e6856124e7
Another attempt at fixing the planet glitch
2020-11-25 02:44:04 -08:00
8ed7a130ab
Alternate rendertex handling
2020-11-22 20:18:16 -08:00
98f774b2ae
More font fixes and UI changes
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- Lowered step size for decal size and depth to 1cm.
- Changed default max size to 10m.
- Text decals now show as a circle if they contain only whitespace.
- Fixed font name in config and defaulted to Calibri if its missing
2020-11-16 15:05:55 -08:00
d31576fb0b
Fix font saving and rendering
2020-11-16 14:44:07 -08:00
c9853049c5
Clear rendertex because KSP wont
2020-11-16 14:01:10 -08:00
dbbc621181
Fix text decal saving and loading
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Closes #25
2020-11-14 21:11:16 -08:00
981a167864
Revert "Add fallbacks to all fonts, even squad ones"
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This reverts commit ac1289a46e
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2020-11-13 01:55:42 -08:00
c42e443b4b
Add minimum size for text decals
2020-11-13 01:43:08 -08:00
a6e2edc475
use URL-style string escaping
2020-11-13 01:42:55 -08:00
e82b02b0e5
Fix overlapping text and add text escaping
2020-11-12 21:25:24 -08:00
ea8c069d68
Fix issues with fallback fonts
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Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
closes #24
2020-11-12 20:10:40 -08:00
ac1289a46e
Add fallbacks to all fonts, even squad ones
2020-11-12 14:55:04 -08:00
1ebed608a8
Fix corrupted text rendering
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Fix text corruption when rendering text right after a scene change by delaying it by a single frame in OnLoad
2020-10-11 03:05:07 -07:00
5ef33b1d85
Use supported render texture format on DirectX
2020-10-04 14:59:58 -07:00
27ecd82193
Rename font file to avoid windows legacy features
2020-10-04 14:40:07 -07:00
885dfb3397
Logging refactor
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dll update
2020-09-28 01:07:33 -07:00
1859e51a2e
Documentation and cleanup pass
2020-09-27 18:26:55 -07:00
5faa26ae95
TextRenderer cleanup
2020-09-27 00:48:39 -07:00
3df3e08aae
Fix text rendering user counter for new renders
2020-09-26 11:32:41 -07:00
54cd5dce20
Fix text rendering yet again
2020-09-25 22:03:59 -07:00
f3aea02da7
Better UI and shaders
2020-08-21 23:45:10 -07:00
93c3ff8a49
Fix text rendering more
2020-08-21 23:44:58 -07:00
ae351c021f
Fix text rendering again, but break bold text again
2020-08-17 13:50:36 -07:00
7ec4c85e8c
Handle bold text and several events, wondering whats up with Actions[]
2020-08-06 22:54:51 -07:00
86548a1037
Non-async text rendering integration
2020-07-27 16:16:15 -07:00
cdc8794c54
Various text rendering changes
2020-07-26 19:32:58 -07:00
da3bcf7819
text input changes
2020-07-26 19:30:19 -07:00
7e3f4b84ff
Unity serialization rules are stupid
2020-07-25 23:49:47 -07:00
42e6b18845
Text rendering job system
2020-07-25 20:01:41 -07:00
1c776c0969
Allow fonts to disable certain unsupported styles
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Also clean up some stuff
2020-07-25 01:36:19 -07:00
2994da628b
Fix fitting algorithm for text rendering
2020-07-25 00:47:36 -07:00
dbb3281e95
First working text rendering
2020-07-24 14:39:35 -07:00
e87fc48edf
Decal text input UI
2020-07-19 21:12:48 -07:00
1316dbb553
Add basic ui controller
2020-07-15 18:12:50 -07:00
a9b05a677e
Merge branch 'develop' into feature-text
2020-07-02 20:13:46 -07:00
96c625f6f2
changes
2020-06-19 10:36:13 -07:00
0a77ef57b7
Play around more with text rendering
2020-06-19 01:01:46 -07:00
2122b6a0a7
Working font!
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thank you sarbian!
2020-06-17 16:53:51 -07:00
f9d9c228ae
Various dead-end attempts at font loading and rendering
2020-06-17 16:53:50 -07:00