWhite = false
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
name = MidAlt
@ -1084,12 +1041,35 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
name = FullAlt
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #666666
GAMEOBJECTS
{
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = true
Mainsail_BoattailWhite = false
Mainsail_Compact = false
Mainsail_ShroudCompactWhite = false
Mainsail_ShroudCompactOrange = false
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -1111,12 +1091,10 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = true
fairing = false
fairingSmall = false
fairingNewSmall = true
}
}
VARIANT
{
@ -1139,7 +1117,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1159,20 +1136,16 @@
}
}
// Skipper [1.9]
// RE-I5 "Skipper" Liquid Fuel Engine [1.9]
@PART[engineLargeSkipper_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.013, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -1297,7 +1270,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-skipper-running
}
MODULE
{
name = FXModuleLookAtConstraint
@ -1322,9 +1294,6 @@
targetName = B_SK_ActuatorTopCpt_002
rotatorsName = B_SK_ActuatorBotCpt_002
}
CONSTRAINLOOKFX
{
targetName = B_SK_ActuatorBotLrg_001
@ -1443,13 +1412,40 @@
key = 1 1
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
baseVariant = Full
baseVariant = TrussMount
VARIANT
{
name = TrussMount
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = true
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = Shroud
@ -1464,60 +1460,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = false
Skipper_BoattailWhite = true
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = TrussMount
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = true
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
@ -1532,26 +1489,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = true
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
}
}
VARIANT
{
@ -1567,21 +1519,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = true
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1594,6 +1542,35 @@
}
}
VARIANT
{
name = TrussMountAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = false
Skipper_ShroudOrange = true
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = ShroudAlt
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
@ -1607,60 +1584,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = true
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
name = TrussMountAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Skipper_25m = true
Skipper_ShroudWhite = false
Skipper_ShroudOrange = true
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
}
}
VARIANT
{
@ -1675,26 +1613,21 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = true
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
}
}
VARIANT
{
@ -1710,21 +1643,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = true
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1736,9 +1665,7 @@
node_stack_bottom = 0.0, -1.362, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing1,fairing2,Skipper_ShroudSmall

View File

@ -3,6 +3,7 @@
// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
// Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine
@PART[Size3AdvancedEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -266,6 +267,7 @@
}
}
// S3 KS-25x4 "Mammoth" Liquid Fuel Engine
@PART[Size3EngineCluster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -14,7 +14,6 @@
model = ReStock/Assets/Engine/restock-engine-srb-mite-1
}
%rescaleFactor = 1
!fx_exhaustFlame_yellow_thin = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_medium_thin = DELETE

View File

@ -7,7 +7,7 @@
// - Separatron I (sepMotor1)
// - Launch Escape System (LaunchEscapeSystem)
// Kickback
// S1 SRB-KD25k "Kickback" Solid Fuel Booster
@PART[MassiveBooster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -144,7 +144,7 @@
}
}
// Thumper
// BACC "Thumper" Solid Fuel Booster
@PART[solidBooster1-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -288,7 +288,7 @@
}
}
// Hammer
// RT-10 "Hammer" Solid Fuel Booster
@PART[solidBooster_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -449,7 +449,7 @@
}
}
// Flea
// RT-5 "Flea" Solid Fuel Booster
@PART[solidBooster_sm_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -609,7 +609,7 @@
}
}
// Separatron
// Separatron I
@PART[sepMotor1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -713,12 +713,10 @@
{
model = ReStock/Assets/Engine/restock-engine-les-1
}
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!EFFECTS {}
EFFECTS
{
@ -735,7 +733,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -797,12 +794,10 @@
}
}
}
@MODULE[ModuleEnginesFX]
{
%runningEffectName = fx-les-running
}
MODULE
{
name = FXModuleAnimateThrottle
@ -811,7 +806,6 @@
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModulePartVariants
@ -833,7 +827,6 @@
node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short

