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f37c3d57b7
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For real this time
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2020-10-11 16:49:59 -07:00 |
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a937888c0d
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Fix deploy script
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2020-10-11 16:48:10 -07:00 |
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5065a8abf3
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Merge branch 'main' into release
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2020-10-11 16:21:34 -07:00 |
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1ebed608a8
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Fix corrupted text rendering
Fix text corruption when rendering text right after a scene change by delaying it by a single frame in OnLoad
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2020-10-11 03:05:07 -07:00 |
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98a790630e
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Remove call to get_dataPath from constructor
Fixes error in development build of KSP
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2020-10-07 00:12:15 -07:00 |
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ef90f73288
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Update ConformalDecals.version
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2020-10-04 21:03:46 -07:00 |
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880f463ee0
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Merge branch 'master' into release
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2020-10-04 16:15:45 -07:00 |
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0066cc332e
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Changelog and version bump
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2020-10-04 16:15:06 -07:00 |
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8f22856064
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Use enter/return for newline in text entry
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2020-10-04 16:05:24 -07:00 |
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5ef33b1d85
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Use supported render texture format on DirectX
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2020-10-04 14:59:58 -07:00 |
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27ecd82193
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Rename font file to avoid windows legacy features
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2020-10-04 14:40:07 -07:00 |
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ea08bd84f0
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Merge pull request #21 from drewcassidy/master
Release v0.2.0
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2020-09-30 13:53:11 -07:00 |
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e155526808
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Readme and changelog changes
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2020-09-30 00:24:28 -07:00 |
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da4c780ce6
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Update modulemanager
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2020-09-30 00:20:09 -07:00 |
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bb0829c0a7
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Merge branch 'develop'
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2020-09-30 00:01:52 -07:00 |
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ddce97ee05
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Fix styles updating textbox
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2020-09-29 23:34:47 -07:00 |
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d1029ca0c1
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Fix color parsing and serialization
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2020-09-29 19:46:14 -07:00 |
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bf7d5dd933
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Fix error on running texture modifiers for text decals
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2020-09-28 19:55:44 -07:00 |
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885dfb3397
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Logging refactor
dll update
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2020-09-28 01:07:33 -07:00 |
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1859e51a2e
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Documentation and cleanup pass
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2020-09-27 18:26:55 -07:00 |
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5a18943db9
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Remove test debug stuff
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2020-09-27 18:01:44 -07:00 |
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9f32a42e51
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Merge branch 'feature-text' into develop
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2020-09-27 17:57:02 -07:00 |
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13bf70fd8a
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Changelog update
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2020-09-27 17:55:00 -07:00 |
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5faa26ae95
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TextRenderer cleanup
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2020-09-27 00:48:39 -07:00 |
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2d299f99f3
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Add text decal part flavor text
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2020-09-26 19:44:10 -07:00 |
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0b15a3125c
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Fix bounds antialiasing on text
Previously the gradient was being calculated before taking the boundaries into account, resulting in the edges being too hard or too soft
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2020-09-26 19:39:44 -07:00 |
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4a6d019227
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More minor tweaks
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2020-09-26 19:33:12 -07:00 |
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bb48782eff
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Remove nonfunctioning builtin font
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2020-09-26 11:33:50 -07:00 |
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3df3e08aae
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Fix text rendering user counter for new renders
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2020-09-26 11:32:41 -07:00 |
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8b05dc57e8
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Fix localization and material updates
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2020-09-26 00:02:34 -07:00 |
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54cd5dce20
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Fix text rendering yet again
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2020-09-25 22:03:59 -07:00 |
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7495a6f509
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Fix blit shader
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2020-09-24 23:31:42 -07:00 |
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f3aea02da7
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Better UI and shaders
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2020-08-21 23:45:10 -07:00 |
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93c3ff8a49
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Fix text rendering more
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2020-08-21 23:44:58 -07:00 |
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ae351c021f
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Fix text rendering again, but break bold text again
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2020-08-17 13:50:36 -07:00 |
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53f8e74836
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Fix repeating on text shader and add outline-only support
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2020-08-15 23:24:39 -07:00 |
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7ec4c85e8c
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Handle bold text and several events, wondering whats up with Actions[]
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2020-08-06 22:54:51 -07:00 |
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86548a1037
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Non-async text rendering integration
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2020-07-27 16:16:15 -07:00 |
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cdc8794c54
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Various text rendering changes
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2020-07-26 19:32:58 -07:00 |
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da3bcf7819
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text input changes
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2020-07-26 19:30:19 -07:00 |
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f367a30dec
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Prefab updates
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2020-07-26 19:21:36 -07:00 |
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7e3f4b84ff
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Unity serialization rules are stupid
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2020-07-25 23:49:47 -07:00 |
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42e6b18845
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Text rendering job system
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2020-07-25 20:01:41 -07:00 |
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1c776c0969
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Allow fonts to disable certain unsupported styles
Also clean up some stuff
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2020-07-25 01:36:19 -07:00 |
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30870b263a
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Add text decal shader
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2020-07-25 00:54:21 -07:00 |
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2994da628b
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Fix fitting algorithm for text rendering
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2020-07-25 00:47:36 -07:00 |
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dbb3281e95
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First working text rendering
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2020-07-24 14:39:35 -07:00 |
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f3698fc108
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More text rendering tests
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2020-07-24 01:53:10 -07:00 |
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7574614776
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UI loading cleanup
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2020-07-23 17:49:42 -07:00 |
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1aebdb4e0e
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dll update
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2020-07-22 22:37:28 -07:00 |
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