Andrew Cassidy
5a7f101155
Nuke UpdateTexture
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• It never gets called except with UpdateMaterial, and UpdateMaterial isnt very heavy
• Also add a check for if the text changed in ModuleTextDecal to avoid calling a bunch of code unnecessarily. Only really affects editor performance when adjusting sliders but nice to have anyways
2 years ago
Andrew Cassidy
39555d92d1
Clean up things broken by the merge
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And refactor flag module yet again
2 years ago
Andrew Cassidy
7a909c18bc
Merge branch 'main' into feature-better-tweakables
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Probably breaks everything
2 years ago
Andrew Cassidy
d714c498fb
Apply stash
2 years ago
Andrew Cassidy
dddb7f09f3
make log message make a bit more sense
2 years ago
Andrew Cassidy
3cd229bc23
Fix decals not projecting when loading prefabs
...
• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2 years ago
Andrew Cassidy
a82369e595
Merge branch 'hotfix'
2 years ago
Andrew Cassidy
322aaa613e
Add script for updating version
2 years ago
Andrew Cassidy
80da98d95a
Fix DLL copy snippet
2 years ago
Andrew Cassidy
95b99d1d42
Clean up text update function
2 years ago
Andrew Cassidy
ba6676b625
Hide NRE warning in Rider
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its terrible but I've never seen it NRE so 🤷♂️
2 years ago
Andrew Cassidy
495441be06
Fix text not updating correctly in symmetry
2 years ago
Andrew Cassidy
760609fae2
Refactor flag decal
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Not exhaustively tested but shouldnt be different from before
2 years ago
Andrew Cassidy
ecc60751f7
Don't project onto TransparentFX layer
2 years ago
Andrew Cassidy
316f92df2c
Update shabby to use Harmony 2
3 years ago
Andrew Cassidy
f20119565f
Run some logic only at startup
3 years ago
Andrew Cassidy
6ee52ac18e
Fix some projection logic
3 years ago
Andrew Cassidy
67ccaa1dae
Fix textures not updating sometimes
3 years ago
Andrew Cassidy
c33f5bacdd
Fix symmetry
3 years ago
Andrew Cassidy
03d2e66543
simplify opacity cutoff and wear by using material properties
3 years ago
Andrew Cassidy
be3b7f791a
Remove debug logging statements
3 years ago
Andrew Cassidy
7406fa613b
Clear targets on attach
3 years ago
Andrew Cassidy
7b9ed99325
Cleanup of abandoned saving code
3 years ago
Andrew Cassidy
e069f85e56
More tweaks
3 years ago
Andrew Cassidy
2f2b6fb692
Get multi-projection to work
3 years ago
Andrew Cassidy
169f2e9bf1
Add uint parsing function
3 years ago
Andrew Cassidy
eb033113b3
Merge branch 'main' into feature-multiProject
4 years ago
Andrew Cassidy
3173dd914a
Update version and remove debug statement
4 years ago
Andrew Cassidy
5f6712f476
Revert changes to ModuleConformalDecal.cs
4 years ago
Andrew Cassidy
6b7996fdd7
Text render simplification and small optimizations
4 years ago
Andrew Cassidy
5feb16dcfb
Only update text once per frame
...
Fixed text re-rendering several times in a single frame when pasting in text
4 years ago
Andrew Cassidy
bf8e98caf0
Fix text rendering for some non-ascii strings
4 years ago
Andrew Cassidy
b634eb1e8e
Update version and changelog
4 years ago
Andrew Cassidy
dadf38acd5
go back to using temporary rendertexs
4 years ago
Andrew Cassidy
f42e0d78d6
Don't reuse textures, and don't keep them in RAM
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Hopefully fixes #28
4 years ago
Andrew Cassidy
227c259e51
Cleanup and migrate to using VS
4 years ago
Andrew Cassidy
fc6820d73b
make normal map gen less dumb
4 years ago
Andrew Cassidy
9dc98a6f9d
Fix flag aspect ratio and font instantiation
4 years ago
Andrew Cassidy
35fce78616
fix flag decal NRE
4 years ago
Andrew Cassidy
84611a26e8
Remove workaround for outdated msbuild
4 years ago
Andrew Cassidy
a61a2b81a1
Cleanup refactor
4 years ago
Andrew Cassidy
e37cf03f7b
Merge branch 'main' into feature-multiProject
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# Conflicts:
# GameData/ConformalDecals/Plugins/ConformalDecals.dll
# Source/ConformalDecals/ModuleConformalDecal.cs
# Source/ConformalDecals/ModuleConformalText.cs
4 years ago
Andrew Cassidy
dda988db17
Quick bugfix
4 years ago
Andrew Cassidy
e56278c6cb
Fix stock flags being stretched
4 years ago
Andrew Cassidy
2793f5fcb1
Fix DLL copying
4 years ago
Andrew Cassidy
833ec43a52
Update project files
4 years ago
Andrew Cassidy
e6856124e7
Another attempt at fixing the planet glitch
4 years ago
Andrew Cassidy
8ed7a130ab
Alternate rendertex handling
4 years ago
Andrew Cassidy
17ef93bb6e
Copy other text parameters to symmetry counterparts
4 years ago
Andrew Cassidy
a6de537e4a
ScaleRange change
4 years ago