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8f888ee552
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Remove travis config
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2022-03-06 23:52:03 -08:00 |
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95b99d1d42
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Clean up text update function
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2022-03-06 00:01:23 -08:00 |
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ba6676b625
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Hide NRE warning in Rider
its terrible but I've never seen it NRE so 🤷♂️
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2022-03-05 23:44:59 -08:00 |
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495441be06
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Fix text not updating correctly in symmetry
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2022-03-05 23:38:12 -08:00 |
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8025a0a418
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Ignore thumbnails
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2022-02-24 23:33:34 -08:00 |
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760609fae2
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Refactor flag decal
Not exhaustively tested but shouldnt be different from before
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2022-02-24 23:33:07 -08:00 |
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ecc60751f7
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Don't project onto TransparentFX layer
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2021-12-25 23:15:15 -08:00 |
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e10b7e4b51
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Merge branch 'main' into release
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2021-03-18 04:27:11 -07:00 |
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a91a83a280
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Update B9PartSwitch
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2021-03-18 04:26:45 -07:00 |
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316f92df2c
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Update shabby to use Harmony 2
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2021-03-18 04:22:13 -07:00 |
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f20119565f
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Run some logic only at startup
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2021-01-07 02:45:58 -08:00 |
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6ee52ac18e
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Fix some projection logic
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2021-01-06 01:09:43 -08:00 |
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67ccaa1dae
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Fix textures not updating sometimes
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2021-01-05 19:02:43 -08:00 |
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c33f5bacdd
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Fix symmetry
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2021-01-05 16:23:15 -08:00 |
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03d2e66543
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simplify opacity cutoff and wear by using material properties
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2021-01-05 16:01:26 -08:00 |
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be3b7f791a
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Remove debug logging statements
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2021-01-05 00:44:02 -08:00 |
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3effae6ecd
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Merge branch 'feature-multiProject' into develop
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2021-01-05 00:40:55 -08:00 |
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7406fa613b
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Clear targets on attach
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2021-01-05 00:40:30 -08:00 |
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7b9ed99325
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Cleanup of abandoned saving code
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2021-01-01 14:28:30 -08:00 |
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e069f85e56
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More tweaks
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2021-01-01 14:02:46 -08:00 |
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2f2b6fb692
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Get multi-projection to work
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2020-12-31 21:05:30 -08:00 |
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169f2e9bf1
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Add uint parsing function
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2020-12-21 03:30:36 -08:00 |
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eb033113b3
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Merge branch 'main' into feature-multiProject
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2020-12-20 01:46:16 -08:00 |
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938babb41b
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Merge branch 'main' into release
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2020-12-19 17:08:13 -08:00 |
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3173dd914a
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Update version and remove debug statement
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2020-12-19 17:06:52 -08:00 |
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5f6712f476
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Revert changes to ModuleConformalDecal.cs
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2020-12-19 16:58:15 -08:00 |
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6b7996fdd7
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Text render simplification and small optimizations
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2020-12-19 16:11:56 -08:00 |
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5feb16dcfb
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Only update text once per frame
Fixed text re-rendering several times in a single frame when pasting in text
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2020-12-18 21:14:34 -08:00 |
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bf8e98caf0
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Fix text rendering for some non-ascii strings
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2020-12-17 16:14:33 -08:00 |
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b634eb1e8e
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Update version and changelog
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2020-12-16 13:04:46 -08:00 |
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dadf38acd5
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go back to using temporary rendertexs
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2020-12-16 01:28:57 -08:00 |
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f42e0d78d6
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Don't reuse textures, and don't keep them in RAM
Hopefully fixes #28
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2020-12-16 01:11:32 -08:00 |
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227c259e51
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Cleanup and migrate to using VS
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2020-12-08 16:06:01 -08:00 |
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fc6820d73b
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make normal map gen less dumb
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2020-12-04 17:12:41 -08:00 |
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9dc98a6f9d
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Fix flag aspect ratio and font instantiation
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2020-12-04 17:05:37 -08:00 |
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35fce78616
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fix flag decal NRE
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2020-12-04 16:16:11 -08:00 |
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84611a26e8
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Remove workaround for outdated msbuild
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2020-12-02 12:39:17 -08:00 |
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a61a2b81a1
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Cleanup refactor
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2020-12-02 01:40:46 -08:00 |
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e37cf03f7b
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Merge branch 'main' into feature-multiProject
# Conflicts:
# GameData/ConformalDecals/Plugins/ConformalDecals.dll
# Source/ConformalDecals/ModuleConformalDecal.cs
# Source/ConformalDecals/ModuleConformalText.cs
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2020-11-30 00:46:03 -08:00 |
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1e7c6d81c9
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Merge branch 'main' into release
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2020-11-29 16:31:55 -08:00 |
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dda988db17
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Quick bugfix
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2020-11-29 16:31:41 -08:00 |
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900061f7f6
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Merge branch 'main' into release
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2020-11-29 16:09:03 -08:00 |
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e56278c6cb
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Fix stock flags being stretched
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2020-11-29 16:02:45 -08:00 |
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2793f5fcb1
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Fix DLL copying
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2020-11-26 19:17:31 -08:00 |
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833ec43a52
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Update project files
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2020-11-26 17:47:42 -08:00 |
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e6856124e7
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Another attempt at fixing the planet glitch
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2020-11-25 02:44:04 -08:00 |
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8ed7a130ab
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Alternate rendertex handling
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2020-11-22 20:18:16 -08:00 |
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d8d3d4ed92
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Merge branch 'main' into release
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2020-11-16 16:49:01 -08:00 |
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334af786f6
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Version change
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2020-11-16 16:48:45 -08:00 |
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17ef93bb6e
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Copy other text parameters to symmetry counterparts
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2020-11-16 16:45:54 -08:00 |
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