55 Commits
glowy ... 1.1.2

Author SHA1 Message Date
43c13e7608 Merge pull request #863 from PorktoberRevolution/master
Release 1.1.2
2020-05-29 13:42:59 -07:00
ab39174ddc ModuleManager patch order change 2020-05-28 21:13:30 -07:00
f5306eda9f Collider fixes 2020-05-27 11:37:04 -07:00
01964bd7f7 Small fixes and preparation for 1.1.2 2020-05-25 15:50:26 -07:00
51774cdf80 Add KerbalFoundries compatability patch 2020-05-24 20:10:50 -07:00
5ff8cbb09f Update FAR compatibility 2020-05-24 14:38:08 +01:00
b7959f12a1 Update changelog 2020-05-18 20:19:11 -07:00
adb6a6c98a Fix wheelcollider orientation on LT-2 landing strut 2020-05-18 20:17:41 -07:00
58d30d084b Rework LT-1 landing leg to attempt to fix weakness
see  #858
2020-05-18 19:35:30 -07:00
41422abb5b Fix negative masses on engine plates in KSP 1.8.x
see #853
2020-05-17 20:46:36 -07:00
3c5e0d925f Fixed 'subcategory' typo for 0.625m Claw 2020-05-16 15:52:18 +01:00
c490319da2 Update changelogs 2020-05-10 14:23:09 -07:00
4f7daf82b3 Move boattails to end of variant list
Move boattails for the Restock MH engine plates to the end of the variant list to fix compatability with stock due to a weird stock bug with the variant switcher.
2020-05-10 14:20:29 -07:00
147b797098 Fix RS+ Engine plate nodes
• Fix crossfeed being enabled on the bottom node
• Fix node size on 1.875m, 2.5m, 3.75m, and 5m engine plates
2020-05-10 14:08:05 -07:00
05c95e8ae8 Merge pull request #851 from PorktoberRevolution/master
Release 1.1.1
2020-05-02 21:10:57 -07:00
becf643a8f Include DeployableMeshHider in compile target 2020-05-02 13:58:46 -07:00
b5abd22b3c Fixes
- Skipper UV issue
- Cherenkov running sound is now same as LV-N, not Spark
- Cherenkov tech node is now nuclear Propulsion
- Torch, Cherenkov manufacturers corrected to Rockomax
2020-04-29 15:03:01 -07:00
e696ea7389 Merge pull request #850 from PorktoberRevolution/master
Release 1.1.0
2020-04-29 07:49:40 -07:00
a566a55435 Change target version 2020-04-29 07:39:11 -07:00
fd68fe9b10 Cache generated girder meshes for later use
Should help with vessels that have large numbers of launch clamps
2020-04-28 17:21:52 -07:00
1ce483f36b Update RS & RS+ Readme files for v1.1.0 2020-04-28 22:43:34 +01:00
9a2edc59b1 Add nodes to spherical tanks 2020-04-28 10:54:11 -07:00
d274576fa3 Updated blacklist. Mainsail_v2, Skipper_v2, GrapplingDevice and alphabetized the list. 2020-04-28 00:20:51 +01:00
461639daf4 Update changelog to account for launch clamp instancing/fallback change 2020-04-27 21:13:42 +01:00
6153434179 Always use fallback launch clamp implementation in flight
Instanced rendering doesnt work with lighting correctly in Unity, so we cant use it in the flight scene.
2020-04-26 18:30:10 -07:00
b4d446a9b8 at least i have chicken 2020-04-26 15:07:16 -07:00
61553f5029 i don't like this game anymore 2020-04-26 14:52:09 -07:00
3c58876a4f Center transform i guess 2020-04-26 14:38:30 -07:00
f1d01c3a60 Resolve changelog conflicts
# Conflicts:
#	Distribution/Restock/changelog.txt
#	Distribution/RestockPlus/changelog.txt
2020-04-26 13:50:50 -07:00
7cdb73d0a3 Blarg HONK HONK Blurg...fixes
- #847
- #846
- #845
- #843
- #808
2020-04-26 13:48:13 -07:00
