Commit Graph

34 Commits

Author SHA1 Message Date
ece9d959fd flag aspect ratio overrides are now configurable
no longer hard coded to Squad/Flags
2022-10-30 23:58:55 -07:00
dfdf280564 Fix OnDestroy not being called 2022-10-30 21:03:27 -07:00
Jonathan Bayer
b2da56b1ca A few more edits 2022-09-03 18:03:01 -04:00
Jonathan Bayer
14bc694588 Fixed nullref caused when an entry in _targets was null
Fixed memory leak caused by the OnDestroy() methods not being called
	due to them being virtual
2022-09-03 18:01:15 -04:00
95b99d1d42 Clean up text update function 2022-03-06 00:01:23 -08:00
495441be06 Fix text not updating correctly in symmetry 2022-03-05 23:38:12 -08:00
6b7996fdd7 Text render simplification and small optimizations 2020-12-19 16:11:56 -08:00
17ef93bb6e Copy other text parameters to symmetry counterparts 2020-11-16 16:45:54 -08:00
98f774b2ae More font fixes and UI changes
- Lowered step size for decal size and depth to 1cm.
 - Changed default max size to 10m.
 - Text decals now show as a circle if they contain only whitespace.
 - Fixed font name in config and defaulted to Calibri if its missing
2020-11-16 15:05:55 -08:00
d31576fb0b Fix font saving and rendering 2020-11-16 14:44:07 -08:00
06137357c1 Close windows when text part is destroyed 2020-11-14 21:15:43 -08:00
dbbc621181 Fix text decal saving and loading
Closes #25
2020-11-14 21:11:16 -08:00
a6e2edc475 use URL-style string escaping 2020-11-13 01:42:55 -08:00
e82b02b0e5 Fix overlapping text and add text escaping 2020-11-12 21:25:24 -08:00
1ebed608a8 Fix corrupted text rendering
Fix text corruption when rendering text right after a scene change by delaying it by a single frame in OnLoad
2020-10-11 03:05:07 -07:00
d1029ca0c1 Fix color parsing and serialization 2020-09-29 19:46:14 -07:00
4a6d019227 More minor tweaks 2020-09-26 19:33:12 -07:00
8b05dc57e8 Fix localization and material updates 2020-09-26 00:02:34 -07:00
f3aea02da7 Better UI and shaders 2020-08-21 23:45:10 -07:00
93c3ff8a49 Fix text rendering more 2020-08-21 23:44:58 -07:00
ae351c021f Fix text rendering again, but break bold text again 2020-08-17 13:50:36 -07:00
7ec4c85e8c Handle bold text and several events, wondering whats up with Actions[] 2020-08-06 22:54:51 -07:00
86548a1037 Non-async text rendering integration 2020-07-27 16:16:15 -07:00
cdc8794c54 Various text rendering changes 2020-07-26 19:32:58 -07:00
42e6b18845 Text rendering job system 2020-07-25 20:01:41 -07:00
dbb3281e95 First working text rendering 2020-07-24 14:39:35 -07:00
10da3dd402 Working color picker UI 2020-07-22 22:37:16 -07:00
e87fc48edf Decal text input UI 2020-07-19 21:12:48 -07:00
47727ef0ce Fix some gui issues 2020-07-12 22:38:37 -07:00
4a3569a7be UI experiments 2020-07-12 20:27:19 -07:00
a9b05a677e Merge branch 'develop' into feature-text 2020-07-02 20:13:46 -07:00
96c625f6f2 changes 2020-06-19 10:36:13 -07:00
0a77ef57b7 Play around more with text rendering 2020-06-19 01:01:46 -07:00
f9d9c228ae Various dead-end attempts at font loading and rendering 2020-06-17 16:53:50 -07:00