Andrew Cassidy
|
4a6d019227
|
More minor tweaks
|
4 years ago |
Andrew Cassidy
|
bb48782eff
|
Remove nonfunctioning builtin font
|
4 years ago |
Andrew Cassidy
|
3df3e08aae
|
Fix text rendering user counter for new renders
|
4 years ago |
Andrew Cassidy
|
8b05dc57e8
|
Fix localization and material updates
|
4 years ago |
Andrew Cassidy
|
54cd5dce20
|
Fix text rendering yet again
|
4 years ago |
Andrew Cassidy
|
7495a6f509
|
Fix blit shader
|
4 years ago |
Andrew Cassidy
|
f3aea02da7
|
Better UI and shaders
|
4 years ago |
Andrew Cassidy
|
93c3ff8a49
|
Fix text rendering more
|
4 years ago |
Andrew Cassidy
|
ae351c021f
|
Fix text rendering again, but break bold text again
|
4 years ago |
Andrew Cassidy
|
53f8e74836
|
Fix repeating on text shader and add outline-only support
|
4 years ago |
Andrew Cassidy
|
7ec4c85e8c
|
Handle bold text and several events, wondering whats up with Actions[]
|
4 years ago |
Andrew Cassidy
|
86548a1037
|
Non-async text rendering integration
|
4 years ago |
Andrew Cassidy
|
cdc8794c54
|
Various text rendering changes
|
4 years ago |
Andrew Cassidy
|
da3bcf7819
|
text input changes
|
4 years ago |
Andrew Cassidy
|
f367a30dec
|
Prefab updates
|
4 years ago |
Andrew Cassidy
|
7e3f4b84ff
|
Unity serialization rules are stupid
|
4 years ago |
Andrew Cassidy
|
42e6b18845
|
Text rendering job system
|
4 years ago |
Andrew Cassidy
|
1c776c0969
|
Allow fonts to disable certain unsupported styles
Also clean up some stuff
|
4 years ago |
Andrew Cassidy
|
30870b263a
|
Add text decal shader
|
4 years ago |
Andrew Cassidy
|
2994da628b
|
Fix fitting algorithm for text rendering
|
4 years ago |
Andrew Cassidy
|
dbb3281e95
|
First working text rendering
|
4 years ago |
Andrew Cassidy
|
f3698fc108
|
More text rendering tests
|
4 years ago |
Andrew Cassidy
|
7574614776
|
UI loading cleanup
|
4 years ago |
Andrew Cassidy
|
1aebdb4e0e
|
dll update
|
4 years ago |
Andrew Cassidy
|
10da3dd402
|
Working color picker UI
|
4 years ago |
Andrew Cassidy
|
e57bed6ed9
|
Add rounded rectangle shaders and remove masks
|
4 years ago |
Andrew Cassidy
|
d5702ee0e7
|
Color picker UI integration
|
4 years ago |
Andrew Cassidy
|
b1d6e43512
|
Color picker UI code
|
4 years ago |
Andrew Cassidy
|
365dabc90f
|
Add ColorHSL struct
|
4 years ago |
Andrew Cassidy
|
dfef071175
|
Box slider script
|
4 years ago |
Andrew Cassidy
|
af05ed43c2
|
Add start of color picker and reorganize
|
4 years ago |
Andrew Cassidy
|
e87fc48edf
|
Decal text input UI
|
4 years ago |
Andrew Cassidy
|
1316dbb553
|
Add basic ui controller
|
4 years ago |
Andrew Cassidy
|
66dd0a6206
|
Name MODCAT node for ease of patching
|
4 years ago |
Andrew Cassidy
|
47727ef0ce
|
Fix some gui issues
|
4 years ago |
Andrew Cassidy
|
4a3569a7be
|
UI experiments
|
4 years ago |
Andrew Cassidy
|
a9b05a677e
|
Merge branch 'develop' into feature-text
|
4 years ago |
Andrew Cassidy
|
be641272ad
|
Shader fixes and legacy shader code
|
4 years ago |
Andrew Cassidy
|
0aaf0088d8
|
Tweak and compile shaders
|
4 years ago |
Andrew Cassidy
|
0b83155c42
|
idk
|
4 years ago |
Andrew Cassidy
|
f78093bbb6
|
Major shader overhaul
• All shaders merged into one using shader variants
• new SDF-based antialiasing engine
• Smoothness on SDFs is now disabled
|
4 years ago |
Andrew Cassidy
|
1ab8d0f6bc
|
Merge branch 'master' into develop
|
4 years ago |
Andrew Cassidy
|
70ef88e9d8
|
Version bump
|
4 years ago |
Andrew Cassidy
|
1c055a0285
|
Move decal bounds to transparent FX layer
|
4 years ago |
Andrew Cassidy
|
1ad6a1fa50
|
Disable projection onto decal shaders
|
4 years ago |
Andrew Cassidy
|
261da9194b
|
Fix projecting onto parts using B9PS
|
4 years ago |
Andrew Cassidy
|
bf2c2cf940
|
update csproj
|
4 years ago |
Andrew Cassidy
|
48819878dc
|
Add shader keyword support
|
4 years ago |
Andrew Cassidy
|
14ea974a1d
|
Comment changes
|
4 years ago |
Andrew Cassidy
|
83acfbf866
|
Update changelog
|
4 years ago |