108ecd7692 - Add localization descriptions for the 5m RS+ fuel tanks. 2020-04-25 21:31:41 +01:00
ecf2952496 - Fixed RS+ variant LOC tags for Structural Tubes and Engine Plates 2020-04-25 18:34:24 +01:00
4b902bb335 Merge branch 'master' of https://github.com/PorktoberRevolution/ReStocked 2020-04-25 09:24:18 -07:00
179a8847b6 Correct common endcap mesh 2020-04-25 09:24:14 -07:00
7c345cf851 - The big COVID-19-Isolation-time config clean-up. 2020-04-25 16:53:46 +01:00
1d5ae52fed - Standardize EP-18 Boattail bottom nodes & add in Modular Launch Pads patch for Titan Base. 2020-04-25 13:04:22 +01:00
8cb7a68181 - Fixed top nodes for Mastodon/Galleon 3.75m Boattail variants. 2020-04-24 21:10:45 +01:00
c0fbc1d996 Changes and fixes
- 2.5 m fuel tank again (#810)
- Mastodon issues(#839, #841, #840)
2020-04-24 10:16:59 -07:00
0675bcd976 - Migrated RS+ Galleon & Caravel (not Mastodon or Skiff) back to 1.875m as per progression intent. 2020-04-24 17:35:26 +01:00
e3535ee01c - Dropped Mastodon/Galleon 3.75m Boattail lower node slightly. 2020-04-24 15:40:20 +01:00
cf4ae24c2e - Migrate Mastodon/Galleon and Skiff/Caravel from 1.875m to 2.5m label as per Making History default size.
- Reorganized Mainsail, Skipper variant ordering to follow ReStock convention of: default size truss, boattail, decreasing size trusses, compact
- Reorganized Mastodon/Galleon and Skiff/Caravel variant ordering to follow ReStock convention (as above) whilst following MH's ordering a little more closely.
- Corrected localization bug where Skiff/Caravel tankbutt variant tag specified a size1p5 diameter rather than size2 and remedied the relevant dictionaries.
2020-04-24 14:07:29 +01:00
d1942672e0 Merge pull request #781 from PorktoberRevolution/master
Release 1.0.3
2020-01-12 15:15:19 -08:00
967851b650 Merge pull request #768 from PorktoberRevolution/master
Release 1.0.2
2020-01-02 21:09:03 -08:00
d3ba149ea9 Merge pull request #760 from PorktoberRevolution/master
Hotfix version
2019-11-19 15:38:40 +08:00
745bcaa376 Merge pull request #759 from PorktoberRevolution/master
Release 1.0.1
2019-11-19 15:29:34 +08:00
f8667a8e7a Merge pull request #749 from PorktoberRevolution/master
Release 1.0.0
2019-11-05 12:25:32 -08:00
6161095581 Merge pull request #596 from PorktoberRevolution/master
fix max version
2019-05-11 10:02:00 -07:00
f3a6970a36 Merge pull request #594 from PorktoberRevolution/master
Release 0.1.4
2019-05-10 13:32:52 -07:00
b1cc1f4e1a Merge pull request #556 from PorktoberRevolution/master
Release 0.1.3
2019-03-15 20:42:12 -07:00
d24f1e7768 Merge pull request #543 from PorktoberRevolution/master
Release 0.1.2
2019-03-10 14:46:02 -07:00
1ebf86d3e5 Merge pull request #525 from PorktoberRevolution/master
Release 0.1.1
2019-03-06 20:49:08 -08:00
778779c9d2 Merge pull request #497 from PorktoberRevolution/master
Release 0.1.0
2019-03-05 13:18:06 -08:00
896d4fe3d0 Merge pull request #494 from PorktoberRevolution/master
Fix version files
2019-03-04 14:55:36 -08:00
20e48cccf1 Merge pull request #493 from PorktoberRevolution/master
Fix branch spec
2019-03-04 14:45:09 -08:00
e2eb2ac725 Release Test 1
Release PR test
2019-03-04 14:10:55 -08:00
252 changed files with 6915 additions and 8202 deletions

