Commit Graph

174 Commits (main)

Author SHA1 Message Date
Andrew Cassidy c0d20f847d Update targets on an undo 1 year ago
Andrew Cassidy d3388a4dad better null checking 2 years ago
Andrew Cassidy ece9d959fd flag aspect ratio overrides are now configurable
no longer hard coded to Squad/Flags
2 years ago
Andrew Cassidy dfdf280564 Fix OnDestroy not being called 2 years ago
Jonathan Bayer b2da56b1ca A few more edits 2 years ago
Jonathan Bayer 14bc694588 Fixed nullref caused when an entry in _targets was null
Fixed memory leak caused by the OnDestroy() methods not being called
	due to them being virtual
2 years ago
Andrew Cassidy dddb7f09f3 make log message make a bit more sense 2 years ago
Andrew Cassidy 3cd229bc23 Fix decals not projecting when loading prefabs
• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2 years ago
Andrew Cassidy a82369e595 Merge branch 'hotfix' 2 years ago
Andrew Cassidy 322aaa613e Add script for updating version 2 years ago
Andrew Cassidy 80da98d95a Fix DLL copy snippet 2 years ago
Andrew Cassidy 95b99d1d42 Clean up text update function 2 years ago
Andrew Cassidy ba6676b625 Hide NRE warning in Rider
its terrible but I've never seen it NRE so 🤷‍♂️
2 years ago
Andrew Cassidy 495441be06 Fix text not updating correctly in symmetry 2 years ago
Andrew Cassidy 760609fae2 Refactor flag decal
Not exhaustively tested but shouldnt be different from before
2 years ago
Andrew Cassidy ecc60751f7 Don't project onto TransparentFX layer 2 years ago
Andrew Cassidy 316f92df2c Update shabby to use Harmony 2 3 years ago
Andrew Cassidy 3173dd914a Update version and remove debug statement 3 years ago
Andrew Cassidy 5f6712f476 Revert changes to ModuleConformalDecal.cs 3 years ago
Andrew Cassidy 6b7996fdd7 Text render simplification and small optimizations 3 years ago
Andrew Cassidy 5feb16dcfb Only update text once per frame
Fixed text re-rendering several times in a single frame when pasting in text
3 years ago
Andrew Cassidy bf8e98caf0 Fix text rendering for some non-ascii strings 3 years ago
Andrew Cassidy b634eb1e8e Update version and changelog 3 years ago
Andrew Cassidy dadf38acd5 go back to using temporary rendertexs 3 years ago
Andrew Cassidy f42e0d78d6 Don't reuse textures, and don't keep them in RAM
Hopefully fixes #28
3 years ago
Andrew Cassidy dda988db17 Quick bugfix 3 years ago
Andrew Cassidy e56278c6cb Fix stock flags being stretched 3 years ago
Andrew Cassidy 2793f5fcb1 Fix DLL copying 3 years ago
Andrew Cassidy 833ec43a52 Update project files 3 years ago
Andrew Cassidy e6856124e7 Another attempt at fixing the planet glitch 3 years ago
Andrew Cassidy 8ed7a130ab Alternate rendertex handling 3 years ago
Andrew Cassidy 17ef93bb6e Copy other text parameters to symmetry counterparts 4 years ago
Andrew Cassidy a6de537e4a ScaleRange change 4 years ago
Andrew Cassidy 121428414c Add input locks for text entry 4 years ago
Andrew Cassidy 98f774b2ae More font fixes and UI changes
- Lowered step size for decal size and depth to 1cm.
 - Changed default max size to 10m.
 - Text decals now show as a circle if they contain only whitespace.
 - Fixed font name in config and defaulted to Calibri if its missing
4 years ago
Andrew Cassidy d31576fb0b Fix font saving and rendering 4 years ago
Andrew Cassidy c9853049c5 Clear rendertex because KSP wont 4 years ago
Andrew Cassidy 06137357c1 Close windows when text part is destroyed 4 years ago
Andrew Cassidy dbbc621181 Fix text decal saving and loading
Closes #25
4 years ago
Andrew Cassidy 981a167864 Revert "Add fallbacks to all fonts, even squad ones"
This reverts commit ac1289a46e.
4 years ago
Andrew Cassidy c42e443b4b Add minimum size for text decals 4 years ago
Andrew Cassidy a6e2edc475 use URL-style string escaping 4 years ago
Andrew Cassidy e82b02b0e5 Fix overlapping text and add text escaping 4 years ago
Andrew Cassidy ea8c069d68 Fix issues with fallback fonts
Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
closes #24
4 years ago
Andrew Cassidy ac1289a46e Add fallbacks to all fonts, even squad ones 4 years ago
Andrew Cassidy 1ebed608a8 Fix corrupted text rendering
Fix text corruption when rendering text right after a scene change by delaying it by a single frame in OnLoad
4 years ago
Andrew Cassidy 98a790630e Remove call to get_dataPath from constructor
Fixes error in development build of KSP
4 years ago
Andrew Cassidy 5ef33b1d85 Use supported render texture format on DirectX 4 years ago
Andrew Cassidy 27ecd82193 Rename font file to avoid windows legacy features 4 years ago
Andrew Cassidy ddce97ee05 Fix styles updating textbox 4 years ago