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946975249d
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More decal shader reorganization
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2024-07-29 22:32:11 -07:00 |
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ce55f07150
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Add templatized text decal shader
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2024-07-26 00:03:42 -07:00 |
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7286202be9
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Reorganize assets folder and tweak shaders
Moved rim shading and underwater fog to the common cginc
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2024-07-25 23:29:42 -07:00 |
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14640c1dca
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Templatize decal shader
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2024-07-25 00:31:16 -07:00 |
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321b2a49a4
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Reorganize UI shaders
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2024-07-23 22:44:41 -07:00 |
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f1115ef188
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Tweaks to clean up shader multi-compiles and formatting
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2024-07-23 21:54:39 -07:00 |
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dd40e54ef3
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More aggressive shader cleanup
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2024-07-17 23:32:23 -07:00 |
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c19a0c2889
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Cleaned up deferred support
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2024-07-17 22:48:58 -07:00 |
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ded36f457d
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Add LightingKSP.cginc dropin replacement that works with Deferred
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2024-07-16 19:40:34 -07:00 |
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1be7a98835
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Mostly fix VAB decal issues
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2024-06-26 22:28:41 -07:00 |
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a3a9ad9674
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Improved support for deferred rendering
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2024-06-26 01:04:00 -07:00 |
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89a1f0d872
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I have a very shiny tortilla
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2024-06-24 23:07:44 -07:00 |
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37715a46ab
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Fix for Deferred support
very basic, can be improved later
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2024-06-24 19:12:27 -07:00 |
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bf8e98caf0
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Fix text rendering for some non-ascii strings
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2020-12-17 16:14:33 -08:00 |
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8f22856064
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Use enter/return for newline in text entry
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2020-10-04 16:05:24 -07:00 |
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0b15a3125c
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Fix bounds antialiasing on text
Previously the gradient was being calculated before taking the boundaries into account, resulting in the edges being too hard or too soft
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2020-09-26 19:39:44 -07:00 |
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7495a6f509
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Fix blit shader
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2020-09-24 23:31:42 -07:00 |
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f3aea02da7
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Better UI and shaders
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2020-08-21 23:45:10 -07:00 |
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93c3ff8a49
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Fix text rendering more
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2020-08-21 23:44:58 -07:00 |
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53f8e74836
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Fix repeating on text shader and add outline-only support
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2020-08-15 23:24:39 -07:00 |
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f367a30dec
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Prefab updates
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2020-07-26 19:21:36 -07:00 |
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30870b263a
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Add text decal shader
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2020-07-25 00:54:21 -07:00 |
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2994da628b
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Fix fitting algorithm for text rendering
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2020-07-25 00:47:36 -07:00 |
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dbb3281e95
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First working text rendering
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2020-07-24 14:39:35 -07:00 |
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f3698fc108
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More text rendering tests
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2020-07-24 01:53:10 -07:00 |
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10da3dd402
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Working color picker UI
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2020-07-22 22:37:16 -07:00 |
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e57bed6ed9
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Add rounded rectangle shaders and remove masks
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2020-07-21 16:41:26 -07:00 |
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d5702ee0e7
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Color picker UI integration
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2020-07-21 00:52:23 -07:00 |
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dfef071175
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Box slider script
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2020-07-20 00:46:44 -07:00 |
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af05ed43c2
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Add start of color picker and reorganize
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2020-07-19 23:56:38 -07:00 |
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1316dbb553
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Add basic ui controller
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2020-07-15 18:12:50 -07:00 |
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4a3569a7be
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UI experiments
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2020-07-12 20:27:19 -07:00 |
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a9b05a677e
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Merge branch 'develop' into feature-text
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2020-07-02 20:13:46 -07:00 |
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be641272ad
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Shader fixes and legacy shader code
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2020-07-02 19:40:00 -07:00 |
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0aaf0088d8
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Tweak and compile shaders
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2020-07-01 22:54:30 -07:00 |
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0b83155c42
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idk
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2020-07-01 01:30:46 -07:00 |
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f78093bbb6
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Major shader overhaul
• All shaders merged into one using shader variants
• new SDF-based antialiasing engine
• Smoothness on SDFs is now disabled
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2020-07-01 01:28:45 -07:00 |
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1ab8d0f6bc
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Merge branch 'master' into develop
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2020-06-29 22:19:31 -07:00 |
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1ad6a1fa50
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Disable projection onto decal shaders
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2020-06-29 19:13:51 -07:00 |
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adf6f7171a
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Add Munar decals
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2020-06-22 01:41:51 -07:00 |
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0a77ef57b7
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Play around more with text rendering
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2020-06-19 01:01:46 -07:00 |
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00acb45e18
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Fix zbuffer writing in bounds shader
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2020-06-18 14:15:59 -07:00 |
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8acf17f189
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Shader formatting
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2020-06-17 16:43:14 -07:00 |
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2af192966f
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fix cutoff value on shaders
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2020-06-11 22:02:13 -07:00 |
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3c5fcedca4
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Add visible bounding boxes around projection area
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2020-06-11 19:59:53 -07:00 |
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a42084bf1c
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Add glow shader for bounding cube
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2020-06-11 18:57:43 -07:00 |
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b24a2c1bbe
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Add SDF shaders
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2020-06-11 14:14:59 -07:00 |
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86f68b3bf8
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Hopefully fix decals when used with certain parts
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2020-06-09 21:13:36 -07:00 |
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2cae31b20f
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Fix icon color when disabled in VAB menu
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2020-06-09 13:23:34 -07:00 |
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ebaeaa2182
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Remove unused assets
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2020-06-09 13:17:17 -07:00 |
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