Commit Graph

20 Commits (7a909c18bce24d38e1d379d0de7b4c35bd9140a9)

Author SHA1 Message Date
Andrew Cassidy 7a909c18bc Merge branch 'main' into feature-better-tweakables
Probably breaks everything
2 years ago
Andrew Cassidy dddb7f09f3 make log message make a bit more sense 2 years ago
Andrew Cassidy 3cd229bc23 Fix decals not projecting when loading prefabs
• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2 years ago
Andrew Cassidy fc6820d73b make normal map gen less dumb 4 years ago
Andrew Cassidy 9dc98a6f9d Fix flag aspect ratio and font instantiation 4 years ago
Andrew Cassidy e37cf03f7b Merge branch 'main' into feature-multiProject
# Conflicts:
#	GameData/ConformalDecals/Plugins/ConformalDecals.dll
#	Source/ConformalDecals/ModuleConformalDecal.cs
#	Source/ConformalDecals/ModuleConformalText.cs
4 years ago
Andrew Cassidy 981a167864 Revert "Add fallbacks to all fonts, even squad ones"
This reverts commit ac1289a46e.
4 years ago
Andrew Cassidy ea8c069d68 Fix issues with fallback fonts
Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
closes #24
4 years ago
Andrew Cassidy ac1289a46e Add fallbacks to all fonts, even squad ones 4 years ago
Andrew Cassidy e6288942ea Cleanup and fix onVariantApplied 4 years ago
Andrew Cassidy 885dfb3397 Logging refactor
dll update
4 years ago
Andrew Cassidy da3bcf7819 text input changes 4 years ago
Andrew Cassidy 1c776c0969 Allow fonts to disable certain unsupported styles
Also clean up some stuff
4 years ago
Andrew Cassidy e87fc48edf Decal text input UI 4 years ago
Andrew Cassidy be641272ad Shader fixes and legacy shader code 4 years ago
Andrew Cassidy 4cdfac8ccd Global override for selectability and kill part on detach 4 years ago
Andrew Cassidy 5fc9394908 Enable selection for decal colliders in flight, change layer 4 years ago
Andrew Cassidy 533b1f1cf4 Consolidate config parsing and parse layer value 4 years ago
Andrew Cassidy e2f54cb4f7 Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
4 years ago
Andrew Cassidy da1fbf0f2a Fix scaling issues when part is created
• KSP rescales the model object back to 1,1,1 on start, so don't use that for the model that gets scaled
• Some refactoring to consolidate property IDs
• rename some classes because I am indecisive
• Add and Get methods for MaterialPropertyCollection
• Make an attempt at a scale culling fix
4 years ago