• Add ModuleRestockHeatEffects, which replaces ModuleHeatEffects and incorporates its own color changing module without the bugs of the stock one, as well as having an option to disable the built in blackbody glow.
• Minor changes to ModuleRestockISRUAnimation
• Add Restock+ Ore tanks
• 3.75m Ore Tank
• 1.875m Ore Tank
• Update texture on ReStock ore tanks to normalize colors and specular values
• Rename textures and mu files
• Fix the blacklist file
- Fix solar panel Pivot transform orientation to match that of stock
- Move material config for shiny solar panels to the mu instead of using the material switcher
- Rename restock-solarpanel-2x3.mu to restock-solarpanel-3x2.mu
- Rename textures for consistancy
- Add stock colliders to shrouded solar panels
- Add normal map to solar panels
- Fix small animation error in solar panel doors
- Update artwork for the .625m reaction wheel. closes #480
- Add radial gyroscope RS+ part. closes #481
- Add manufacturer to the stock .625m reaction wheel part, since the stock config lacks it
- the game keeps track of the orientation of the antenna pivot object in the save. This makes sense for solar panels, or antennas if they tracked, but some deployed antennas ended up pointed random directions and looking weird when migrating an existing save
- This commit rotates the root segment of the communotron 16 to match the stock orientation, and adds dummy pivot transforms matching the stock deployed pivot transforms so nothing changes when the game rotates them on load.