Commit Graph

76 Commits

Author SHA1 Message Date
946975249d More decal shader reorganization 2024-07-29 22:32:11 -07:00
ce55f07150 Add templatized text decal shader 2024-07-26 00:03:42 -07:00
7286202be9 Reorganize assets folder and tweak shaders
Moved rim shading and underwater fog to the common cginc
2024-07-25 23:29:42 -07:00
14640c1dca Templatize decal shader 2024-07-25 00:31:16 -07:00
321b2a49a4 Reorganize UI shaders 2024-07-23 22:44:41 -07:00
f1115ef188 Tweaks to clean up shader multi-compiles and formatting 2024-07-23 21:54:39 -07:00
dd40e54ef3 More aggressive shader cleanup 2024-07-17 23:32:23 -07:00
c19a0c2889 Cleaned up deferred support 2024-07-17 22:48:58 -07:00
ded36f457d Add LightingKSP.cginc dropin replacement that works with Deferred 2024-07-16 19:40:34 -07:00
1be7a98835 Mostly fix VAB decal issues 2024-06-26 22:28:41 -07:00
a3a9ad9674 Improved support for deferred rendering 2024-06-26 01:04:00 -07:00
89a1f0d872 I have a very shiny tortilla 2024-06-24 23:07:44 -07:00
37715a46ab Fix for Deferred support
very basic, can be improved later
2024-06-24 19:12:27 -07:00
bf8e98caf0 Fix text rendering for some non-ascii strings 2020-12-17 16:14:33 -08:00
8f22856064 Use enter/return for newline in text entry 2020-10-04 16:05:24 -07:00
0b15a3125c Fix bounds antialiasing on text
Previously the gradient was being calculated before taking the boundaries into account, resulting in the edges being too hard or too soft
2020-09-26 19:39:44 -07:00
7495a6f509 Fix blit shader 2020-09-24 23:31:42 -07:00
f3aea02da7 Better UI and shaders 2020-08-21 23:45:10 -07:00
93c3ff8a49 Fix text rendering more 2020-08-21 23:44:58 -07:00
53f8e74836 Fix repeating on text shader and add outline-only support 2020-08-15 23:24:39 -07:00
f367a30dec Prefab updates 2020-07-26 19:21:36 -07:00
30870b263a Add text decal shader 2020-07-25 00:54:21 -07:00
2994da628b Fix fitting algorithm for text rendering 2020-07-25 00:47:36 -07:00
dbb3281e95 First working text rendering 2020-07-24 14:39:35 -07:00
f3698fc108 More text rendering tests 2020-07-24 01:53:10 -07:00
10da3dd402 Working color picker UI 2020-07-22 22:37:16 -07:00
e57bed6ed9 Add rounded rectangle shaders and remove masks 2020-07-21 16:41:26 -07:00
d5702ee0e7 Color picker UI integration 2020-07-21 00:52:23 -07:00
dfef071175 Box slider script 2020-07-20 00:46:44 -07:00
af05ed43c2 Add start of color picker and reorganize 2020-07-19 23:56:38 -07:00
1316dbb553 Add basic ui controller 2020-07-15 18:12:50 -07:00
4a3569a7be UI experiments 2020-07-12 20:27:19 -07:00
a9b05a677e Merge branch 'develop' into feature-text 2020-07-02 20:13:46 -07:00
be641272ad Shader fixes and legacy shader code 2020-07-02 19:40:00 -07:00
0aaf0088d8 Tweak and compile shaders 2020-07-01 22:54:30 -07:00
0b83155c42 idk 2020-07-01 01:30:46 -07:00
f78093bbb6 Major shader overhaul
• All shaders merged into one using shader variants
• new SDF-based antialiasing engine
• Smoothness on SDFs is now disabled
2020-07-01 01:28:45 -07:00
1ab8d0f6bc Merge branch 'master' into develop 2020-06-29 22:19:31 -07:00
1ad6a1fa50 Disable projection onto decal shaders 2020-06-29 19:13:51 -07:00
adf6f7171a Add Munar decals 2020-06-22 01:41:51 -07:00
0a77ef57b7 Play around more with text rendering 2020-06-19 01:01:46 -07:00
00acb45e18 Fix zbuffer writing in bounds shader 2020-06-18 14:15:59 -07:00
8acf17f189 Shader formatting 2020-06-17 16:43:14 -07:00
2af192966f fix cutoff value on shaders 2020-06-11 22:02:13 -07:00
3c5fcedca4 Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
a42084bf1c Add glow shader for bounding cube 2020-06-11 18:57:43 -07:00
b24a2c1bbe Add SDF shaders 2020-06-11 14:14:59 -07:00
86f68b3bf8 Hopefully fix decals when used with certain parts 2020-06-09 21:13:36 -07:00
2cae31b20f Fix icon color when disabled in VAB menu 2020-06-09 13:23:34 -07:00
ebaeaa2182 Remove unused assets 2020-06-09 13:17:17 -07:00