View File

@ -210,14 +210,12 @@
model = ReStock/Assets/Engine/restock-engine-srb-clydesdale-1
}
%rescaleFactor = 1
!fx_exhaustFlame_white = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_large = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
EFFECTS
{
engage
@ -287,7 +285,6 @@
{
@name = ModuleEnginesFX
@runningEffectName = fx-clydesdale-running
!directThrottleEffectName = DELETE
}
@MODULE[ModuleGimbal]

View File

@ -2,6 +2,7 @@
// Contents:
// - Oscar-B Fuel Tank (miniFuelTank)
// Oscar-B Fuel Tank
@PART[miniFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 1.25m fuel tanks
// Contents:
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// - FL-T200 Fuel Tank (fuelTankSmall)
// - FL-T400 Fuel Tank (fuelTank)
// - FL-T800 Fuel Tank (fuelTank_long)
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// FL-T100 Fuel Tank
@PART[fuelTankSmallFlat]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -79,6 +80,7 @@
}
}
// FL-T200 Fuel Tank
@PART[fuelTankSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -157,9 +159,13 @@
}
}
// FL-T400 Fuel Tank
@PART[fuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!mesh = DELETE
!MODEL {}
MODEL
@ -230,11 +236,9 @@
}
}
}
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
}
// FL-T800 Fuel Tank
@PART[fuelTank_long]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -247,6 +251,7 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-125-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -310,5 +315,4 @@
}
}
}
%rescaleFactor = 1
}

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 2.5m fuel tanks
// Contents:
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax X200-16 Fuel Tank (Rockomax16BW)
// - Rockomax X200-32 Fuel Tank (Rockomax32_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// Rockomax X200-8 Fuel Tank
@PART[Rockomax8BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,6 +80,82 @@
}
}
// Rockomax X200-16 Fuel Tank
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
// Rockomax X200-32 Fuel Tank
@PART[Rockomax32_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -153,80 +230,7 @@
}
}
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
// Rockomax Jumbo-64 Fuel Tank
@PART[Rockomax64_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -4,6 +4,7 @@
// - Kerbodyne S3-7200 Tank (Size3MediumTank)
// - Kerbodyne S3-14400 Tank (Size3LargeTank)
// Kerbodyne S3-3600 Tank
@PART[Size3SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +29,6 @@
rotation = 0, 0, 0
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -64,6 +64,7 @@
}
}
// Kerbodyne S3-7200 Tank
@PART[Size3MediumTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -123,6 +124,7 @@
}
}
// Kerbodyne S3-14400 Tank
@PART[Size3LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -9,6 +9,7 @@
// - Mk2 to 1.25m Adapter Long (mk2_1m_AdapterLong)
// - Mk2 to 1.25m Adapter (mk2SpacePlaneAdapter)
// Mk2 Liquid Fuel Fuselage Short, Mk2 Rocket Fuel Fuselage Short & Mk2 Monopropellant Tank
@PART[mk2FuselageShortLiquid|mk2FuselageShortLFO|mk2FuselageShortMono]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -28,6 +29,7 @@
}
}
// Mk2 Liquid Fuel Fuselage Long & Mk2 Rocket Fuel Fuselage Long
@PART[mk2Fuselage|mk2FuselageLongLFO]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -47,6 +49,7 @@
}
}
// Mk2 Bicoupler, Mk2 to 1.25m Adapter Long & Mk2 to 1.25m Adapter
@PART[mk2_1m_Bicoupler|mk2_1m_AdapterLong|mk2SpacePlaneAdapter]:FOR[Restock]
{
@author = Porkjet and blowfish