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@ -65,3 +65,61 @@
!DRAG_CUBE {}
}
@PART[restock-fueltank-sphere-0625-1]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%ignoreIfNoRenderer = true
}
}
@PART[restock-fueltank-sphere-125-1]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%ignoreIfNoRenderer = true
}
}
@PART[restock-fueltank-sphere-1875-1]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%ignoreIfNoRenderer = true
}
}
@PART[restock-fueltank-sphere-25-1]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%ignoreIfNoRenderer = true
}
}
@PART[restock-fueltank-sphere-375-1]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%ignoreIfNoRenderer = true
}
}
@PART[restock-fueltank-sphere-375-1]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%ignoreIfNoRenderer = true
}
}
@PART[restock-relay-radial-2]:NEEDS[FerramAerospaceResearch]:AFTER[ReStockPlus]
{
@MODULE[GeometryPartModule]
{
%forceUseMeshes = true
%ignoreIfNoRenderer = true
%rebuildOnAnimation = true
}
}

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@ -0,0 +1,121 @@
// KerbalFoundries has an optional patch for the stock wheels, this fixes it to work with Restock models
//LT-05 -- 'micro'
@PART[miniLandingLeg]:AFTER[KerbalFoundries-Patches]
{
@MODULE[KSPWheelSuspension]
{
@suspensionName = leg1_piston
}
@MODULE[KSPWheelDeployment]
{
@animationName = restock-leg-1-deploy
}
}
//LT-01 -- 'medium'
@PART[landingLeg1]:AFTER[KerbalFoundries-Patches]
{
@MODULE[KSPWheelSuspension]
{
@suspensionName = Piston
}
@MODULE[KSPWheelSuspsension]
{
@animationName = Deploy
}
@MODULE[KSPWheelBogey]
{
@bogeyName = foot
@bogeyRotAxis = 1, 0, 0
@rotationOffset = 180
@restingRotation = 90
}
}
//LT-02 -- 'large'
@PART[landingLeg1-2]:AFTER[KerbalFoundries-Patches]
{
@MODULE[KSPWheelSuspension]
{
@suspensionName = leg3_piston
}
@MODULE[KSPWheelDeployment]
{
animationName = restock-leg-3-deploy
}
@MODULE[KSPWheelBogey]
{
@bogeyName = leg3_foot
@bogeyRotAxis = 1, 0, 0
@rotationOffset = 0
@restingRotation = 0
}
}
//roverWheelS2 - the probe wheels
@PART[roverWheel2]:AFTER[KerbalFoundries-Patches]
{
@MODULE[KSPWheelRotation]
{
@wheelMeshName = WheelPivot
}
@MODULE[KSPWheelSuspension]
{
@suspensionName = SuspensionPivot
}
@MODULE[KSPWheelSteering]
{
@steeringName = SteeringPivot
}
@MODULE[KSPWheelDamage]
{
@wheelName = Wheel
@bustedWheelName = WheelBusted
}
}
//roverWheelM1 - the doughnut
@PART[roverWheel1]:AFTER[KerbalFoundries-Patches]
{
@MODULE[KSPWheelRotation]
{
@wheelMeshName = WheelPivot
}
@MODULE[KSPWheelSuspension]
{
@suspensionName = SuspensionPivot
}
@MODULE[KSPWheelSteering]
{
@steeringName = SteeringPivot
}
@MODULE[KSPWheelDamage]
{
@wheelName = Wheel
@bustedWheelName = WheelBusted
}
}
//roverWheelTR-2L - truck wheels
@PART[wheelMed]:AFTER[KerbalFoundries-Patches]
{
@MODULE[KSPWheelRotation]
{
@wheelMeshName = WheelPivot
}
@MODULE[KSPWheelSuspension]
{
@suspensionName = SuspensionPivot
}
@MODULE[KSPWheelSteering]
{
@steeringName = SteeringPivot
}
@MODULE[KSPWheelDamage]
{
@wheelName = Wheel
@bustedWheelName = WheelBusted
}
}

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@ -2,5 +2,5 @@
@PART[GrapplingDevice]:AFTER[Konstruction]
{
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
}

