Kamil Rytarowski
3c4ccd41fa
Add basic NetBSD support
2016-07-30 11:49:33 +02:00
Timothy Pearson
f8790a536a
Fix remaining issues on PPC64EL
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One AltiVec-related build issue remained
Self tests now pass on LE POWER platforms
Signed-off-by: Timothy Pearson <tpearson@raptorengineering.com>
2016-07-12 06:04:04 +00:00
Timothy Pearson
203eda1d47
Fix build on PPC64LE
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Signed-off-by: Timothy Pearson <tpearson@raptorengineering.com>
2016-06-26 20:09:39 -05:00
Timothy Pearson
47b06d3255
Fix build failure due to PPM save incorrect data types
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Signed-off-by: Timothy Pearson <tpearson@raptorengineering.com>
2016-06-26 20:02:28 -05:00
sanderd17
65b3dfa4a6
Fix compilation on GCC 6
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GCC 6 apparently doesn't want to cast booleans to pointers anymore. So this fixes it for us. See also our changeset: http://trac.wildfiregames.com/changeset/18364
2016-06-12 15:09:19 +02:00
Ignacio
875a78a124
Merge pull request #236 from mpersano/master
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Add support for compressing texture arrays.
2016-02-29 12:50:39 -08:00
mpersano
46e5c6a8ee
Fix nvassemble command-line options parsing.
2016-02-28 08:17:35 -03:00
mpersano
2bd367a4dc
Add support for compressing texture arrays.
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Also add support for reading/writing DX10 uncompressed (RGB/lumi) textures, so
now it's possible to compress a texture array assembled with nvcompress.
2016-02-28 08:05:59 -03:00
Ignacio
49677da371
Remove executable property.
2016-02-22 11:54:43 -08:00
mpersano
db8fc561c3
Support assembling texture arrays.
2016-02-11 18:43:01 -02:00
Ignacio
9b79638f79
Disable test code from nvdecompress. Update vc12 projects and fix vc12 build. Fixes bug #232 .
2015-12-11 12:15:22 -08:00
Ignacio
7596650a2d
Be more clear that Qt4 is not used. From cfcohen.
2015-12-05 15:23:00 -08:00
Ignacio
9d6c7d6a69
Integrate more changes from cfcohen.
2015-12-05 15:16:14 -08:00
Ignacio
a20044bccc
Integrate changes from cfcohen to supress warning.
2015-12-05 15:09:57 -08:00
Ignacio
268e6abd65
Integrate cfcohen changes to fix linker problems with gcc.
2015-12-05 15:06:37 -08:00
Ignacio
87ca69bd14
Do not output messages for disabled libraries.
2015-12-05 14:58:05 -08:00
Ignacio
63d29a508e
Fix compiler warning.
2015-12-05 14:56:36 -08:00
Ignacio
e9a8630a3f
Increase array size to supress compiler warning.
2015-12-05 14:50:52 -08:00
Ignacio
c0ad0f4d31
Merge changes from The Witness.
2015-10-28 23:53:08 -07:00
Ignacio Castaño
a382ea5b21
Fix compiler warning.
2015-09-02 12:25:47 -07:00
Ignacio Castaño
26723de502
Fix memory leak reported by Sylvain Rochette in issue #229 .
2015-08-21 21:53:16 -07:00
Ignacio
58617584d4
Apply patch provided in issue #224 . Add support for ARM64.
2015-07-20 23:47:01 +02:00
Ignacio
4ef408b591
Remove debug code.
