Commit Graph

368 Commits

Author SHA1 Message Date
8f888ee552 Remove travis config 2022-03-06 23:52:03 -08:00
95b99d1d42 Clean up text update function 2022-03-06 00:01:23 -08:00
ba6676b625 Hide NRE warning in Rider
its terrible but I've never seen it NRE so 🤷‍♂️
2022-03-05 23:44:59 -08:00
495441be06 Fix text not updating correctly in symmetry 2022-03-05 23:38:12 -08:00
8025a0a418 Ignore thumbnails 2022-02-24 23:33:34 -08:00
760609fae2 Refactor flag decal
Not exhaustively tested but shouldnt be different from before
2022-02-24 23:33:07 -08:00
ecc60751f7 Don't project onto TransparentFX layer 2021-12-25 23:15:15 -08:00
e10b7e4b51 Merge branch 'main' into release 2021-03-18 04:27:11 -07:00
a91a83a280 Update B9PartSwitch 2021-03-18 04:26:45 -07:00
316f92df2c Update shabby to use Harmony 2 2021-03-18 04:22:13 -07:00
f20119565f Run some logic only at startup 2021-01-07 02:45:58 -08:00
6ee52ac18e Fix some projection logic 2021-01-06 01:09:43 -08:00
67ccaa1dae Fix textures not updating sometimes 2021-01-05 19:02:43 -08:00
c33f5bacdd Fix symmetry 2021-01-05 16:23:15 -08:00
03d2e66543 simplify opacity cutoff and wear by using material properties 2021-01-05 16:01:26 -08:00
be3b7f791a Remove debug logging statements 2021-01-05 00:44:02 -08:00
3effae6ecd Merge branch 'feature-multiProject' into develop 2021-01-05 00:40:55 -08:00
7406fa613b Clear targets on attach 2021-01-05 00:40:30 -08:00
7b9ed99325 Cleanup of abandoned saving code 2021-01-01 14:28:30 -08:00
e069f85e56 More tweaks 2021-01-01 14:02:46 -08:00
2f2b6fb692 Get multi-projection to work 2020-12-31 21:05:30 -08:00
169f2e9bf1 Add uint parsing function 2020-12-21 03:30:36 -08:00
eb033113b3 Merge branch 'main' into feature-multiProject 2020-12-20 01:46:16 -08:00
938babb41b Merge branch 'main' into release 2020-12-19 17:08:13 -08:00
3173dd914a Update version and remove debug statement 2020-12-19 17:06:52 -08:00
5f6712f476 Revert changes to ModuleConformalDecal.cs 2020-12-19 16:58:15 -08:00
6b7996fdd7 Text render simplification and small optimizations 2020-12-19 16:11:56 -08:00
5feb16dcfb Only update text once per frame
Fixed text re-rendering several times in a single frame when pasting in text
2020-12-18 21:14:34 -08:00
bf8e98caf0 Fix text rendering for some non-ascii strings 2020-12-17 16:14:33 -08:00
b634eb1e8e Update version and changelog 2020-12-16 13:04:46 -08:00
dadf38acd5 go back to using temporary rendertexs 2020-12-16 01:28:57 -08:00
f42e0d78d6 Don't reuse textures, and don't keep them in RAM
Hopefully fixes #28
2020-12-16 01:11:32 -08:00
227c259e51 Cleanup and migrate to using VS 2020-12-08 16:06:01 -08:00
fc6820d73b make normal map gen less dumb 2020-12-04 17:12:41 -08:00
9dc98a6f9d Fix flag aspect ratio and font instantiation 2020-12-04 17:05:37 -08:00
35fce78616 fix flag decal NRE 2020-12-04 16:16:11 -08:00
84611a26e8 Remove workaround for outdated msbuild 2020-12-02 12:39:17 -08:00
a61a2b81a1 Cleanup refactor 2020-12-02 01:40:46 -08:00
e37cf03f7b Merge branch 'main' into feature-multiProject
# Conflicts:
#	GameData/ConformalDecals/Plugins/ConformalDecals.dll
#	Source/ConformalDecals/ModuleConformalDecal.cs
#	Source/ConformalDecals/ModuleConformalText.cs
2020-11-30 00:46:03 -08:00
1e7c6d81c9 Merge branch 'main' into release 2020-11-29 16:31:55 -08:00
dda988db17 Quick bugfix 2020-11-29 16:31:41 -08:00
900061f7f6 Merge branch 'main' into release 2020-11-29 16:09:03 -08:00
e56278c6cb Fix stock flags being stretched 2020-11-29 16:02:45 -08:00
2793f5fcb1 Fix DLL copying 2020-11-26 19:17:31 -08:00
833ec43a52 Update project files 2020-11-26 17:47:42 -08:00
e6856124e7 Another attempt at fixing the planet glitch 2020-11-25 02:44:04 -08:00
8ed7a130ab Alternate rendertex handling 2020-11-22 20:18:16 -08:00
d8d3d4ed92 Merge branch 'main' into release 2020-11-16 16:49:01 -08:00
334af786f6 Version change 2020-11-16 16:48:45 -08:00
17ef93bb6e Copy other text parameters to symmetry counterparts 2020-11-16 16:45:54 -08:00