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@ -0,0 +1,45 @@
// Modular Launch Pads patch for the 1.875m Engine Plate Boattail variants to move the lower node to fit the Titan launch stand.
// EP-18 Engine Plate (Making History)
@PART[EnginePlate1p5]:HAS[~RestockIgnore[*]]:NEEDS[ModularLaunchPads]:AFTER[ReStock]
{
@MODULE[ModulePartVariants]
{
@VARIANT[Boattail-White]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2175, 0.0, 0.0, -1.0, 0.0, 2
}
}
@VARIANT[Boattail-Orange]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2175, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
}
// EP-18 Engine Plate (ReStock+)
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStockPlus]
{
@MODULE[ModulePartVariants]
{
@VARIANT[Boattail-White]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2675, 0.0, 0.0, -1.0, 0.0, 2
}
}
@VARIANT[Boattail-Orange]
{
@NODES
{
@node_stack_bottom = 0.0, -2.2675, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
}

View File

@ -8,7 +8,6 @@ Localization
{
en-us
{
// Actions and buttons
#LOC_Restock_scanner_screen_on = Screen On
#LOC_Restock_scanner_screen_off = Screen Off
@ -43,8 +42,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size2_white = Boattail (2.5m, White)
#LOC_Restock_variant-engine_boattail_size2_grey-orange = Boattail (2.5m, Orange/Grey)
@ -89,7 +88,7 @@ Localization
#LOC_Restock_variant-surface_basic = Basic
#LOC_Restock_variant-surface_truss = Truss
#LOC_Restock_variant-surface_thermalblankets = Insulated
#LOC_Restock_variant-decoupler_metal = Metal
#LOC_Restock_variant-decoupler_grey-orange = Orange/Grey

View File

@ -43,8 +43,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Cola (1.875m, Blanca)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Cola (1.25m, Naranja/Gris)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Cola (1.875m, Naranja/Gris)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Protector (2.5m, Blanca)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Protector (2.5m, Naranja/Gris)
#LOC_Restock_variant-engine_tankbutt_size2_white = Protector (2.5m, Blanca)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Protector (2.5m, Naranja/Gris)
#LOC_Restock_variant-engine_boattail_size2_white = Cola (2.5m, Blanca)
#LOC_Restock_variant-engine_boattail_size2_grey-orange = Cola (2.5m, Naranja/Gris)

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@ -40,8 +40,8 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = 艇尾型(1.875m,白色)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = 艇尾型(1.25m,灰色和橙色)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = 艇尾型(1.875m,灰色和橙色)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = 箱尾型(2.5m,白色)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = 箱尾型(2.5m,灰色和橙色)
#LOC_Restock_variant-engine_tankbutt_size2_white = 箱尾型(2.5m,白色)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = 箱尾型(2.5m,灰色和橙色)
#LOC_Restock_variant-engine_shroud_white = 白色外壳
#LOC_Restock_variant-engine_shroud_grey-orange = 金属外壳

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@ -2,7 +2,8 @@
// Contents:
// - Small Nose Cone (standardNoseCone)
@PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Small Nose Cone
@PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

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@ -4,7 +4,8 @@
// - Advanced Nose Cone - Type A (pointyNoseConeA)
// - Advanced Nose Cone - Type B (pointyNoseConeB)
@PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Aerodynamic Nose Cone
@PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -82,7 +83,8 @@
}
}
@PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Advanced Nose Cone - Type A
@PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -161,7 +163,8 @@
!MODULE[ModuleAnimateHeat] {}
}
@PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Advanced Nose Cone - Type B
@PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

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@ -2,7 +2,8 @@
// Contents:
// - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2)
@PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Protective Rocket Nose Cone Mk7
@PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

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@ -2,7 +2,8 @@
// Contents:
// - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3)
@PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Protective Rocket Nose Cone Mk12A
@PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

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@ -5,7 +5,8 @@
// - AV-T1 Winglet (winglet)
// - Delta-Deluxe Winglet (winglet3)
@PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
//Basic Fin
@PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -20,7 +21,9 @@
cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625
}
}
@PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// AV-R8 Winglet
@PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -37,7 +40,9 @@
cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866
}
}
@PART[winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// AV-T1 Winglet
@PART[winglet]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -52,7 +57,9 @@
cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696
}
}
@PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Delta-Deluxe Winglet
@PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

