9295899787
Saving tests
2021-01-01 14:10:27 -08:00
e069f85e56
More tweaks
2021-01-01 14:02:46 -08:00
2f2b6fb692
Get multi-projection to work
2020-12-31 21:05:30 -08:00
eb033113b3
Merge branch 'main' into feature-multiProject
2020-12-20 01:46:16 -08:00
3173dd914a
Update version and remove debug statement
2020-12-19 17:06:52 -08:00
5f6712f476
Revert changes to ModuleConformalDecal.cs
2020-12-19 16:58:15 -08:00
6b7996fdd7
Text render simplification and small optimizations
2020-12-19 16:11:56 -08:00
5feb16dcfb
Only update text once per frame
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Fixed text re-rendering several times in a single frame when pasting in text
2020-12-18 21:14:34 -08:00
bf8e98caf0
Fix text rendering for some non-ascii strings
2020-12-17 16:14:33 -08:00
b634eb1e8e
Update version and changelog
2020-12-16 13:04:46 -08:00
dadf38acd5
go back to using temporary rendertexs
2020-12-16 01:28:57 -08:00
f42e0d78d6
Don't reuse textures, and don't keep them in RAM
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Hopefully fixes #28
2020-12-16 01:11:32 -08:00
227c259e51
Cleanup and migrate to using VS
2020-12-08 16:06:01 -08:00
fc6820d73b
make normal map gen less dumb
2020-12-04 17:12:41 -08:00
9dc98a6f9d
Fix flag aspect ratio and font instantiation
2020-12-04 17:05:37 -08:00
35fce78616
fix flag decal NRE
2020-12-04 16:16:11 -08:00
a61a2b81a1
Cleanup refactor
2020-12-02 01:40:46 -08:00
e37cf03f7b
Merge branch 'main' into feature-multiProject
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# Conflicts:
# GameData/ConformalDecals/Plugins/ConformalDecals.dll
# Source/ConformalDecals/ModuleConformalDecal.cs
# Source/ConformalDecals/ModuleConformalText.cs
2020-11-30 00:46:03 -08:00
dda988db17
Quick bugfix
2020-11-29 16:31:41 -08:00
e56278c6cb
Fix stock flags being stretched
2020-11-29 16:02:45 -08:00
e6856124e7
Another attempt at fixing the planet glitch
2020-11-25 02:44:04 -08:00
8ed7a130ab
Alternate rendertex handling
2020-11-22 20:18:16 -08:00
334af786f6
Version change
2020-11-16 16:48:45 -08:00
17ef93bb6e
Copy other text parameters to symmetry counterparts
2020-11-16 16:45:54 -08:00
a6de537e4a
ScaleRange change
2020-11-16 15:44:40 -08:00
33b0307aa2
Lower text decal default size
2020-11-16 15:39:41 -08:00
121428414c
Add input locks for text entry
2020-11-16 15:34:10 -08:00
98f774b2ae
More font fixes and UI changes
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- Lowered step size for decal size and depth to 1cm.
- Changed default max size to 10m.
- Text decals now show as a circle if they contain only whitespace.
- Fixed font name in config and defaulted to Calibri if its missing
2020-11-16 15:05:55 -08:00
d31576fb0b
Fix font saving and rendering
2020-11-16 14:44:07 -08:00
c9853049c5
Clear rendertex because KSP wont
2020-11-16 14:01:10 -08:00
40d4e2cc8a
Update changelog
2020-11-14 21:26:16 -08:00
4cf6de9693
Add defaults to text decal config
2020-11-14 21:17:54 -08:00
06137357c1
Close windows when text part is destroyed
2020-11-14 21:15:43 -08:00
dbbc621181
Fix text decal saving and loading
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Closes #25
2020-11-14 21:11:16 -08:00
c6b9812fe3
Fix MM patch
2020-11-13 03:20:51 -08:00
8accabe9e5
Fix FAR incompatability
2020-11-13 02:22:56 -08:00
981a167864
Revert "Add fallbacks to all fonts, even squad ones"
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This reverts commit ac1289a46e
.
2020-11-13 01:55:42 -08:00
c42e443b4b
Add minimum size for text decals
2020-11-13 01:43:08 -08:00
a6e2edc475
use URL-style string escaping
2020-11-13 01:42:55 -08:00
e82b02b0e5
Fix overlapping text and add text escaping
2020-11-12 21:25:24 -08:00
ea8c069d68
Fix issues with fallback fonts
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Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
closes #24
2020-11-12 20:10:40 -08:00
ac1289a46e
Add fallbacks to all fonts, even squad ones
2020-11-12 14:55:04 -08:00
e6288942ea
Cleanup and fix onVariantApplied
2020-11-09 19:34:34 -08:00
1ebed608a8
Fix corrupted text rendering
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Fix text corruption when rendering text right after a scene change by delaying it by a single frame in OnLoad
2020-10-11 03:05:07 -07:00
62bdd151e1
Refactor to rearrange initialization code
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• Add matrix parsing code
• Add target serialization
• Rearrange initialization to allow loading targets from config soon
2020-10-09 19:30:59 -07:00
f5af8a4d53
Merge branch 'develop' into feature-multiProject
2020-10-09 17:28:00 -07:00
98a790630e
Remove call to get_dataPath from constructor
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Fixes error in development build of KSP
2020-10-07 00:12:15 -07:00
df95601416
Allow toggling multiprojection in editor
2020-10-05 23:30:22 -07:00
596675ad8d
Add naive implementation of multi-projection
2020-10-05 22:42:01 -07:00
ef90f73288
Update ConformalDecals.version
2020-10-04 21:03:46 -07:00