121428414c
Add input locks for text entry
2020-11-16 15:34:10 -08:00
98f774b2ae
More font fixes and UI changes
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- Lowered step size for decal size and depth to 1cm.
- Changed default max size to 10m.
- Text decals now show as a circle if they contain only whitespace.
- Fixed font name in config and defaulted to Calibri if its missing
2020-11-16 15:05:55 -08:00
d31576fb0b
Fix font saving and rendering
2020-11-16 14:44:07 -08:00
c9853049c5
Clear rendertex because KSP wont
2020-11-16 14:01:10 -08:00
06137357c1
Close windows when text part is destroyed
2020-11-14 21:15:43 -08:00
dbbc621181
Fix text decal saving and loading
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Closes #25
2020-11-14 21:11:16 -08:00
981a167864
Revert "Add fallbacks to all fonts, even squad ones"
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This reverts commit ac1289a46e
.
2020-11-13 01:55:42 -08:00
c42e443b4b
Add minimum size for text decals
2020-11-13 01:43:08 -08:00
a6e2edc475
use URL-style string escaping
2020-11-13 01:42:55 -08:00
e82b02b0e5
Fix overlapping text and add text escaping
2020-11-12 21:25:24 -08:00
ea8c069d68
Fix issues with fallback fonts
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Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
closes #24
2020-11-12 20:10:40 -08:00
ac1289a46e
Add fallbacks to all fonts, even squad ones
2020-11-12 14:55:04 -08:00
e6288942ea
Cleanup and fix onVariantApplied
2020-11-09 19:34:34 -08:00
1ebed608a8
Fix corrupted text rendering
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Fix text corruption when rendering text right after a scene change by delaying it by a single frame in OnLoad
2020-10-11 03:05:07 -07:00
62bdd151e1
Refactor to rearrange initialization code
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• Add matrix parsing code
• Add target serialization
• Rearrange initialization to allow loading targets from config soon
2020-10-09 19:30:59 -07:00
f5af8a4d53
Merge branch 'develop' into feature-multiProject
2020-10-09 17:28:00 -07:00
98a790630e
Remove call to get_dataPath from constructor
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Fixes error in development build of KSP
2020-10-07 00:12:15 -07:00
df95601416
Allow toggling multiprojection in editor
2020-10-05 23:30:22 -07:00
596675ad8d
Add naive implementation of multi-projection
2020-10-05 22:42:01 -07:00
5ef33b1d85
Use supported render texture format on DirectX
2020-10-04 14:59:58 -07:00
27ecd82193
Rename font file to avoid windows legacy features
2020-10-04 14:40:07 -07:00
ddce97ee05
Fix styles updating textbox
2020-09-29 23:34:47 -07:00
d1029ca0c1
Fix color parsing and serialization
2020-09-29 19:46:14 -07:00
bf7d5dd933
Fix error on running texture modifiers for text decals
2020-09-28 19:55:44 -07:00
885dfb3397
Logging refactor
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dll update
2020-09-28 01:07:33 -07:00
1859e51a2e
Documentation and cleanup pass
2020-09-27 18:26:55 -07:00
5a18943db9
Remove test debug stuff
2020-09-27 18:01:44 -07:00
9f32a42e51
Merge branch 'feature-text' into develop
2020-09-27 17:57:02 -07:00
5faa26ae95
TextRenderer cleanup
2020-09-27 00:48:39 -07:00
4a6d019227
More minor tweaks
2020-09-26 19:33:12 -07:00
3df3e08aae
Fix text rendering user counter for new renders
2020-09-26 11:32:41 -07:00
8b05dc57e8
Fix localization and material updates
2020-09-26 00:02:34 -07:00
54cd5dce20
Fix text rendering yet again
2020-09-25 22:03:59 -07:00
f3aea02da7
Better UI and shaders
2020-08-21 23:45:10 -07:00
93c3ff8a49
Fix text rendering more
2020-08-21 23:44:58 -07:00
ae351c021f
Fix text rendering again, but break bold text again
2020-08-17 13:50:36 -07:00
7ec4c85e8c
Handle bold text and several events, wondering whats up with Actions[]
2020-08-06 22:54:51 -07:00
86548a1037
Non-async text rendering integration
2020-07-27 16:16:15 -07:00
cdc8794c54
Various text rendering changes
2020-07-26 19:32:58 -07:00
da3bcf7819
text input changes
2020-07-26 19:30:19 -07:00
7e3f4b84ff
Unity serialization rules are stupid
2020-07-25 23:49:47 -07:00
42e6b18845
Text rendering job system
2020-07-25 20:01:41 -07:00
1c776c0969
Allow fonts to disable certain unsupported styles
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Also clean up some stuff
2020-07-25 01:36:19 -07:00
2994da628b
Fix fitting algorithm for text rendering
2020-07-25 00:47:36 -07:00
dbb3281e95
First working text rendering
2020-07-24 14:39:35 -07:00
7574614776
UI loading cleanup
2020-07-23 17:49:42 -07:00
10da3dd402
Working color picker UI
2020-07-22 22:37:16 -07:00
d5702ee0e7
Color picker UI integration
2020-07-21 00:52:23 -07:00
b1d6e43512