View File

@ -4,8 +4,7 @@
// - R-11 'Baguette' External Tank (externalTankCapsule)
// - R-12 'Doughnut' External Tank (externalTankToroid)
// Spherical Radial Tank
// R-4 'Dumpling' External Tank
@PART[externalTankRound]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -87,6 +86,7 @@
}
}
// R-11 'Baguette' External Tank
@PART[externalTankCapsule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -168,6 +168,7 @@
}
}
// R-12 'Doughnut' External Tank
@PART[externalTankToroid]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,63 +6,63 @@
// - FL-R25 RCS Fuel Tank (RCSFuelTank)
// - FL-R1 RCS Fuel Tank (RCSTank1-2)
// Spherical Radial Tank
// Stratus-V Roundified Monopropellant Tank
@PART[radialRCSTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
}
// Capsule Radial Tank
// Stratus-V Cylindrified Monopropellant Tank
@PART[rcsTankRadialLong]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
}
// 0.625m Tank
// FL-R10 RCS Fuel Tank
@PART[rcsTankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
}
// 1.25m Tank
// FL-R25 RCS Fuel Tank
@PART[RCSFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
}
// 2.5m Tank
// FL-R1 RCS Fuel Tank
@PART[RCSTank1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
}

View File

@ -4,7 +4,7 @@
// - PB-X750 Xenon Container (xenonTankLarge)
// - PB-X50R Xenon Container (xenonTankRadial)
// Tiny Xenon tank
// PB-X150 Xenon Container
@PART[xenonTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -16,7 +16,7 @@
}
}
// Small Xenon tank
// PB-X750 Xenon Container
@PART[xenonTankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +28,7 @@
}
}
// Radial Xenon tank
// PB-X50R Xenon Container
@PART[xenonTankRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -8,28 +8,26 @@
@PART[miniLandingLeg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-1
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg1_piston
@suspensionColliderName = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg1
@animationStateName = restock-leg-1-deploy
@retractTransformName = leg1_piston
}
MODULE
{
name = ModulePartVariants
@ -41,7 +39,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -63,7 +60,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = true
@ -85,7 +81,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -107,29 +102,28 @@
@PART[landingLeg1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-2
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg2_piston
@suspensionColliderName = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg2
@animationStateName = restock-leg-2-deploy
@retractTransformName = leg2_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg2_foot
}
}
@ -138,29 +132,28 @@
@PART[landingLeg1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-3
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg3_piston
@suspensionColliderName = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg3
@animationStateName = restock-leg-3-deploy
@retractTransformName = leg3_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg3_foot
}
}

View File

@ -8,45 +8,39 @@
@PART[roverWheel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-1
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Suspension1
targetName = Suspension2
}
LOOKATCONSTRAINT
{
rotatorsName = Suspension2
targetName = Suspension1
}
}
MODULE
{
name = ModulePartVariants
@ -58,7 +52,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -74,7 +67,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = true
@ -90,7 +82,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -106,92 +97,78 @@
@PART[roverWheel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-2
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = Base
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYROTATIONCONSTRAINT
{
rotatorsName = WheelPivotFollower
targetName = WheelPivot
}
LOOKATCONSTRAINT
{
rotatorsName = ShockCylinder
targetName = ShockPiston
}
LOOKATCONSTRAINT
{
rotatorsName = ShockPiston
targetName = ShockCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1
targetName = SteeringCylinder1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston2
targetName = SteeringCylinder2
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder2
@ -204,50 +181,43 @@
@PART[wheelMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-3
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = DamperCylinder
targetName = DamperPiston
}
LOOKATCONSTRAINT
{
rotatorsName = DamperPiston
targetName = DamperCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1

View File

@ -1,9 +1,10 @@
// Patches applying art changes to fairings
// Contents:
- AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
- AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
- AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// - AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
// - AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
// - AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// AE-FF1 Airstream Protective Shell (1.25m)
@PART[fairingSize1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -132,7 +133,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -141,6 +141,7 @@
}
}
// AE-FF2 Airstream Protective Shell (2.5m)
@PART[fairingSize2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,7 +249,7 @@
}
}
// 3.75m fairing
// AE-FF3 Airstream Protective Shell (3.75m)
@PART[fairingSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

Some files were not shown because too many files have changed in this diff Show More