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@ -1,28 +1,25 @@
// Patches adding depth masks to air intakes
// Contents:
// Circular Intake (CircularIntake)
// Small Circular Intake (miniIntake)
// Shock Cone Intake (shockConeIntake)
// Adjustable Ramp Intake (ramAirIntake)
// Adjustable Ramp Intake Radial (IntakeRadialLong)
// XM-G50 Radial Air Intake (airScoop)
// Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// - Circular Intake (CircularIntake)
// - Small Circular Intake (miniIntake)
// - Shock Cone Intake (shockConeIntake)
// - Adjustable Ramp Intake (ramAirIntake)
// - Adjustable Ramp Intake Radial (IntakeRadialLong)
// - XM-G50 Radial Air Intake (airScoop)
// - Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// Circular Intake
@PART[CircularIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/circularIntake/CircularIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-fanintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -34,17 +31,14 @@
@PART[miniIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/miniIntake/SmallIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-miniintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -59,7 +53,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-coneintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -71,17 +64,14 @@
@PART[ramAirIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/ramAirIntake/RampIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-rampintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -93,17 +83,14 @@
@PART[IntakeRadialLong]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/intakeRadialLong/IntakeRadial
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-longintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -115,17 +102,14 @@
@PART[airScoop]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-radialintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -141,7 +125,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-inlineintake-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -1,60 +0,0 @@
// Patches applying art changes to crewed command parts
// Contents:
// -
@PART[mk3Cockpit_Shuttle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = Squad/Parts/Command/mk3CockpitShuttle/model
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/Command/restock-mk3-cockpit-windows-1
position = 0.0, 0.0, 0.0
rotation = 0, 0, 0
texture = restock-dummy-1, Squad/Parts/Command/mk3CockpitShuttle/Mk3CockpitShuttle
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -7,7 +7,7 @@
// - Mk2 Lander Can (mk2LanderCabin_v2)
// Cupola
@PART[cupola]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[cupola]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -27,48 +27,10 @@
scale = 1,-1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk1 Pod
@PART[mk1pod_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[mk1pod_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -130,48 +92,10 @@
}
}
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk1-3 Pod
@PART[mk1-3pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[mk1-3pod]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -185,7 +109,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!EFFECTS {}
EFFECTS
{
@ -230,48 +153,10 @@
}
}
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 1.6
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 0.95 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.62 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk1 Lander Can
@PART[landerCabinSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[landerCabinSmall]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -284,48 +169,10 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Mk2 Lander Can
@PART[mk2LanderCabin_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[mk2LanderCabin_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -362,42 +209,4 @@
}
}
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -10,8 +10,8 @@
// - RC-L01 Remote Guidance Unit (probeStackLarge)
// - RC-001S Remote Guidance Unit (probeStackSmall)
// QBE
@PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// QBE
@PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -79,8 +79,8 @@
}
}
// Stayputnik
@PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Stayputnik
@PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
//!mesh = DELETE
@ -121,8 +121,8 @@
}
}
// HECS
@PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// HECS
@PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -190,8 +190,8 @@
}
}
// OKTO
@PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// OKTO
@PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -259,8 +259,8 @@
}
}
// OKTO2
@PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// OKTO2
@PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -328,8 +328,8 @@
}
}
// HECS2
@PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// HECS2
@PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -398,8 +398,8 @@
}
}
// Rover
@PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Rover
@PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -477,8 +477,8 @@
}
}
// 1.25m Stack Core
@PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// 1.25m Stack Core
@PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -494,8 +494,8 @@
}
}
// 2.5m Stack Core
@PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// 2.5m Stack Core
@PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -1,9 +1,10 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
// - PPD-10 Hitchhiker Storage Container (crewCabin)
@PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Science Mobile Processing Lab MPL-LG-2
@PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley
!mesh = DELETE
@ -29,49 +30,10 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Hitchhiker
@PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// PPD-10 Hitchhiker Storage Container
@PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley
!mesh = DELETE
@ -97,42 +59,4 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleColorChanger]
{
moduleID = hullLightColor
}
MODULE
{
name = ModuleRestockLinkedColorChanger
parentModuleID = hullLightColor
moduleID = fresnelLightColor
shaderProperty = _TintColor
animRate = 0.8
animState = false
useRate = false
toggleInEditor = false
toggleInFlight = false
unfocusedRange = 5
toggleAction = false
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -7,7 +7,7 @@
// - Communotron 88-88 (commDish)
// Communotron 16
@PART[longAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[longAntenna]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
@ -23,7 +23,7 @@
}
// Communotron 16-S
@PART[SurfAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[SurfAntenna]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}
@ -34,7 +34,7 @@
}
// Communotron DTS-M1
@PART[mediumDishAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[mediumDishAntenna]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
@ -51,7 +51,7 @@
}
// Communotron HG-55
@PART[HighGainAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[HighGainAntenna]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}
@ -99,7 +99,7 @@
}
// Communotron 88-88
@PART[commDish]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[commDish]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE

View File

@ -6,7 +6,7 @@
// - RA-100 Relay Antenna (RelayAntenna100)
// HG-5 High Gain Antenna
@PART[HighGainAntenna5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[HighGainAntenna5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}
@ -87,7 +87,7 @@
}
// RA-2 Relay Antenna
@PART[RelayAntenna5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[RelayAntenna5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}
@ -120,7 +120,7 @@
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS
{
{
dish_small_625 = false
dish_small_truss = true
}
@ -129,7 +129,7 @@
}
// RA-15 Relay Antenna
@PART[RelayAntenna50]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[RelayAntenna50]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}
@ -171,7 +171,7 @@
}
// RA-100 Relay Antenna
@PART[RelayAntenna100]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[RelayAntenna100]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}

View File

@ -3,10 +3,9 @@
// - FTX-2 External Fuel Duct (fuelLine)
// FTX-2 External Fuel Duct
@PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
line_sofi = false
}
}
VARIANT
{
name = Black
@ -65,7 +61,6 @@
line_sofi = false
}
}
VARIANT
{
name = Metal // 🤘
@ -81,7 +76,6 @@
line_sofi = false
}
}
VARIANT
{
name = Orange

View File

@ -3,10 +3,9 @@
// - EAS-4 Strut Connector (strutConnector)
// EAS-4 Strut Connector
@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
strut_target_body_compact = false
}
}
VARIANT
{
name = Compact

View File

@ -4,8 +4,8 @@
// - Place-Anywhere 7 Linear RCS Port (linearRcs)
// - Vernor Engine (vernorEngine)
// RCS block
@PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// RV-105 RCS Thruster Block
@PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -58,7 +58,6 @@
}
}
}
!MODULE[FXModuleAnimateRCS] {}
MODULE
{
@ -67,8 +66,8 @@
}
}
// Linear RCS port
@PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Place-Anywhere 7 Linear RCS Port
@PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -162,7 +161,7 @@
}
// Vernor Engine
@PART[vernierEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[vernierEngine]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -204,7 +203,6 @@
}
}
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -4,32 +4,28 @@
// - Advanced Inline Stabilizer (advSasModule)
// - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel
@PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Small Inline Reaction Wheel
@PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-625-1
}
DRAG_CUBE
{
cube = Default, 0.1161,0.7598,0.4096, 0.1161,0.7598,0.4096, 0.3074,0.9436,0.1761, 0.3074,0.9435,0.1761, 0.1161,0.7576,0.4096, 0.1161,0.7616,0.4096, 0,0,0, 0.629,0.185,0.629
}
%manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
%rescaleFactor = 1
%node_stack_bottom = 0.0, -0.0911109, 0.0, 0.0, -1.0, 0.0, 0
%node_stack_top = 0.0, 0.0911109, 0.0, 0.0, 1.0, 0.0, 0
}
// 1.25m reaction wheel
@PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Advanced Inline Stabilizer
@PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -45,8 +41,8 @@
%rescaleFactor = 1
}
// 2.5m reaction wheel
@PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Advanced Reaction Wheel Module, Large
@PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -3,40 +3,32 @@
// - Advanced Grabbing Unit (GrapplingDevice)
// Advanced Grabbing Unit
@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Coupling/restock-claw-125
}
%rescaleFactor = 1
%node_stack_top = 0.0, -0.14082675, 0.00, 0.0, -1.0, 0.0, 1
@MODULE[ModuleGrappleNode]
{
nodeTransformName = Pivot
}
@MODULE[ModuleAnimateGeneric]
{
animationName = Deploy
}
@MODULE[FlagDecal]
{
textureQuadName = flagTransform
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
rotatorsName = act_cylU.001
@ -118,7 +110,6 @@
targetName = act_cylU.008
}
}
MODULE
{
name = ModuleLight