Color picker UI code
2020-07-21 00:07:18 -07:00
365dabc90f
Add ColorHSL struct
2020-07-20 17:10:39 -07:00
dfef071175
Box slider script
2020-07-20 00:46:44 -07:00
af05ed43c2
Add start of color picker and reorganize
2020-07-19 23:56:38 -07:00
e87fc48edf
Decal text input UI
2020-07-19 21:12:48 -07:00
1316dbb553
Add basic ui controller
2020-07-15 18:12:50 -07:00
b630ddce5e
Fix texture initialization
2020-07-13 18:04:10 -07:00
47727ef0ce
Fix some gui issues
2020-07-12 22:38:37 -07:00
4a3569a7be
UI experiments
2020-07-12 20:27:19 -07:00
a9b05a677e
Merge branch 'develop' into feature-text
2020-07-02 20:13:46 -07:00
be641272ad
Shader fixes and legacy shader code
2020-07-02 19:40:00 -07:00
1ab8d0f6bc
Merge branch 'master' into develop
2020-06-29 22:19:31 -07:00
261da9194b
Fix projecting onto parts using B9PS
2020-06-29 18:41:46 -07:00
bf2c2cf940
update csproj
2020-06-28 18:18:19 -07:00
48819878dc
Add shader keyword support
2020-06-28 18:18:04 -07:00
ab254595ab
Fix inverted scale modes and remove unused logs
2020-06-22 14:47:47 -07:00
4cdfac8ccd
Global override for selectability and kill part on detach
2020-06-19 23:54:32 -07:00
5db788ed37
Allow selectability in flight to be disabled
2020-06-19 23:24:01 -07:00
5fc9394908
Enable selection for decal colliders in flight, change layer
2020-06-19 22:45:29 -07:00
d8087cce3a
Disable collision in flight scene
2020-06-19 22:09:25 -07:00
7487d3fb04
Fix color parsing
2020-06-19 21:55:05 -07:00
533b1f1cf4
Consolidate config parsing and parse layer value
2020-06-19 21:44:43 -07:00
7980ef4791
Fix infinitely scaled decals with zero scale and depth
2020-06-19 17:03:17 -07:00
4d2623a1c6
Layer Test module
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idk man
2020-06-19 16:37:35 -07:00
35381fae65
Rename MaterialModifiers namespace
2020-06-19 16:35:10 -07:00
96c625f6f2
changes
2020-06-19 10:36:13 -07:00
0a77ef57b7
Play around more with text rendering
2020-06-19 01:01:46 -07:00
2122b6a0a7
Working font!
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thank you sarbian!
2020-06-17 16:53:51 -07:00
f9d9c228ae
Various dead-end attempts at font loading and rendering
2020-06-17 16:53:50 -07:00
ecb3eccfe5
Add blit functions
2020-06-17 16:52:33 -07:00
fae34be358
Multiple fixes
2020-06-17 13:57:36 -07:00
742a8f0f30
Small refactor to remove bounds transform in favor of projector
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idk just simplifies some things
2020-06-12 17:29:29 -07:00
38ce1184ea
Remove broken culling code and fix flag switching
2020-06-11 21:58:04 -07:00
b09695d602
Use bounds to choose projection targets
2020-06-11 21:01:01 -07:00
23c309fa9a
Add culling for offscreen decals
2020-06-11 20:49:13 -07:00
3c5fcedca4
Add visible bounding boxes around projection area
2020-06-11 19:59:53 -07:00
e27267c862
Add size calculation modes
2020-06-11 17:30:31 -07:00
a386281fb2
Add slider for edge wear
2020-06-11 16:52:12 -07:00
3ab1414a19
Better normal map handling for parts with no normals
2020-06-11 14:15:37 -07:00
e2f54cb4f7
Fix tile parsing and decal rotation
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• Decals now respond to rotation and offset tools again
• Fix tile value parsing
• Fix broken normals when projecting on parts with no normal maps
2020-06-10 12:20:47 -07:00
723efea492
Remove some more debug statements
2020-06-09 00:03:00 -07:00
45fe3d1039
Update symmetry counterparts when tweakables are adjusted
2020-06-08 20:21:26 -07:00
f098e922cb
Localize flag events
2020-06-08 19:50:33 -07:00
a4c46b94d2
Add flag selection to flag decals
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• Add flag selection code blatantly stolen from WBDecals
• Fix attachment of symmetrically attached decals
2020-06-08 19:38:35 -07:00
e42ff52fb5
Rework decal parameters so they dont reset when changing variants
2020-06-08 15:38:36 -07:00
b3d817e0c3
more things
2020-06-08 13:14:25 -07:00
43ac251ae4
Documentation pass
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nobody will ever read these why am I doing this
2020-06-08 12:17:25 -07:00
de2f42a09f
Temporarily remove nonfunctional intersection code
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Will probably fix at a later date, but its not needed for the plugin to work
2020-06-08 02:16:30 -07:00
1dddb97ca9
Fix tile indexing
2020-06-08 01:56:24 -07:00
a8313127e2
Debug statement cleanup and fix icon creation
2020-06-07 19:52:17 -07:00
79bdc03c4b
Add tiling index and size values, for easier tiling
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Also API changes made as I chased a bug
2020-06-07 19:39:09 -07:00
d2f81058f8
Refactor yet again and add autotiling
2020-06-06 13:20:50 -07:00