2015-07-20 14:32:16 +02:00
Ignacio
d32f0e0173
Merge pull request #223 from cmdrf/no-include-library-h
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Do not include Library.h
2015-06-12 10:27:02 -07:00
cmdrf
7b031aa4bf
Do not include removed Library.h
2015-06-12 14:00:37 +02:00
cmdrf
d01d72f8e7
Update NV_FOREACH for C++11
2015-06-12 12:38:44 +02:00
Ignacio
0d205015ae
Merge pull request #221 from cmdrf/snprintf-vs2015
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Do not redefine snprintf on VS2015
2015-06-10 10:51:07 -07:00
Ignacio
7aa0390f32
Merge pull request #220 from cmdrf/cmakecuda
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Fix CMake CUDA introspection
2015-06-10 10:49:35 -07:00
cmdrf
fa062aa298
Do not redefine snprintf on VS2015
2015-06-10 18:46:26 +02:00
cmdrf
205f492e2e
Fix CMake CUDA introspection
2015-06-10 18:14:12 +02:00
cmdrf
899a99a106
Fix link order for Linux
2015-06-10 17:59:57 +02:00
cmdrf
766edcb1a6
Fix more link order for Linux
2015-06-10 17:59:56 +02:00
Thomas Roß
9ad63e7f3a
Fixed compiler flag being set on wrong target.
2015-04-21 22:18:25 +02:00
Ignacio
81336cc3e9
Remove unnecessary files.
2015-03-25 12:36:16 -07:00
Ignacio
e9d44813d2
Merge pull request #216 from esok/master
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Added support for gcc and c++11 features.
2015-03-24 17:08:37 -07:00
Ignacio
a083337473
Merge changes from The Witness.
2015-03-24 12:14:49 -07:00
esok
6bc3224fe7
Added support for gcc and c++11 features.
2015-03-23 22:05:33 -04:00
castano
7e2a9d1adb
osx fixes. Fix issue 211.
2014-12-02 20:23:21 +00:00
castano
2d6fc0e304
DXT1 compressor tweaks.
2014-12-02 05:43:13 +00:00
castano
d019cd7080
Merge changes from the witness.
2014-11-04 17:49:29 +00:00
castano@gmail.com
4cb60cc5ba
Fix vc12 build.
2014-09-23 17:49:18 +00:00
castano
ac87eefa6d
Apply patch to update C# wraper. Fixes issue 184.
2014-06-11 21:02:04 +00:00
castano
f705b2eaa1
Fixes issue 93.
2014-06-11 19:46:17 +00:00
castano
6ade0e27b7
Fixes issue 202.
2014-05-21 18:09:47 +00:00
castano
7e74261f92
Fixes issue 204.
2014-05-21 17:47:06 +00:00
castano
57298c71c8
Fix issue 194.
2014-05-21 17:23:05 +00:00
castano
b06a6f46a5
Fixes issue 207.
2014-04-18 16:25:24 +00:00
castano
63d6036e3a
Fix issue 206.
2014-04-03 22:10:12 +00:00
nathaniel.reed@gmail.com
ab316deeaa
Add BC7 support. It's incredibly slow - ~60 seconds to compress a 512x512 image, on a Core i7 - but it works.
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- Added AVPCL compressor to projects and got it building with VC9 and VC10.
- Removed unused command line interface & file read/write code from AVPCL.
- Convert AVPCL to use NV vector math lib, asserts, etc.
- Convert AVPCL to use double instead of float.
- Added 4x4 symmetric eigensolver, for AVPCL; it's based on the existing 3x3 one, but I had to rewrite the Householder reduction stage. As with ZOH, using the eigensolver (instead of SVD) gives a ~25% speedup without significantly affecting RMSE.
- Encapsulate ZOH and AVPCL stuff into their own namespaces to keep everything separate.
- Added some missing vector operators to the nvmath lib.
2013-12-07 02:17:08 +00:00
nathaniel.reed@gmail.com
f2fa0517b5
Ported over James Arvo's SVD code from ZOH. It's a good deal slower than the eigensolver, and no better in RMSE - so didn't use it, but left the code in place for future reference.
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Also replaced doubles with floats in the eigensolver code. Speeds up BC6 another 5%. No change to RMSE in test suite.
2013-12-05 02:13:17 +00:00