View File

@ -9,7 +9,7 @@
// - Hydraulic Detachment Manifold (radialDecoupler1-2)
// TD-06 Decoupler
@PART[Decoupler_0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Decoupler_0]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -54,7 +54,7 @@
}
// TD-12 Decoupler
@PART[Decoupler_1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Decoupler_1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -76,7 +76,6 @@
themeName = Dark
primaryColor = #4c4f47
secondaryColor = #4c4f47
GAMEOBJECTS
{
Decoupler125White = false
@ -116,7 +115,7 @@
}
// TD-25 Decoupler
@PART[Decoupler_2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Decoupler_2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -138,7 +137,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler25White = false
@ -178,7 +176,7 @@
}
// TD-37 Decoupler
@PART[Decoupler_3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Decoupler_3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -223,7 +221,7 @@
}
// TD-70 Decoupler
@PART[radialDecoupler2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[radialDecoupler2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -240,7 +238,7 @@
}
// TD-37 Decoupler
@PART[radialDecoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[radialDecoupler]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -257,7 +255,7 @@
}
// HDM Decoupler
@PART[radialDecoupler1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[radialDecoupler1-2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -6,8 +6,22 @@
// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr
@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron Jr. Docking Port
@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -54,23 +68,9 @@
}
}
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Clamp-O-Tron Docking Port
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -123,8 +123,63 @@
}
}
// Clamp-O-Tron Shielded
@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Clamp-O-Tron Sr. Docking Port
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Clamp-O-Tron Shielded Docking Port
@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -277,58 +332,3 @@
}
}
}
// Clamp-O-Tron Sr
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

View File

@ -6,7 +6,7 @@
// - TS-37 Separator (Separator_3)
// TS-06 Separator
@PART[Separator_0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Separator_0]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -51,7 +51,7 @@
}
// TS-12 Separator
@PART[Separator_1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Separator_1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -112,7 +112,7 @@
}
// TS-25 Separator
@PART[Separator_2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Separator_2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -134,7 +134,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator25White = false
@ -174,7 +173,7 @@
}
// TS-37 Separator
@PART[Separator_3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[Separator_3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -6,8 +6,8 @@
// - Z-100 Rechargeable Battery Pack (batteryPack)
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
// 0.625m battery bank
@PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Z-200 Rechargeable Battery Bank
@PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -26,8 +26,8 @@
}
}
// 1.25m battery bank
@PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Z-1K Rechargeable Battery Bank
@PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -46,8 +46,8 @@
}
}
// 2.5m battery bank
@PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Z-4K Rechargeable Battery Bank
@PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -66,8 +66,8 @@
}
}
// Small radial battery
@PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Z-100 Rechargeable Battery Pack
@PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -81,8 +81,8 @@
}
}
// Large radial battery
@PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Z-400 Rechargeable Battery
@PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -4,10 +4,9 @@
// - Fuel Cell Array (FuelCellArray)
// Fuel Cell
@PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
@ -16,11 +15,10 @@
}
// Fuel Cell Array
@PART[FuelCellArray]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@PART[FuelCellArray]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {}
MODEL
{

