Commit Graph

108 Commits

Author SHA1 Message Date
86548a1037 Non-async text rendering integration 2020-07-27 16:16:15 -07:00
cdc8794c54 Various text rendering changes 2020-07-26 19:32:58 -07:00
da3bcf7819 text input changes 2020-07-26 19:30:19 -07:00
7e3f4b84ff Unity serialization rules are stupid 2020-07-25 23:49:47 -07:00
42e6b18845 Text rendering job system 2020-07-25 20:01:41 -07:00
1c776c0969 Allow fonts to disable certain unsupported styles
Also clean up some stuff
2020-07-25 01:36:19 -07:00
2994da628b Fix fitting algorithm for text rendering 2020-07-25 00:47:36 -07:00
dbb3281e95 First working text rendering 2020-07-24 14:39:35 -07:00
7574614776 UI loading cleanup 2020-07-23 17:49:42 -07:00
10da3dd402 Working color picker UI 2020-07-22 22:37:16 -07:00
d5702ee0e7 Color picker UI integration 2020-07-21 00:52:23 -07:00
b1d6e43512 Color picker UI code 2020-07-21 00:07:18 -07:00
365dabc90f Add ColorHSL struct 2020-07-20 17:10:39 -07:00
dfef071175 Box slider script 2020-07-20 00:46:44 -07:00
af05ed43c2 Add start of color picker and reorganize 2020-07-19 23:56:38 -07:00
e87fc48edf Decal text input UI 2020-07-19 21:12:48 -07:00
1316dbb553 Add basic ui controller 2020-07-15 18:12:50 -07:00
47727ef0ce Fix some gui issues 2020-07-12 22:38:37 -07:00
4a3569a7be UI experiments 2020-07-12 20:27:19 -07:00
a9b05a677e Merge branch 'develop' into feature-text 2020-07-02 20:13:46 -07:00
be641272ad Shader fixes and legacy shader code 2020-07-02 19:40:00 -07:00
1ab8d0f6bc Merge branch 'master' into develop 2020-06-29 22:19:31 -07:00
261da9194b Fix projecting onto parts using B9PS 2020-06-29 18:41:46 -07:00
bf2c2cf940 update csproj 2020-06-28 18:18:19 -07:00
48819878dc Add shader keyword support 2020-06-28 18:18:04 -07:00
ab254595ab Fix inverted scale modes and remove unused logs 2020-06-22 14:47:47 -07:00
4cdfac8ccd Global override for selectability and kill part on detach 2020-06-19 23:54:32 -07:00
5db788ed37 Allow selectability in flight to be disabled 2020-06-19 23:24:01 -07:00
5fc9394908 Enable selection for decal colliders in flight, change layer 2020-06-19 22:45:29 -07:00
d8087cce3a Disable collision in flight scene 2020-06-19 22:09:25 -07:00
7487d3fb04 Fix color parsing 2020-06-19 21:55:05 -07:00
533b1f1cf4 Consolidate config parsing and parse layer value 2020-06-19 21:44:43 -07:00
7980ef4791 Fix infinitely scaled decals with zero scale and depth 2020-06-19 17:03:17 -07:00
4d2623a1c6 Layer Test module
idk man
2020-06-19 16:37:35 -07:00
35381fae65 Rename MaterialModifiers namespace 2020-06-19 16:35:10 -07:00
96c625f6f2 changes 2020-06-19 10:36:13 -07:00
0a77ef57b7 Play around more with text rendering 2020-06-19 01:01:46 -07:00
2122b6a0a7 Working font!
thank you sarbian!
2020-06-17 16:53:51 -07:00
f9d9c228ae Various dead-end attempts at font loading and rendering 2020-06-17 16:53:50 -07:00
ecb3eccfe5 Add blit functions 2020-06-17 16:52:33 -07:00
fae34be358 Multiple fixes 2020-06-17 13:57:36 -07:00
742a8f0f30 Small refactor to remove bounds transform in favor of projector
idk just simplifies some things
2020-06-12 17:29:29 -07:00
38ce1184ea Remove broken culling code and fix flag switching 2020-06-11 21:58:04 -07:00
b09695d602 Use bounds to choose projection targets 2020-06-11 21:01:01 -07:00
23c309fa9a Add culling for offscreen decals 2020-06-11 20:49:13 -07:00
3c5fcedca4 Add visible bounding boxes around projection area 2020-06-11 19:59:53 -07:00
e27267c862 Add size calculation modes 2020-06-11 17:30:31 -07:00
a386281fb2 Add slider for edge wear 2020-06-11 16:52:12 -07:00
3ab1414a19 Better normal map handling for parts with no normals 2020-06-11 14:15:37 -07:00
e2f54cb4f7 Fix tile parsing and decal rotation
• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00