Commit Graph

135 Commits

Author SHA1 Message Date
5fc9394908 Enable selection for decal colliders in flight, change layer 2020-06-19 22:45:29 -07:00
d8087cce3a Disable collision in flight scene 2020-06-19 22:09:25 -07:00
7487d3fb04 Fix color parsing 2020-06-19 21:55:05 -07:00
533b1f1cf4 Consolidate config parsing and parse layer value 2020-06-19 21:44:43 -07:00
7980ef4791 Fix infinitely scaled decals with zero scale and depth 2020-06-19 17:03:17 -07:00
4d2623a1c6 Layer Test module
idk man
2020-06-19 16:37:35 -07:00
35381fae65 Rename MaterialModifiers namespace 2020-06-19 16:35:10 -07:00
8acf17f189 Shader formatting 2020-06-17 16:43:14 -07:00
4ed4676488 Update README.md 2020-06-17 15:32:42 -07:00
2e32de00e7 Fix deploy config 2020-06-17 14:19:19 -07:00
32097e8baf Add spacedock deployment 2020-06-17 14:04:57 -07:00
ccd71208dc Update version and add SpaceDock deployment 2020-06-17 14:04:42 -07:00
fae34be358 Multiple fixes 2020-06-17 13:57:36 -07:00
26b59400e9 Update README.md 2020-06-16 22:42:07 -07:00
4817d7ccae ugh 2020-06-16 21:34:03 -07:00
82f1e8904e Use changelog that the deploy script likes 2020-06-16 21:30:28 -07:00
d33f434720 spell "git" correctly 2020-06-16 21:26:01 -07:00
1603df4939 git lfs patch before script runs 2020-06-16 21:24:17 -07:00
3963438e2a Dont use s3 assets which apparently require authentication 2020-06-16 21:12:22 -07:00
5bc9dcdeae Fix mod name 2020-06-16 21:04:26 -07:00
ee9a53079e fix yaml typo 2020-06-16 21:01:52 -07:00
0c07629951 add CI configuration and reorganize 2020-06-16 20:50:43 -07:00
742a8f0f30 Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
2020-06-12 17:29:29 -07:00
9814685e67 Disable drag on decals 2020-06-12 13:23:20 -07:00
4afc8c5527 Add license and readme 2020-06-11 22:32:25 -07:00
2af192966f fix cutoff value on shaders 2020-06-11 22:02:13 -07:00
38ce1184ea Remove broken culling code and fix flag switching 2020-06-11 21:58:04 -07:00
b09695d602 Use bounds to choose projection targets 2020-06-11 21:01:01 -07:00
23c309fa9a Add culling for offscreen decals 2020-06-11 20:49:13 -07:00
3c5fcedca4 Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
a42084bf1c Add glow shader for bounding cube 2020-06-11 18:57:43 -07:00
e27267c862 Add size calculation modes 2020-06-11 17:30:31 -07:00
a386281fb2 Add slider for edge wear 2020-06-11 16:52:12 -07:00
d52cf6725d Fix colors and localization 2020-06-11 15:20:50 -07:00
1bead566fa Add generic decals set 2020-06-11 14:19:31 -07:00
3ab1414a19 Better normal map handling for parts with no normals 2020-06-11 14:15:37 -07:00
b24a2c1bbe Add SDF shaders 2020-06-11 14:14:59 -07:00
e2f54cb4f7 Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00
86f68b3bf8 Hopefully fix decals when used with certain parts 2020-06-09 21:13:36 -07:00
25ee8362c6 Disable physics for decals 2020-06-09 20:40:32 -07:00
d3f59c34a5 Reduce decal mass 2020-06-09 20:38:44 -07:00
2cae31b20f Fix icon color when disabled in VAB menu 2020-06-09 13:23:34 -07:00
ebaeaa2182 Remove unused assets 2020-06-09 13:17:17 -07:00
723efea492 Remove some more debug statements 2020-06-09 00:03:00 -07:00
22628dbf93 Localization update 2020-06-08 21:53:23 -07:00
45fe3d1039 Update symmetry counterparts when tweakables are adjusted 2020-06-08 20:21:26 -07:00
f098e922cb Localize flag events 2020-06-08 19:50:33 -07:00
a4c46b94d2 Add flag selection to flag decals
• Add flag selection code blatantly stolen from WBDecals
• Fix attachment of symmetrically attached decals
2020-06-08 19:38:35 -07:00
e42ff52fb5 Rework decal parameters so they dont reset when changing variants 2020-06-08 15:38:36 -07:00
b3d817e0c3 more things 2020-06-08 13:14:25 -07:00