Andrew Cassidy
d52cf6725d
Fix colors and localization
4 years ago
Andrew Cassidy
1bead566fa
Add generic decals set
4 years ago
Andrew Cassidy
3ab1414a19
Better normal map handling for parts with no normals
4 years ago
Andrew Cassidy
b24a2c1bbe
Add SDF shaders
4 years ago
Andrew Cassidy
e2f54cb4f7
Fix tile parsing and decal rotation
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• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
4 years ago
Andrew Cassidy
86f68b3bf8
Hopefully fix decals when used with certain parts
4 years ago
Andrew Cassidy
25ee8362c6
Disable physics for decals
4 years ago
Andrew Cassidy
d3f59c34a5
Reduce decal mass
4 years ago
Andrew Cassidy
2cae31b20f
Fix icon color when disabled in VAB menu
4 years ago
Andrew Cassidy
ebaeaa2182
Remove unused assets
4 years ago
Andrew Cassidy
723efea492
Remove some more debug statements
4 years ago
Andrew Cassidy
22628dbf93
Localization update
4 years ago
Andrew Cassidy
45fe3d1039
Update symmetry counterparts when tweakables are adjusted
4 years ago
Andrew Cassidy
f098e922cb
Localize flag events
4 years ago
Andrew Cassidy
a4c46b94d2
Add flag selection to flag decals
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• Add flag selection code blatantly stolen from WBDecals
• Fix attachment of symmetrically attached decals
4 years ago
Andrew Cassidy
e42ff52fb5
Rework decal parameters so they dont reset when changing variants
4 years ago
Andrew Cassidy
b3d817e0c3
more things
4 years ago
Andrew Cassidy
7a92e51eca
Fix things and remove test decal
4 years ago
Andrew Cassidy
43ac251ae4
Documentation pass
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nobody will ever read these why am I doing this
4 years ago
Andrew Cassidy
de2f42a09f
Temporarily remove nonfunctional intersection code
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Will probably fix at a later date, but its not needed for the plugin to work
4 years ago
Andrew Cassidy
1dddb97ca9
Fix tile indexing
4 years ago
Andrew Cassidy
c4c5177908
Write semiotic decal config
4 years ago
Andrew Cassidy
5376611eae
Decal shader changes, try to fix lighting additive pass
4 years ago
Andrew Cassidy
a8313127e2
Debug statement cleanup and fix icon creation
4 years ago
Andrew Cassidy
79bdc03c4b
Add tiling index and size values, for easier tiling
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Also API changes made as I chased a bug
4 years ago
Andrew Cassidy
f8d94ed681
Add semiotic decal atlas
4 years ago
Andrew Cassidy
d2f81058f8
Refactor yet again and add autotiling
4 years ago
Andrew Cassidy
a6fa2dd61c
Some cleanup of debug statements
4 years ago
Andrew Cassidy
2174f2c07b
Destroy materials and properties when MPC is destroyed
4 years ago
Andrew Cassidy
daf80b7f0f
Add agency and custom category (for use with WBTools)
4 years ago
Andrew Cassidy
4c10f0ecd7
Fix material creation
4 years ago
Andrew Cassidy
d04d5120f4
thing
4 years ago
Andrew Cassidy
3637f84f5c
Remove failed attempt at a culling fix
4 years ago
Andrew Cassidy
da1fbf0f2a
Fix scaling issues when part is created
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• KSP rescales the model object back to 1,1,1 on start, so don't use that for the model that gets scaled
• Some refactoring to consolidate property IDs
• rename some classes because I am indecisive
• Add and Get methods for MaterialPropertyCollection
• Make an attempt at a scale culling fix
4 years ago
Andrew Cassidy
5560eee368
rename background color property to make KSP happy
4 years ago
Andrew Cassidy
afcc19c843
Asset changes
4 years ago
Andrew Cassidy
d797a94066
Rework back shader and textures, add flag
4 years ago
Andrew Cassidy
0ef46a3182
More work trying to fix part icons
4 years ago
Andrew Cassidy
e9c8f3dafb
Big refactor to enable preview materials
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• add shader variants for decal previewing
• start to add code for part icon
• refactor material properties to be serializable
todo:
• fix decal preview scale (need to call UpdateScale on detached state)
• fix texture preview in part icon
• adjust culling per-object when rendering (turns out cull and ztest values are used by unity at the render time, not by the shader itself, so they can be adjusted in material property blocks!)
4 years ago
Andrew Cassidy
6c20675a99
Get flag module working
4 years ago
Andrew Cassidy
6a5604911d
Major refactor, splitting ModuleConformalDecal
4 years ago
Andrew Cassidy
5652f0dda1
small tweaks
4 years ago
Andrew Cassidy
d1e4d2ac4f
Small refactor to reload tweakables on load
4 years ago
Andrew Cassidy
eda068cd66
Get decal switching working mostly
4 years ago
Andrew Cassidy
c72e20bd2a
Black Lives Matter
4 years ago
Andrew Cassidy
5ddf973a76
Run config parsing after MM is done running
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MM is now a hard dependency
4 years ago
Andrew Cassidy
fccf52ae6e
Add manual material property constructors
4 years ago
Andrew Cassidy
53538a7b09
Add shader blacklist
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Add a configurable blacklist of shaders that can be projected onto
4 years ago
Andrew Cassidy
7e520f97ca
Refactor material parsing and loading
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This should hopefully pave the way for usable module switching using B9PS
4 years ago
Andrew Cassidy
114fc745f0
Revert "Decrement instead of increment queue value"
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This reverts commit 2f308c3ab6
.
4 years ago