View File

@ -3,8 +3,8 @@
// - Illuminator Mk1 (spotLight1)
// - Illuminator Mk2 (spotLight2)
// Spotlight
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Illuminator Mk1
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -23,8 +23,8 @@
}
}
// Floodlight
@PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Illuminator Mk2
@PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -2,13 +2,14 @@
// Contents:
// - PB-NUK Radioisotope Thermoelectric Generator (rtg)
@PART[rtg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// PB-NUK Radioisotope Thermoelectric Generator
@PART[rtg]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
}

View File

@ -8,8 +8,8 @@
// - OX-STAT Photovoltaic Panels (solarPanels5)
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6
@PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Beale
!mesh = DELETE
@ -27,8 +27,8 @@
}
}
// 1x6 shielded
@PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// SP-L 1x6 Photovoltaic Panels
@PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Beale
!mesh = DELETE
@ -44,7 +44,6 @@
{
@secondaryTransformName = panel6
}
MODULE
{
name = ModuleRestockDepthMask
@ -52,8 +51,8 @@
}
}
// 3x2
@PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Beale
!mesh = DELETE
@ -71,8 +70,8 @@
}
}
// 2x3 shroud
@PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// SP-W 3x2 Photovoltaic Panels
@PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Beale
!mesh = DELETE
@ -88,7 +87,6 @@
{
@secondaryTransformName = solar6
}
MODULE
{
name = ModuleRestockDepthMask
@ -96,8 +94,8 @@
}
}
// Gigantor
@PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Gigantor XL Solar Array
@PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -111,8 +109,8 @@
}
}
// Static Small
@PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// OX-STAT Photovoltaic Panels
@PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -126,8 +124,8 @@
}
}
// Gigantor
@PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// OX-STAT-XL Photovoltaic Panels
@PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -1,9 +1,9 @@
// Patches applying art changes to ion engines
// Contents:
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// Dawn
@PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// IX-6315 "Dawn" Electric Propulsion System
@PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -5,7 +5,6 @@
// J-X4 "Whiplash" Turbo Ramjet Engine (turboFanEngine)
// J-20 "Juno" Basic Jet Engine (miniJetEngine)
// J-33 "Wheesley" Turbofan Engine
@PART[JetEngine]
{
@ -13,7 +12,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-basicjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -28,7 +26,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-turbojet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -43,7 +40,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-ramjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -58,7 +54,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-minijet-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -2,8 +2,8 @@
// Contents:
// - CR-7 R.A.P.I.E.R. Engine (RAPIER)
// Rapier
@PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// CR-7 R.A.P.I.E.R. Engine
@PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

View File

@ -6,8 +6,8 @@
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine_v2)
// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
// Ant
@PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -32,7 +32,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -76,12 +75,11 @@
@fxOffset = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Metallic
VARIANT
{
name = Metallic
@ -93,7 +91,6 @@
{
ShroudAntWhite = false
ShroudAntMetal = true
}
}
VARIANT
@ -107,7 +104,6 @@
{
ShroudAntWhite = true
ShroudAntMetal = false
}
}
}
@ -200,8 +196,8 @@
}
}
// Spider
@PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -226,8 +222,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -379,8 +373,8 @@
}
}
// Spark
@PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// 48-7S "Spark" Liquid Fuel Engine
@PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
@ -422,7 +416,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -567,7 +560,6 @@
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -594,7 +586,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = false
625BoattailOrange = true
ShroudWhite = false
@ -659,7 +650,7 @@
ShroudSparkOrange = true
}
}
VARIANT
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0_white
@ -679,7 +670,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = true
625BoattailOrange = false
ShroudWhite = true
@ -834,14 +824,14 @@
// You might work with remodeling but not yet
//MODULE
//{
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
//}
}
// Twitch
@PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -874,7 +864,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -948,9 +937,7 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -979,7 +966,6 @@
EnginePod = false
EngineBare = true
}
}
VARIANT
{
@ -1080,7 +1066,6 @@
targetName = CylTopBare002
rotatorsName = CylBotBare002
}
// Podded
CONSTRAINLOOKFX
{
@ -1202,8 +1187,8 @@
}
}
// Puff
@PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// O-10 "Puff" MonoPropellant Fuel Engine
@PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE

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